ASSERT(isnormal(n)) in 'ray.cc' at line 189 failed. Version: Dungeon Crawl Stone Soup 0.24-a0-205-g1d96822 Platform: unix Bits: 64 Game mode: sprint Tiles: online Command line: /usr/games/crawl-git-1d96822bd8 -name agentgt -rc /dgldir/rcfiles/crawl-git/agentgt.rc -macro /dgldir/rcfiles/crawl-git/agentgt.macro -morgue /dgldir/morgue/agentgt/ -sprint -webtiles-socket /crawl-master/webserver/sockets/agentgt:2019-03-28.18:44:24.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 25 stack frames. /usr/games/crawl-git-1d96822bd8(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x6077a3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-1d96822bd8(_Z13do_crash_dumpv+0x419) [0x60f5a9]: do_crash_dump() /usr/games/crawl-git-1d96822bd8(_Z20crash_signal_handleri+0x9c) [0x607a2c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x360b0) [0x7f756d05a0b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f756d3f4b7b]: /usr/games/crawl-git-1d96822bd8() [0x60ec19] /usr/games/crawl-git-1d96822bd8() [0x60eee1] /usr/games/crawl-git-1d96822bd8(_ZN7ray_def7advanceEv+0x18c) [0xa08d1c]: ray_def::advance() /usr/games/crawl-git-1d96822bd8(_ZN20targeter_thunderbolt7set_aimE9coord_def+0x9dd) [0xb0066d]: targeter_thunderbolt::set_aim(coord_def) /usr/games/crawl-git-1d96822bd8() [0x67c813] /usr/games/crawl-git-1d96822bd8(_ZNSt17_Function_handlerIFbRK9coord_defESt5_BindIFPFbS2_14targ_mode_typebiP8targeter8aff_typeS8_ESt12_PlaceholderILi1EES5_biS7_S8_S8_EEE9_M_invokeERKSt9_Any_dataS2_+0x27) [0x6829f7]: std::_Function_handler, targ_mode_type, bool, int, targeter*, aff_type, aff_type))(coord_def const&, targ_mode_type, bool, int, targeter*, aff_type, aff_type)> >::_M_invoke(std::_Any_data const&, coord_def const&) /usr/games/crawl-git-1d96822bd8() [0x67ccae] /usr/games/crawl-git-1d96822bd8() [0x67d2af] /usr/games/crawl-git-1d96822bd8(_ZNK17direction_chooser27find_default_monster_targetER9coord_def+0x21b) [0x67e63b]: direction_chooser::find_default_monster_target(coord_def&) const /usr/games/crawl-git-1d96822bd8(_ZNK17direction_chooser19find_default_targetEv+0x45) [0x67eb55]: direction_chooser::find_default_target() const /usr/games/crawl-git-1d96822bd8(_ZN17direction_chooser16choose_directionEv+0x1d3) [0x6803b3]: direction_chooser::choose_direction() /usr/games/crawl-git-1d96822bd8(_Z9directionR4distRK22direction_chooser_args+0x22) [0x6804f2]: direction(dist&, direction_chooser_args const&) /usr/games/crawl-git-1d96822bd8(_Z15spell_directionR4distR4boltP22direction_chooser_args+0x1f9) [0xaad449]: spell_direction(dist&, bolt&, direction_chooser_args*) /usr/games/crawl-git-1d96822bd8(_Z11your_spells10spell_typeibPK8item_def+0x771) [0xa6b4b1]: your_spells(spell_type, int, bool, item_def const*) /usr/games/crawl-git-1d96822bd8(_Z10evoke_itemib+0xd09) [0x6bacb9]: evoke_item(int, bool) /usr/games/crawl-git-1d96822bd8(_Z15process_command12command_type+0x42b) [0xc29d2b]: process_command(command_type) /usr/games/crawl-git-1d96822bd8() [0xc2c829] /usr/games/crawl-git-1d96822bd8(main+0x54d) [0xc30b9d]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f756d0457ed]: /usr/games/crawl-git-1d96822bd8() [0x561eb9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f756d3f484e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f756d3f484e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000607e5b in call_gdb (file=0x7f756d3df180) at crash.cc:435 gdb = attach_cmd = "attach 13037\000\000\000\000\000\000\000" #2 0x000000000060f5c9 in do_crash_dump () at dbg-asrt.cc:677 dir = "/dgldir/morgue/agentgt/" signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(isnormal(n)) in 'ray.cc' at line 189 failed." file = 0x7f756d3df180 t = 1553799652 name = "/dgldir/morgue/agentgt/crash-agentgt-20190328-190052.txt", '\000' #3 0x0000000000607a2c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f756d3f4b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x000000000060ec19 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff0ba7f6e0 "ASSERT(isnormal(n)) in 'ray.cc' at line 189 failed.", assert=) at dbg-asrt.cc:808 No locals. #7 0x000000000060eee1 in AssertFailed (expr=0xc6097d "isnormal(n)", file=0xc60923 "ray.cc", line=189, text=0x0) at dbg-asrt.cc:846 mesg = "ASSERT(isnormal(n)) in 'ray.cc' at line 189 failed.\000\000\000\000\000\020\000\000\000\060\000\000\000\000\000\250\v\377\177\000\000@\377\247\v\377\177\000\000water elemental", ' ' , "\000\312BD\002\000\000\000\000\270BD\002\000\000\000\000\312BD\002\000\000\000\000 ח\001", '\000' "\377, \377\377\377\000\000\000\000A\317\344mu\177", '\000' "\377, \177\000\000\000\000\000\000\377\177\000\000\320\372\247\v\377\177\000\000\305^\nmu\177\000\000\001\000\000\000\000\000\000\000+\000\000\000\000\000\000\000\270BD\002", '\000' "\372"... args = {{gp_offset = 32, fp_offset = 0, overflow_arg_area = 0x4, reg_save_area = 0xbb5fb6}} fileName = #8 0x0000000000a08d1c in _normalize (v=...) at ray.cc:189 n = #9 ray_def::advance (this=0x7fff0ba800a0) at ray.cc:198 No locals. #10 0x0000000000b0066d in targeter_thunderbolt::set_aim (this=0x249a370, a=...) at target.cc:1040 ray = {r = {start = {x = 39.5, y = 59.5}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1} p = {x = 39, y = 59} a1 = a2 = #11 0x000000000067c813 in _find_monster_expl (allowed_self_aff=AFF_YES, mon_aff=AFF_MULTIPLE, hitfunc=0x249a370, range=5, need_path=true, mode=TARG_HOSTILE, where=...) at directn.cc:2430 No locals. #12 _find_monster_expl (where=..., mode=TARG_HOSTILE, need_path=, range=5, hitfunc=0x249a370, mon_aff=AFF_MULTIPLE, allowed_self_aff=AFF_YES) at directn.cc:2406 No locals. #13 0x00000000006829f7 in __call (__args=..., this=) at /usr/include/c++/4.7/functional:1156 No locals. #14 operator() (this=) at /usr/include/c++/4.7/functional:1215 No locals. #15 std::_Function_handler, targ_mode_type, bool, int, targeter*, aff_type, aff_type))(coord_def const&, targ_mode_type, bool, int, targeter*, aff_type, aff_type)> >::_M_invoke(std::_Any_data const&, coord_def const&) (__functor=..., __args#0=...) at /usr/include/c++/4.7/functional:1911 No locals. #16 0x000000000067ccae in _find_square (mfp=..., direction=direction@entry=1, find_targ=..., hitfunc=hitfunc@entry=0x249a370, wrap=wrap@entry=true, los=los@entry=0) at directn.cc:2729 targ_x = targ_y = targ = {x = 38, y = 59} temp_xps = 16 i = maxx = 41 ctry = 9 temp_yps = 9 j = vyou = {x = 17, y = 9} maxy = 33 y_change = onlyHidden = false radius = minx = -7 x_change = -1 onlyVis = false miny = -1 ctrx = 17 #17 0x000000000067d2af in _find_square_wrapper (mfp=..., direction=direction@entry=1, find_targ=..., hitfunc=hitfunc@entry=0x249a370, los=los@entry=LS_ANY) at directn.cc:2750 r = #18 0x000000000067e63b in direction_chooser::find_default_monster_target (this=this@entry=0x7fff0ba81180, result=...) at directn.cc:979 mons_target = success = false #19 0x000000000067eb55 in direction_chooser::find_default_target (this=this@entry=0x7fff0ba81180) at directn.cc:1083 result = {x = 17, y = 9} success = false #20 0x00000000006803b3 in direction_chooser::choose_direction (this=this@entry=0x7fff0ba81180) at directn.cc:2082 mc = {m_previous_mode = MOUSE_MODE_NORMAL, static ms_current_mode = MOUSE_MODE_TARGET_PATH} rva = {_vptr.range_view_annotator = 0xcbf610} legacy_range = { = {_vptr.targeter = 0xd326b0, origin = {x = 39, y = 59}, aim = {x = 39, y = 59}, agent = 0x1231c40, why_not = "", obeys_mesmerise = false}, exp_range_min = 0, exp_range_max = 0, exp_map_min = {mData = {mData = {{mData = {0 }} }}}, exp_map_max = {mData = {mData = {{mData = {0 }}, {mData = {0 , 1829367854, 32629}}, {mData = {195564176, 32767, 195564160, 32767, 195564552, 32767, 12820621, 0, 39, 0, 1829160572, 32629, 12820623, 0, 0, 0, 0, 0, 39}}, {mData = {0 , 32, 0}}, {mData = {0 , -1, 0, 1}}, {mData = {0, 0, 0, -1, -1, 0, 0, 0, 0, 12820622, 0, 0, 0, 0, 0, 39, 32767, 0, 0}}, {mData = {1829170803, 32629, 0, 0, 0, 0, 0, 0, 12820621, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}}, {mData = {0 }}, {mData = {0 }}, {mData = {0 }}, {mData = {0 , 1832773408, 32629, 195563440, 32767, 39}}, {mData = {0, 37958913, 0, 19086600, 0, 34322160, 0, 1829396165, 32629, 34322160, 0, 39, 0, 195563440, 32767, 12824262, 0, 37958913, 0}}, {mData = {1840773240, 32629, 14, 0, 