Dungeon Crawl Stone Soup version 0.14.0-9-g9c5475a (webtiles) character file. 3 agentgt the Charmwright (level 1, -2/16 HPs) Began as a Mummy Skald on Apr 14, 2014. Slain by a goblin ... wielding a +0,+0 club (4 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:11 (33 turns). agentgt the Charmwright (Mummy Skald) Turns: 33, Time: 00:00:11 HP -2/16 AC 3 Str 15 XL: 1 Next: 41% MP 3/3 EV 10 Int 11 God: Gold 0 SH 0 Dex 11 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . a - +0 mace rCold + . . Clarity . b - +0 leather armour rNeg + + + Conserve . (no shield) rPois + rCorr . (no helmet) rElec . rRot + (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, life protection 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Skills: - Level 2.0 Fighting + Level 1.9 Maces & Flails - Level 0.7 Armour - Level 0.7 Dodging - Level 2.0 Spellcasting - Level 2.4 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger Z - Infusion Chrm #..... 14% 1 N/A Inventory: Hand weapons a - a +0,+0 mace (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level *Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Song of Slaying Charms 2 Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 Message History The ooze is moderately wounded. The ooze hits you. Damage: -7%(-1hp) hp: 50%(8hp) You hit the ooze. The ooze is severely wounded. The ooze hits you. Huge Dmg: -18%(-3hp) hp: 32%(5hp) You completely miss the ooze. The ooze is severely wounded. The ooze hits you but does no damage. You hit the ooze. You kill the ooze! You closely miss the goblin. The goblin closely misses you. You barely miss the goblin. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * Huge Dmg: -19%(-3hp) hp: 13%(2hp) You hit the goblin. The goblin is severely wounded. The goblin misses you. The goblin hits you with a club. You die... ... ... #.. #.# ##### ###.# #...# $.#.###.### ## #.#.....# .... #.#.###.### ..... #.#@# #..<# .....##.#g# ##### ...........# ...........### ###..........# #........### #........# #....$...# #........# You could see a goblin. Vanquished Creatures A giant gecko (D:1) An ooze (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | agentgt, the Mummy Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 26 | D:1 | Huge Dmg: 3 dmg 29 | D:1 | Huge Dmg: 3 dmg 32 | D:1 | HP: 2/16 [goblin/club (3)] 33 | D:1 | Huge Dmg: 3 dmg 33 | D:1 | Slain by a goblin Vault maps used: D:1: evilmike_arrival_hilbert_curve Action || total -------------------------++------- Melee: Mace || 13