11373453, 0, 14, 0, 0, 0, 195563440, 32767, 19086600, 0, 37958913, 0, 37629984, 0, 195563568}}, {mData = {32767, 37959176, 0, 37958913, 0, 19086600, 0, 34322160, 0, 5889398, 0, 34322160, 0, 19086656, 0, 37958913, 0, 19086656, 3145728}}, {mData = {37630008, 0, 5889398, 3145728, 37630008, 0, 3, 0, 195563823, 32767, 3, 0, 0, 0, 19086600, 0, 19078208, 0, 5890009}}, {mData = {0, 16843009 , 0, 0, 0, 0, 0, 3}}, {mData = {0 }}, {mData = {0 , 1832773408, 32629}}, {mData = {195563968, 32767, 41, 0, 36935169, 0, 195565472, 32767, 19078232, 0, 195563968, 32767, 19078232, 0, 195563968, 32767, 0, 0, 19078240}}}}}, range = 5, affects_walls = true, affects_pos = 0} #21 0x00000000006804f2 in direction (moves=..., args=...) at directn.cc:503 No locals. #22 0x0000000000aad449 in spell_direction (spelld=..., pbolt=..., args=0x7fff0ba82280) at spl-util.cc:762 newargs = {hitfunc = 0x249a370, restricts = DIR_NONE, mode = TARG_HOSTILE, range = 5, just_looking = false, needs_path = true, unrestricted = false, self = cancel, target_prefix = 0x0, top_prompt = "Aiming: Thunderbolt", behaviour = 0x0, show_floor_desc = false, show_boring_feats = true, get_desc_func = {, std::allocator >, std::allocator, std::allocator > > >, monster_info const&>> = {, std::allocator >, std::allocator, std::allocator > > > >> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x7fff0ba817a0, _M_const_object = 0x7fff0ba817a0, _M_function_pointer = 0x7fff0ba817a0, _M_member_pointer = (void (std::_Undefined_class::*)(std::_Undefined_class * const)) 0x7fff0ba817a0, this adjustment 11369597}, _M_pod_data = "\240\027\250\v\377\177\000\000}|\255\000\000\000\000"}, _M_manager = 0}, _M_invoker = 0x7f756d3de738}, default_place = {x = 0, y = 0}} #23 0x0000000000a6b4b1 in your_spells (spell=SPELL_THUNDERBOLT, powc=58, allow_fail=, evoked_item=0x0) at spl-cast.cc:1416 prompt = 0x0 additional_desc = {, std::allocator >, std::allocator, std::allocator > > >, monster_info const&>> = {, std::allocator >, std::allocator, std::allocator > > > >> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x13ba00001068, _M_const_object = 0x13ba00001068, _M_function_pointer = 0x13ba00001068, _M_member_pointer = (void (std::_Undefined_class::*)(std::_Undefined_class * const)) 0x13ba00001068, this adjustment 30279519442800}, _M_pod_data = "h\020\000\000\272\023\000\000p\027\000\000\212\033\000"}, _M_manager = 0}, _M_invoker = 0x300c00002a30} needs_path = true mr_check = targ = TARG_HOSTILE dir = 128 range = 5 hitfunc = std::unique_ptr containing 0x249a370 title = "Aiming: Thunderbolt" args = {hitfunc = 0x249a370, restricts = DIR_NONE, mode = TARG_HOSTILE, range = 5, just_looking = false, needs_path = true, unrestricted = false, self = cancel, target_prefix = 0x0, top_prompt = "Aiming: Thunderbolt", behaviour = 0x0, show_floor_desc = false, show_boring_feats = true, get_desc_func = {, std::allocator >, std::allocator, std::allocator > > >, monster_info const&>> = {, std::allocator >, std::allocator, std::allocator > > > >> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x0, _M_const_object = 0x0, _M_function_pointer = 0, _M_member_pointer = NULL}, _M_pod_data = "\000\000\000\000\000\000\000\000\240\027\250\v\377\177\000"}, _M_manager = 0}, _M_invoker = 0x7f756dbd988e , std::allocator >::~basic_string()+62>}, default_place = {x = 0, y = 0}} wiz_cast = spd = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 129} fail = antimagic = cast_result = abort beam = {origin_spell = SPELL_THUNDERBOLT, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 1829958068, can_see_invis = false, nightvision = false, message_cache = std::set with 0 elements} god = old_target = #24 0x00000000006bacb9 in _lightning_rod () at evoke.cc:362 surge = 0 ret = power = #25 evoke_item (slot=, check_range=) at evoke.cc:1748 unevokable = false wielded = did_work = true entry = #26 0x0000000000c29d2b in process_command (cmd=cmd@entry=CMD_EVOKE) at main.cc:1858 No locals. #27 0x0000000000c2c829 in _input () at main.cc:1146 cmd = CMD_EVOKE player_disabled = {was_disabled = false} #28 0x0000000000c30b9d in _launch_game () at main.cc:468 game_start = true ccon = {cstate = false, smartcstate = false} #29 _launch_game_loop () at main.cc:377 game_ended = false #30 main (argc=, argv=) at main.cc:331 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Mar 28 2019 at 03:39:44 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-1d96822bd8/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-1d96822bd8/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-1d96822bd8/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #89, type 9 at (39, 59): Terrain change marker (33->32, 128) Marker #90, type 9 at (39, 60): Terrain change marker (33->32, 66) Marker #172, type 0 at (67, 68): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The ogre mage blinks! There is an open door to the Vaults here. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - ironbrand convoker Aim: an ironbrand convoker, wielding a +0 flail and wearing a +0 scale mail The thunderbolt hits the wizard! The wizard is moderately wounded. The thunderbolt hits the vault warden. The vault warden is lightly wounded. The thunderbolt hits the deep elf knight! The deep elf knight is lightly wounded. The thunderbolt hits the ironbrand convoker! The ironbrand convoker is moderately wounded. The ironbrand convoker casts a spell at the deep elf knight. The deep elf knight seems to grow stronger. The orc knight roars a battlecry! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - ironbrand convoker Aim: an ironbrand convoker, wielding a +0 flail and wearing a +0 scale mail (moderately wounded) The thunderbolt hits the wizard!! The wizard is almost dead. The thunderbolt hits the vault warden! The vault warden is lightly wounded. The thunderbolt hits the deep elf knight!! The deep elf knight is severely wounded. The thunderbolt hits the ironbrand convoker!! The ironbrand convoker is severely wounded. Your ufetubus hits the ogre mage but does no damage. Your ufetubus hits the ogre mage. The ogre mage hits your ufetubus with a +0 spear! Your ufetubus dies! The ironbrand convoker hits you with a +0 flail. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - ironbrand convoker Aim: an ironbrand convoker, wielding a +0 flail and wearing a +0 scale mail (severely wounded) The thunderbolt hits the orc knight!! The orc knight is moderately wounded. The thunderbolt hits the wizard!! You kill the wizard! Cheibriados appreciates the change of pace. Your lightning rod (4/4) has regained two charges. Your phial of floods has recharged. The thunderbolt hits the vault warden!! The vault warden is heavily wounded. The thunderbolt hits the deep elf knight!! You kill the deep elf knight! Cheibriados thoroughly appreciates the change of pace. The thunderbolt hits the ironbrand convoker!! You kill the ironbrand convoker! Cheibriados appreciates the change of pace. Your Evocations skill increases to level 17! A slime creature comes into view. Your ufetubus closely misses the ogre mage. Your ufetubus hits the ogre mage but does no damage. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - vault warden Aim: a vault warden, wielding a +3 battleaxe of chopping and wearing a +0 chain mail (heavily wounded) The thunderbolt hits the cyclops!!! The cyclops is almost dead. The thunderbolt hits the orc knight!! The orc knight is severely wounded. The thunderbolt hits the vault warden!! The vault warden is almost dead. The slime creature quivers. Your ufetubus hits the ogre mage. x2 The ogre mage hits your ufetubus with a +0 spear. Your ufetubus hits the ogre mage. x2 Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - vault warden Aim: a vault warden, wielding a +3 battleaxe of chopping and wearing a +0 chain mail (almost dead) The thunderbolt hits the cyclops!!! You kill the cyclops! Cheibriados appreciates the change of pace. Your lightning rod (3/4) has regained one charge. Your Polearms skill increases to level 19! Your Armour skill increases to level 18! The thunderbolt hits the orc knight!! You kill the orc knight! Cheibriados thoroughly appreciates the change of pace. Your lightning rod (4/4) has regained one charge. The thunderbolt hits the vault warden!! You kill the vault warden! Cheibriados appreciates the change of pace. Your ufetubus hits the ogre mage. Your ufetubus barely misses the ogre mage. The ogre mage completely misses your ufetubus. Your ufetubus hits the ogre mage. x2 An orc knight comes into view. It is wielding a +0 great mace. The ogre mage hits your ufetubus with a +0 spear. Your ufetubus dies! The ogre mage gestures wildly while chanting. The ogre mage blinks! The slime creature misses you. Items here: )) [[ †† You hit the slime creature. Your weapon exudes an aura of protection. You claw the slime creature. The slime creature is lightly wounded. The slime creature is struck by your spines. The slime creature hits you but does no damage. You slash the slime creature! You claw the slime creature. The slime creature is heavily wounded. The slime creature is struck by your spines. The slime creature completely misses you. You barely miss the slime creature. You claw the slime creature, but do no damage. The slime creature is heavily wounded. You impale the slime creature!! You kill the slime creature! Cheibriados appreciates the change of pace. Attack whom? Press: ? - help, Dir - move target cursor, f - orc knight Aim: an orc knight, wielding a +0 great mace and wearing a +0 plate armour (unusually strong) You reach to attack! You hit the ogre mage. The ogre mage is heavily wounded. The ogre mage gestures wildly while chanting. The ogre mage blinks! You impale the orc knight!! You claw the orc knight! The orc knight is heavily wounded. The orc knight is struck by your spines. The orc knight hits you but does no damage. You hit the orc knight. You claw the orc knight. The orc knight is severely wounded. The orc knight no longer looks unusually strong. You hit the orc knight. You claw the orc knight, but do no damage. The orc knight is severely wounded. The orc knight barely misses you. You closely miss the orc knight. You claw the orc knight, but do no damage. The orc knight is severely wounded. You impale the orc knight!! You kill the orc knight! Cheibriados thoroughly appreciates the change of pace. Your lightning rod (4/4) has regained one charge. The ogre mage hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre mage Aim: an ogre mage, wielding a +0 spear and wearing a +0 robe (heavily wounded) You reach to attack! You impale the ogre mage!! The ogre mage is almost dead. The ogre mage hits you but does no damage. A death drake comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre mage Aim: an ogre mage, wielding a +0 spear and wearing a +0 robe (almost dead) You reach to attack! You perforate the ogre mage like a sieve!!! You kill the ogre mage! Cheibriados appreciates the change of pace. Items here: )) [ † a +0 great mace; a +0 plate armour; a cursed -1 long sword; an orc corpse The death drake bites you! The death drake closely misses you. Things that are here: a +2 long sword of holy wrath; a +0 plate armour Damage: -5%(-7hp) hp: 93%(116hp) You slice the death drake!! You claw the death drake. The death drake is moderately wounded. The death drake bites you. Damage: -2%(-2hp) hp: 91%(114hp) You closely miss the death drake. You claw the death drake! The death drake is heavily wounded. You hit the death drake. You claw the death drake, but do no damage. The death drake is heavily wounded. The death drake breathes miasma at you. The foul vapour engulfs you but does no damage. You hit the death drake but do no damage. Your kick misses the death drake. The death drake is heavily wounded. You are engulfed in dark miasma. You are poisoned. You feel yourself slow down. You feel sick. The death drake bites you but does no damage. Damage: -1%(-1hp) hp: 90%(113hp) Unknown command. You slice the death drake!! Your kick misses the death drake. The death drake is almost dead. You are engulfed in dark miasma. You are more poisoned. You feel your flesh rotting away! You feel very sick. The death drake bites you but does no damage. The death drake is struck by your spines. The death drake bites you but does no damage. Damage: -11%(-13hp) hp: 80%(100hp) You warp the flow of time around you! You feel somewhat more hungry. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - death drake Aim: a death drake (almost dead) Attack! You feel very sick. Your white imp hits the death drake. Your white imp freezes the death drake. The death drake seems to slow down. The death drake dies! Cheibriados appreciates the change of pace. Damage: -2%(-3hp) hp: 78%(97hp) You start resting. You feel very sick. x4 You feel sick. x3 Your white imp disappears in a puff of smoke! You feel sick. x3 You feel yourself speed up. You feel sick. x2 Magic restored. You feel sick. x21 You are no longer poisoned. You are feeling hungry. Huge Dmg: -17%(-21hp) hp: 61%(76hp) Unknown command. You start resting. HP restored. An ogre mage comes into view. It is wielding a +0 spear. The ogre mage shouts! You hear a shout! The ogre mage points at you and mumbles some strange words. The bolt of lightning hits you!! An ironbrand convoker comes into view. It is wielding a +0 flail. Things that are here: a +0 dagger; a +0 robe; a human skeleton; Damage: -15%(-19hp) hp: 85%(106hp) The ogre mage gestures at you while chanting. Your white imp suddenly stops moving! Things that are here: 4 large rocks {=f}; a cyclops skeleton A stone giant comes into view. The stone giant shouts! The ogre mage hits you but does no damage. Your white imp cannot move out of your way! Attack whom? Press: ? - help, Dir - move target cursor, f - ogre mage Aim: an ogre mage, wielding a +0 spear and wearing a +0 robe You reach to attack! You barely miss the ogre mage. The ogre mage hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre mage Aim: an ogre mage, wielding a +0 spear and wearing a +0 robe You reach to attack! You slice the ogre mage!! Your weapon exudes an aura of protection. The ogre mage is severely wounded. The ogre mage hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre mage Aim: an ogre mage, wielding a +0 spear and wearing a +0 robe (severely wounded) You could not reach far enough! A vault warden comes into view. It is wielding a +0 broad axe. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre mage Aim: an ogre mage, wielding a +0 spear and wearing a +0 robe (severely wounded) You reach to attack! You closely miss the ogre mage. The ogre mage is severely wounded. The ogre mage hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre mage Aim: an ogre mage, wielding a +0 spear and wearing a +0 robe (severely wounded) You could not reach far enough! The ogre mage closely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre mage Aim: an ogre mage, wielding a +0 spear and wearing a +0 robe (heavily wounded) You reach to attack! You slice the ogre mage!! You kill the ogre mage! Cheibriados thoroughly appreciates the change of pace. An orc knight comes into view. It is wielding a +0 war axe. Your white imp cannot move out of your way! Your white imp cannot move out of your way! Unknown command. Your white imp cannot move out of your way! Unknown command. Attack whom? Press: ? - help, Dir - move target cursor You reach to attack! You attack empty space. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Your white imp cannot move out of your way! Your white imp cannot move out of your way! Unknown command. The ironbrand convoker hits your white imp with a +0 flail. The ironbrand convoker gestures at the stone giant while chanting. The stone giant seems to grow stronger. The ironbrand convoker hits your white imp with a +0 flail! Your white imp dies! A vault sentinel comes into view. It is wielding a +0 war axe. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - stone giant Aim: a stone giant (unusually strong) The thunderbolt hits the orc knight! The orc knight is moderately wounded. The thunderbolt hits the ironbrand convoker!! The ironbrand convoker is heavily wounded. The thunderbolt hits the vault warden! The vault warden is lightly wounded. The thunderbolt hits the stone giant! The stone giant is lightly wounded. The vault sentinel shouts! You hear a shout! The stone giant barely misses you. The ironbrand convoker casts a spell at the vault warden. The vault warden seems to grow stronger. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - stone giant Aim: a stone giant (lightly wounded, unusually strong) The thunderbolt hits the orc knight!! The orc knight is severely wounded. The thunderbolt hits the ironbrand convoker! The ironbrand convoker is severely wounded. The thunderbolt hits the vault warden!! The vault warden is moderately wounded. The thunderbolt hits the stone giant!! The stone giant is heavily wounded. The vault sentinel blows a loud note on a signal horn! A great orb of eyes comes into view. The stone giant is struck by your spines. The stone giant hits you but does no damage. You hear a deafening roar! Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - stone giant Aim: a stone giant (heavily wounded, unusually strong) The thunderbolt hits the orc knight!! The orc knight is almost dead. The thunderbolt hits the ironbrand convoker!! You kill the ironbrand convoker! Cheibriados appreciates the change of pace. Your lightning rod (3/4) has regained one charge. The thunderbolt hits the vault warden!! The vault warden is severely wounded. The thunderbolt hits the stone giant! The stone giant is severely wounded. The vault warden activates a sealing rune. A door slams shut! The stone giant is struck by your spines. The stone giant hits you!! Damage: -15%(-19hp) hp: 74%(92hp) Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - stone giant Aim: a stone giant (almost dead, unusually strong) The thunderbolt hits the vault sentinel!! The vault sentinel is severely wounded. The thunderbolt hits the orc knight!! You kill the orc knight! Cheibriados appreciates the change of pace. Your lightning rod (4/4) has regained two charges. The thunderbolt hits the vault warden!! The vault warden is almost dead. The thunderbolt hits the stone giant!! You kill the stone giant! Cheibriados thoroughly appreciates the change of pace. The vault sentinel blows a loud note on a signal horn! You hear a deafening roar! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - vault warden Aim: a vault warden, wielding a +0 broad axe, wearing a +0 chain mail and wearing a +0 shield (almost dead, unusually strong) The thunderbolt hits the vault sentinel!!! You kill the vault sentinel! Cheibriados appreciates the change of pace. Your lightning rod (4/4) has regained one charge. The thunderbolt hits the vault warden!! You kill the vault warden! Cheibriados appreciates the change of pace. The runic seal fades away. Your Evocations skill increases to level 18! Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. The great orb of eyes gazes at you. You are blasted! Items here: ( )) [[[ †† Damage: -2%(-2hp) hp: 73%(91hp) Your shadow imp disappears in a puff of smoke! The great orb of eyes gazes at you. You resist with significant effort. You impale the great orb of eyes!! Your weapon exudes an aura of protection. You claw the great orb of eyes. The great orb of eyes is moderately wounded. The great orb of eyes gazes at you. You are confused. You are too confused! Unknown command. You bump into the unnaturally hard rock wall. The great orb of eyes is struck by your spines. The great orb of eyes closely misses you. You bump into the unnaturally hard rock wall. A deep elf mage comes into view. It is wielding a +0 rapier. The great orb of eyes is struck by your spines. The great orb of eyes bites you but does no damage. You bump into the unnaturally hard rock wall. The great orb of eyes bites you but does no damage. You're too confused to move! The great orb of eyes is struck by your spines. The great orb of eyes bites you but does no damage. You perforate the great orb of eyes like a sieve!!! Your weapon exudes an aura of protection. You kill the great orb of eyes! Cheibriados thoroughly appreciates the change of pace. Your lightning rod (4/4) has regained one charge. Your Fighting skill increases to level 17! An ice dragon comes into view. Items here: )) [[ † a +0 war axe; a +0 plate armour; a +0 flail; a +0 ring mail; an orc corpse You feel less confused. The deep elf mage gestures at you while chanting. The bolt of negative energy hits you!! You feel drained. The bolt of negative energy hits your iron imp. The deep elf mage hits you with a +0 rapier. Huge Dmg: -17%(-22hp) hp: 59%(74hp) Unknown command. You closely miss the deep elf mage. You claw the deep elf mage. The deep elf mage is lightly wounded. The deep elf mage points at you and mumbles some strange words. The bolt of negative energy hits you! You feel drained. The bolt of negative energy hits your iron imp. The bolt of negative energy hits your quasit. Damage: -8%(-10hp) hp: 51%(64hp) You completely miss the deep elf mage. Your kick misses the deep elf mage. The deep elf mage is lightly wounded. The deep elf mage is struck by your spines. The deep elf mage hits you but does no damage. Your chain mail prevents you from hitting the deep elf mage. You claw the deep elf mage. The deep elf mage is heavily wounded. The ice dragon bites your iron imp but does no damage. The ice dragon claws your iron imp. The ice dragon tramples your iron imp! Unknown command. You barely miss the deep elf mage. Your kick misses the deep elf mage. The deep elf mage is heavily wounded. The deep elf mage hits you but does no damage. The ice dragon closely misses your iron imp. The ice dragon claws your iron imp but does no damage. The ice dragon tramples your iron imp. Your iron imp dies! You impale the deep elf mage!! Your weapon exudes an aura of protection. You kill the deep elf mage! Cheibriados thoroughly appreciates the change of pace. An ogre mage comes into view. It is wielding a +0 spear. A storm dragon comes into view. The storm dragon roars deafeningly! The ogre mage shouts! The ice dragon breathes frost at you. The blast of cold hits you! * * * LOW HITPOINT WARNING * * * The blast of cold hits your iron imp!! Your iron imp dies! Items here: )) [ † a +0 rapier; a +0 war axe; a +0 ring mail; an elf corpse Huge Dmg: -13%(-16hp) hp: 38%(48hp) Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - ice dragon Aim: an ice dragon (catching its breath) The thunderbolt hits the ogre mage! The ogre mage is moderately wounded. The thunderbolt hits the ice dragon! The ice dragon is lightly wounded. The ice dragon bites you but does no damage. The ice dragon barely misses you. The ice dragon tramples you! * * * LOW HITPOINT WARNING * * * You stumble backwards! Huge Dmg: -8%(-10hp) hp: 30%(38hp) Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - ice dragon Aim: an ice dragon (lightly wounded, catching its breath) The thunderbolt hits the ogre mage! The ogre mage is heavily wounded. The thunderbolt hits the ice dragon! The ice dragon is moderately wounded. The ice dragon bites you but does no damage. The ice dragon claws you but does no damage. The ice dragon tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! Damage: -0%(-1hp) hp: 30%(37hp) Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - ice dragon Aim: an ice dragon (moderately wounded) The thunderbolt hits the storm dragon. The storm dragon completely resists. The thunderbolt hits the ogre mage!!! You kill the ogre mage! Cheibriados appreciates the change of pace. Your lightning rod (4/4) has regained two charges. Your life force feels restored. The thunderbolt hits the ice dragon!! The ice dragon is heavily wounded. The ice dragon bites you but does no damage. The ice dragon closely misses you. The ice dragon tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! Damage: -2%(-2hp) hp: 28%(35hp) Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - ice dragon Aim: an ice dragon (heavily wounded) The thunderbolt hits the storm dragon. The storm dragon completely resists. The thunderbolt hits the ice dragon!! The ice dragon is almost dead. The ice dragon bites you. * * * LOW HITPOINT WARNING * * * The ice dragon closely misses you. The ice dragon tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! Huge Dmg: -12%(-15hp) hp: 16%(20hp) You feel much better. Your quasit disappears in a puff of smoke! The ice dragon is struck by your spines. The ice dragon bites you. * * * LOW HITPOINT WARNING * * * The ice dragon misses you. The ice dragon barely misses you. Unknown command. Okay, then. Okay, then. You feel much better. You feel very mighty all of a sudden. The storm dragon bites you. * * * LOW HITPOINT WARNING * * * The storm dragon barely misses you. The storm dragon tramples you but does no damage. Damage: -1%(-2hp) hp: 42%(53hp) Unknown command. You open the storm dragon like a pillowcase!!! Your weapon exudes an aura of protection. You claw the storm dragon! The storm dragon is heavily wounded. The storm dragon bites you! * * * LOW HITPOINT WARNING * * * The storm dragon claws you! * * * LOW HITPOINT WARNING * * * The storm dragon closely misses you. Huge Dmg: -17%(-21hp) hp: 25%(32hp) You hit the storm dragon but do no damage. Your kick misses the storm dragon. The storm dragon is heavily wounded. The storm dragon breathes lightning at you. The bolt of lightning misses you. The bolt of lightning hits your shadow imp!! Your shadow imp dies! You perforate the storm dragon like a sieve!!! You claw the storm dragon, but do no damage. The storm dragon is almost dead. You carve the storm dragon like a ham!!! You kill the storm dragon! Cheibriados appreciates the change of pace. The storm dragon scales are intact enough to wear. Your lightning rod (4/4) has regained two charges. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ice dragon Aim: an ice dragon (almost dead) You reach to attack! You spit the ice dragon like a pig!!! You kill the ice dragon! Cheibriados appreciates the change of pace. Items here: )) [[ †† Butcher a storm dragon corpse? [(y)es/(n)o/(a)ll/(q)uit/?] Butcher an elf corpse? [(y)es/(n)o/(a)ll/(q)uit/?] There isn't anything else to butcher here. Wear which item? (? for menu, Esc to quit) Okay, then. Items here: )) [[ † a +0 war axe; a +0 plate armour; a +0 flail; a +0 ring mail; an orc corpse Wear which item? (? for menu, Esc to quit) You finish taking off your +0 helmet. You finish putting on your +2 helmet of see invisible. You feel perceptive. Wear which item? (? for menu, Esc to quit) Okay, then. Drop what? 38/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 chain mail of cold resistance. You drop a +0 chain mail of magic resistance. Items here: )) [[ †† p - +0 storm dragon scales Wear which item? (? for menu, Esc to quit) You finish taking off your +1 chain mail. You finish putting on your +0 storm dragon scales. Things that are here: a +0 spear; a +0 robe; an ogre corpse Okay, then. Unknown command. Items here: )) [ †† a +0 rapier; a +0 war axe; a +0 ring mail; a storm dragon corpse; an elf corpse Butcher a storm dragon corpse? [(y)es/(n)o/(a)ll/(q)uit/?] You butcher the storm dragon corpse. You butcher the elf corpse. t - 5 chunks of flesh; t - 7 chunks of flesh (gained 2) Items here: )) [ ÷÷ a +0 rapier; a +0 war axe; a +0 ring mail; a storm dragon skeleton an elf skeleton You start resting. Eating one of 7 chunks of flesh. You eat one of the 7 chunks of flesh. This raw flesh tastes terrible. You feel a little less mighty now. You butcher the ogre corpse. t - 12 chunks of flesh (gained 6) Things that are here: a +0 spear; a +0 robe; an ogre skeleton Things that are here: a +0 spear; a +0 robe; an ogre skeleton Items here: )) [ ÷÷ a +0 rapier; a +0 war axe; a +0 ring mail; a storm dragon skeleton an elf skeleton You butcher the orc corpse. t - 15 chunks of flesh (gained 3) Items here: )) [[[[ ÷ x2 You butcher the human corpse. t - 19 chunks of flesh (gained 4) You butcher the stone giant corpse. t - 24 chunks of flesh (gained 5) Items here: ( )) [[[ ÷÷ x2 Things that are here: 4 large rocks {=f}; a cyclops skeleton Things that are here: a +0 dagger; a +0 robe; a human skeleton Things that are here: a +2 long sword of holy wrath; a +0 plate armour Items here: )) [ ÷ a +0 great mace; a +0 plate armour; a cursed -1 long sword; an orc skeleton Items here: )) [[ ÷÷ You open the door. There is an open door to the Vaults here. Things that are here: a +0 spear; a +0 robe There is an open door to the Vaults here. Items here: )) [[ ÷÷ Items here: )) [ ÷ a +0 great mace; a +0 plate armour; a cursed -1 long sword; an orc skeleton Things that are here: a +2 long sword of holy wrath; a +0 plate armour Things that are here: a +0 dagger; a +0 robe You see here 4 large rocks {=f}. Items here: ( )) [[[ ÷÷ Items here: )) [[[[ ÷ Items here: )) [ ÷÷ a +0 rapier; a +0 war axe; a +0 ring mail; a storm dragon skeleton an elf skeleton Things that are here: a +0 spear; a +0 robe; an ogre skeleton You open the door. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. Frederick the Flawless comes into view. He is wielding a +4 broad axe. Frederick casts a spell at you. The bolt of cold hits you!!! * * * LOW HITPOINT WARNING * * * The bolt of cold hits your white imp! Huge Dmg: -40%(-51hp) hp: 36%(46hp) Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - Frederick Aim: Frederick, wielding a +4 broad axe and wearing a +0 chain mail The thunderbolt hits Frederick! Frederick is lightly wounded. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Frederick Aim: Frederick, wielding a +4 broad axe and wearing a +0 chain mail (lightly wounded) You reach to attack! You barely miss Frederick. Frederick is lightly wounded. You slice Frederick!! Your weapon exudes an aura of protection. You claw Frederick, but do no damage. Frederick is lightly wounded. You completely miss Frederick. You claw Frederick! Frederick is moderately wounded. Frederick is struck by your spines. Frederick hits you but does no damage. You hit Frederick. You claw Frederick! Frederick is heavily wounded. Some of the chunks of flesh in your inventory have rotted away. You puncture Frederick! You claw Frederick, but do no damage. Frederick is heavily wounded. Frederick is struck by your spines. Frederick hits you but does no damage. You barely miss Frederick. You claw Frederick! Frederick is severely wounded. Frederick is struck by your spines. Frederick hits you with a +4 broad axe!! * * * LOW HITPOINT WARNING * * * Huge Dmg: -14%(-18hp) hp: 24%(30hp) You completely miss Frederick. You claw Frederick! Frederick is severely wounded. You puncture Frederick! You claw Frederick! Frederick is almost dead. Frederick gestures at you while chanting. The orb of energy hits you!! * * * LOW HITPOINT WARNING * * * Huge Dmg: -22%(-28hp) hp: 2%(2hp) Unknown command. You closely miss Frederick. You claw Frederick. Frederick is almost dead. You closely miss Frederick. You claw Frederick. Frederick is almost dead. Frederick mumbles some strange words. Frederick summons a servant imbued with his destructive magic! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - Frederick Aim: Frederick, wielding a +4 broad axe and wearing a +0 chain mail (almost dead) The thunderbolt hits Frederick! Frederick is almost dead. The thunderbolt hits the spellforged servitor. The spellforged servitor resists. The spellforged servitor is lightly damaged. Frederick hits you with a +4 broad axe. * * * LOW HITPOINT WARNING * * * Huge Dmg: -2%(-2hp) hp: 1%(1hp) Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Really harm near your white imp? You can feel time thicken for a moment. You kill Frederick! Cheibriados thoroughly appreciates the change of pace. The spellforged servitor disappears in a puff of smoke! Your lightning rod (4/4) has regained two charges. Your Evocations skill increases to level 19! You kill your white imp! You feel somewhat more hungry. You start resting. All of the chunks of flesh in your inventory have rotted away. Magic restored. You are feeling hungry. Unknown command. Things that are here: a +4 broad axe; a +0 chain mail There isn't anything to butcher here. Okay, then. You eat one of the 12 rations {@e1}. That ration really hit the spot! Search for what [Enter for "polearm", or ? for help]? polearm HP restored. As you open the door, it creaks loudly! Found three items. There is an open door here. s - a +6 ring of strength; t - a potion of mutation {!q} Found a +9 scythe. x - a +6 ring of dexterity; B - a +0 cloak (worn) Found a +0 triple sword of distortion. I - a +6 ring of intelligence; D - a scroll of fear Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv}. i - a +6 ring of intelligence; L - 4 potions of magic Found the +8 trident of the Octopus King {venom, rElec rPois MR+}. N - a +6 ring of intelligence Found a +4 great mace. Found a +4 giant spiked club. You see here a +9 scythe. You see here a +0 triple sword of distortion. Found a +5 chain mail. You see here the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv}. Found a +5 chain mail. You see here the +8 trident of the Octopus King {venom, rElec rPois MR+}. O - the +8 trident of the Octopus King {venom, rElec rPois MR+} Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +2 halberd of protection goes still. The +8 trident of the Octopus King {venom, rElec rPois MR+} begins to drip with poison! O - the +8 trident of the Octopus King (weapon) {venom, rElec rPois MR+} Adjust to which letter? (? for menu, Esc to quit) a - the +8 trident of the Octopus King (weapon) {venom, rElec rPois MR+} O - a +2 halberd of protection Found the +0 pair of fencer's gloves {Riposte Dex+3}. You see here a +4 great mace. Found a +1 pair of gloves. You see here a +4 giant spiked club. Found a +2 chain mail of fire resistance. Found a +3 large shield. You see here a +5 chain mail. You see here a +5 chain mail. Found 2 potions of heal wounds. P - the +0 pair of fencer's gloves {Riposte Dex+3} Wear which item? (? for menu, Esc to quit) You finish taking off your +0 pair of gloves. You finish putting on the +0 pair of fencer's gloves {Riposte Dex+3}. En garde! Found a potion of mutation. You see here a +1 pair of gloves. Found 2 potions of heal wounds. You see here a +2 chain mail of fire resistance. Found a potion of brilliance. You see here a +3 large shield. Found a potion of haste. Found a potion of might. m - 6 potions of heal wounds {@q2} (gained 2) You see here a +3 large shield. You see here a +2 chain mail of fire resistance. Q - a +2 chain mail of fire resistance You see here a +3 large shield. R - a +3 large shield t - 2 potions of mutation {!q} (gained 1) Found a scroll of identify. m - 8 potions of heal wounds {@q2} (gained 2) Found a scroll of identify. T - a potion of brilliance Found a scroll of remove curse. h - 3 potions of haste {@q3} (gained 1) Found a scroll of fog. U - a potion of might Found a scroll of identify. Found a scroll of identify. Found 2 scrolls of enchant armour. V - a scroll of identify {@r1} V - 2 scrolls of identify {@r1} (gained 1) n - 6 scrolls of remove curse {@r2} (gained 1) K - 3 scrolls of fog (gained 1) V - 3 scrolls of identify {@r1} (gained 1) V - 4 scrolls of identify {@r1} (gained 1) u - 10 scrolls of enchant armour (gained 2) Wear which item? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) Okay, then. You open the door. There is an open door here. You open the door. 2 merfolk avatars and 4 merfolk aquamancers come into view. A merfolk aquamancer is wielding a +0 rapier of venom. A merfolk aquamancer is wielding a +1 antimagic rapier. The merfolk avatar shouts! The merfolk aquamancer shouts! x2 You hear a shout! x2 The merfolk avatar chants a haunting song. You are mesmerised by the merfolk avatar! You closely miss the merfolk aquamancer. Your kick misses the merfolk aquamancer. The merfolk aquamancer casts a spell. The merfolk aquamancer blinks! The merfolk aquamancer gestures wildly while chanting. The merfolk aquamancer blinks! The merfolk avatar chants its luring song. The merfolk aquamancer is struck by your spines. The merfolk aquamancer misses you. You spit the merfolk aquamancer like a pig!!! The merfolk aquamancer looks as sick as possible! Your kick misses the merfolk aquamancer. The merfolk aquamancer is severely wounded. Ilsuiw, Witch of the Tides comes into view. She is wielding a +6 trident of freezing and wearing a +0 robe of cold resistance. The merfolk aquamancer gestures wildly while chanting. The merfolk aquamancer blinks! The merfolk aquamancer is struck by your spines. The merfolk aquamancer hits you but does no damage. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - merfolk aquamancer Aim: a merfolk aquamancer, wielding a +0 rapier and wearing a +0 robe (severely wounded, poisoned) The thunderbolt hits the merfolk aquamancer!! The merfolk aquamancer is moderately wounded. The thunderbolt hits the merfolk aquamancer! The merfolk aquamancer is moderately wounded. The thunderbolt hits the merfolk avatar! The merfolk avatar is lightly wounded. The thunderbolt hits the merfolk aquamancer! The merfolk aquamancer is almost dead. The merfolk avatar chants its luring song. The merfolk aquamancer is struck by your spines. The merfolk aquamancer hits you but does no damage. Your iron imp hits the merfolk aquamancer! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - merfolk aquamancer Aim: a merfolk aquamancer, wielding a +0 rapier and wearing a +0 robe (almost dead, poisoned) The thunderbolt hits the merfolk aquamancer! The merfolk aquamancer is heavily wounded. The thunderbolt hits the merfolk aquamancer! The merfolk aquamancer is moderately wounded. The thunderbolt hits the merfolk avatar! The merfolk avatar is moderately wounded. The thunderbolt hits the merfolk aquamancer!! You kill the merfolk aquamancer! Cheibriados thoroughly appreciates the change of pace. Your lightning rod (4/4) has regained one charge. The merfolk aquamancer is struck by your spines. The merfolk aquamancer hits you but does no damage. The merfolk aquamancer mumbles some strange words. The merfolk aquamancer blinks! The merfolk avatar chants its luring song. The merfolk aquamancer casts a spell. The merfolk aquamancer blinks! The merfolk avatar chants a haunting song. Your iron imp misses the merfolk aquamancer. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - merfolk aquamancer Aim: a merfolk aquamancer, wielding a +0 rapier and wearing a +0 robe (moderately wounded) Really zap near your iron imp? The thunderbolt hits the merfolk aquamancer. The merfolk aquamancer is severely wounded. The thunderbolt hits the merfolk avatar. The merfolk avatar is moderately wounded. The thunderbolt hits the merfolk aquamancer! The merfolk aquamancer is heavily wounded. The thunderbolt hits the merfolk aquamancer! The merfolk aquamancer is heavily wounded. Your demonic guardian avoids your attack. The pull of its song draws you forwards. The merfolk aquamancer is struck by your spines. The merfolk aquamancer hits you with a +1 antimagic rapier. You feel your power leaking away. Ilsuiw casts a spell. The merfolk avatar chants its luring song. x2 Found a barnacled rune of Zot. A merfolk javelineer comes into view. It is wielding a +2 spear of piercing. Damage: -4%(-6hp) hp: 96%(122hp) You impale the merfolk aquamancer!! The merfolk aquamancer looks as sick as possible! You claw the merfolk aquamancer. You kill the merfolk aquamancer! Cheibriados appreciates the change of pace. Your lightning rod (4/4) has regained two charges. The merfolk aquamancer is struck by your spines. The merfolk aquamancer hits you but does no damage. The merfolk avatar chants its luring song. You completely miss the merfolk aquamancer. Your kick misses the merfolk aquamancer. The merfolk aquamancer is heavily wounded. Ilsuiw mumbles some strange words. Ilsuiw blinks! You barely miss the merfolk aquamancer. You claw the merfolk aquamancer, but do no damage. The merfolk aquamancer is heavily wounded. The pull of its song draws you forwards. The merfolk aquamancer points at you and mumbles some strange words. The torrent of water hits you! You are knocked back by the torrent of water. You collide with the merfolk avatar! The wave splashes down. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The merfolk avatar chants its luring song. x2 Your iron imp hits the merfolk aquamancer! You hear a shout! x3 A merfolk javelineer comes into view. It is wielding a +2 spear of piercing. Damage: -11%(-13hp) hp: 86%(110hp) Your unstable footing causes you to fumble your attack. Ilsuiw mumbles some strange words. The merfolk avatar chants its luring song. x2 Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - merfolk aquamancer Aim: a merfolk aquamancer, wielding a +0 rapier and wearing a +0 robe (severely wounded) Really zap near your iron imp? The thunderbolt hits the merfolk aquamancer!! The merfolk aquamancer is almost dead. Your demonic guardian avoids your attack. The merfolk aquamancer is struck by your spines. You kill the merfolk aquamancer! Cheibriados thoroughly appreciates the change of pace. Your lightning rod (4/4) has regained one charge. The merfolk avatar chants its luring song. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - merfolk aquamancer Aim: a merfolk aquamancer, wielding a +0 rapier of venom and wearing a +0 robe (heavily wounded) Really zap near your iron imp? The thunderbolt hits the merfolk avatar. The merfolk avatar is lightly wounded. The thunderbolt hits the water elemental. The water elemental resists. The water elemental is lightly damaged. The thunderbolt hits Ilsuiw. Ilsuiw is lightly wounded. The thunderbolt hits the merfolk avatar. The merfolk avatar is heavily wounded. The thunderbolt hits the merfolk aquamancer! The merfolk aquamancer is severely wounded. Your demonic guardian avoids your attack. The merfolk aquamancer is struck by your spines. The merfolk aquamancer barely misses you. The merfolk avatar chants its luring song. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - merfolk aquamancer Aim: a merfolk aquamancer, wielding a +0 rapier of venom and wearing a +0 robe (severely wounded) The thunderbolt hits the merfolk avatar!! The merfolk avatar is moderately wounded. The thunderbolt hits the water elemental! The water elemental resists. The water elemental is moderately damaged. The thunderbolt hits Ilsuiw!! Ilsuiw is lightly wounded. The thunderbolt hits the merfolk avatar!! The merfolk avatar is almost dead. The thunderbolt hits the merfolk aquamancer!! You kill the merfolk aquamancer! Cheibriados thoroughly appreciates the change of pace. You hear a splash. x2 Your lightning rod (4/4) has regained one charge. The pull of its song draws you forwards. Ilsuiw gestures wildly while chanting. The merfolk avatar chants its luring song. x2 A merfolk javelineer comes into view. It is wielding a +0 spear. Evoke which item? (* to show all) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.24-a0-205-g1d96822 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_EVOKE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [agentgt] Species: Demonspawn Job: Gladiator HP: 112/129; mods: 0/0 MP: 23/27; mod: 0 Stats: 35 (35) 25 (25) 36 (36) Position: (39, 59), god: Cheibriados (17), turn_is_over: 0, banished: 0 Standing on/in/over feature: some shallow water Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 20 | 17 | 10399 | 949/1350 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 1 | 20 | 19 | 16358 | 1731/1962 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 1 | 151 | 92/119 Armour | X | 1 | 20 | 18 | 14567 | 1724/1784 Dodging | X | 0 | 0 | 2 | 301 | 123/178 Stealth | X | 0 | 0 | 0 | 0 | 0/50 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 13 | 3126 | 124/565 Evocations | X | 2 | 40 | 19 | 12979 | 679/1650 Spell bugs: Durations: #4: 150 #39: 74 Attributes: #12: 1900 #13: 1166 #23: 4351 #24: 979331432 #27: 92424 #49: 1940 #59: 1 Mutations: talons: 3 (innate) demonic guardian: 1 (innate) fire resistance: 1 sense surroundings: 1 spiny: 2 (innate) weak: 1 wild magic: 1 Inventory bugs: Equipment: eq slot #0, inv slot #0: +8 trident of the Octopus King {venom, rElec rPois MR+} eq slot #1, inv slot #27: +0 cloak eq slot #2, inv slot #31: +2 helmet of see invisible eq slot #3, inv slot #41: +0 pair of fencer's gloves {Riposte Dex+3} eq slot #6, inv slot #15: +0 storm dragon scales eq slot #7, inv slot #49: +3 ring of dexterity eq slot #8, inv slot #44: +3 ring of strength }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: , ,█.█.█.█'█.♣)♣.█) * * █m█.█.█.█(█.♣.♣.█) , █m█.█.█.█(█.♣÷♣.█) ,*,* █m█.█.█.█.█.█)█.█. * █m█.█.█.█.█.█.█.█= * * █E█.█'█.█(█.█.█.█. * , ,█m█.█.█.█.█.█.█.█. * █m█.█.█.█.█.█.█.█. * *, █@█.█.█.█.█.█.█.█' █5█.█.█.█.█.█.█.█. + █)█.█.█.█.█.█.█.█. * █.█.█.█.█.█.█.█.█. * ,█.█.█.█.█.█.█.█.█. * █.█.█.█.█.█.█.█.█. , █.█.█.█.█.█.█.█.█. █.█.█.█.█.█.█.█.█. ,* █.█.█.█.█.█.█.█.█. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (11, 23): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 1 at (11, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 2 at (11, 25): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Hell & Pan }}}} Lua marker 3 at (15, 7): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 4 at (15, 19): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 5 at (15, 19): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Abyss }}}} Lua marker 6 at (15, 29): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 7 at (15, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 8 at (15, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 9 at (15, 63): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 10 at (15, 63): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Tomb }}}} Lua marker 11 at (18, 42): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 12 at (18, 43): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 13 at (18, 44): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 14 at (18, 45): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 15 at (18, 46): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 16 at (18, 47): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 17 at (18, 48): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 18 at (18, 49): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 19 at (18, 50): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 20 at (18, 51): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 21 at (18, 52): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 22 at (18, 53): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 23 at (19, 6): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 24 at (19, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 25 at (19, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Slime Pits }}}} Lua marker 26 at (19, 41): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 27 at (19, 41): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Elven Halls }}}} Lua marker 28 at (19, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 29 at (19, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Forest }}}} Lua marker 30 at (19, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 31 at (19, 65): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crypt }}}} Lua marker 32 at (20, 42): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 33 at (20, 43): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 34 at (20, 44): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 35 at (20, 45): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 36 at (20, 46): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 37 at (20, 47): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 38 at (20, 48): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 39 at (20, 49): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 40 at (20, 50): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 41 at (20, 51): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 42 at (20, 52): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 43 at (20, 53): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 44 at (23, 3): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 45 at (23, 3): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the ~*~Extended Endgame~*~ }}}} Lua marker 46 at (23, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 47 at (23, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 48 at (23, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 49 at (23, 48): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 50 at (23, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 51 at (23, 59): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Zot:5 }}}} Lua marker 52 at (27, 5): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 53 at (27, 15): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 54 at (27, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 55 at (27, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 56 at (27, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 57 at (27, 42): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Realm of Zot }}}} Lua marker 58 at (27, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 59 at (27, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 60 at (27, 65): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to D:27 }}}} Lua marker 61 at (31, 7): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 62 at (31, 61): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 63 at (35, 4): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 64 at (35, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 65 at (35, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 66 at (35, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 67 at (35, 58): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Vaults:5 }}}} Lua marker 68 at (38, 20): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 69 at (38, 21): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 70 at (38, 22): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 71 at (38, 23): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 72 at (38, 24): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 73 at (38, 25): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 74 at (38, 26): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 75 at (38, 27): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 76 at (38, 28): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 77 at (38, 29): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 78 at (38, 30): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 79 at (38, 31): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 80 at (38, 32): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 81 at (38, 33): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 82 at (39, 5): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 83 at (39, 19): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 84 at (39, 19): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Snake:4 }}}} Lua marker 85 at (39, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 86 at (39, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Swamp:4 }}}} Lua marker 87 at (39, 47): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 88 at (39, 47): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Spider:4 }}}} Lua marker 91 at (39, 61): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 92 at (39, 61): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Shoals:4 }}}} Lua marker 93 at (40, 20): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 94 at (40, 21): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 95 at (40, 22): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 96 at (40, 23): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 97 at (40, 24): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 98 at (40, 25): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 99 at (40, 26): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 100 at (40, 27): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 101 at (40, 28): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 102 at (40, 29): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 103 at (40, 30): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 104 at (40, 31): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 105 at (40, 32): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 106 at (40, 33): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 107 at (43, 11): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 108 at (43, 56): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 109 at (47, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 110 at (47, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 111 at (47, 32): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vaults }}}} Lua marker 112 at (47, 51): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 113 at (47, 51): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 114 at (50, 44): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 115 at (50, 45): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 116 at (50, 46): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 117 at (50, 47): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 118 at (50, 48): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 119 at (50, 49): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 120 at (50, 50): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 121 at (50, 51): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 122 at (50, 52): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 123 at (50, 53): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 124 at (51, 13): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 125 at (51, 23): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 126 at (51, 23): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Snake Pit }}}} Lua marker 127 at (51, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 128 at (51, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Spider Nest }}}} Lua marker 129 at (51, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 130 at (51, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Shoals }}}} Lua marker 131 at (51, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 132 at (51, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Swamp }}}} Lua marker 133 at (52, 44): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 134 at (52, 45): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 135 at (52, 46): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 136 at (52, 47): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 137 at (52, 48): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 138 at (52, 49): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 139 at (52, 50): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 140 at (52, 51): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 141 at (52, 52): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 142 at (52, 53): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 143 at (55, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 144 at (55, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 145 at (55, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 146 at (55, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 147 at (59, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 148 at (59, 28): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 149 at (59, 28): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Orc:2 }}}} Lua marker 150 at (59, 41): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 151 at (59, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 152 at (59, 55): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Orcish Mines }}}} Lua marker 153 at (63, 5): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 154 at (63, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 155 at (63, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 156 at (63, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Lair:6 }}}} Lua marker 157 at (63, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 158 at (63, 47): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 159 at (63, 47): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Lair }}}} Lua marker 160 at (63, 61): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 161 at (67, 3): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 162 at (67, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 163 at (67, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 164 at (67, 17): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 165 at (67, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 166 at (67, 35): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 167 at (67, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 168 at (67, 52): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Temple }}}} Lua marker 169 at (67, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 170 at (67, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 171 at (67, 64): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} >>>>>>>>>>>>>>>>>>>>>>