ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38) Version: Dungeon Crawl Stone Soup 0.16-a0-3963-gf3423b3 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-f3423b35b1 -name agentgt -rc /dgldir/rcfiles/crawl-git/agentgt.rc -macro /dgldir/rcfiles/crawl-git/agentgt.macro -morgue /dgldir/morgue/agentgt/ -webtiles-socket /crawl-master/webserver/sockets/agentgt:2015-02-13.05:34:21.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 33 stack frames. /usr/games/crawl-git-f3423b35b1(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x59f473]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-f3423b35b1(_Z13do_crash_dumpv+0x311) [0x5a6bb1]: do_crash_dump() /usr/games/crawl-git-f3423b35b1(_Z20crash_signal_handleri+0x9c) [0x59f70c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fa9fd9084c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fa9fdc9eb7b]: /usr/games/crawl-git-f3423b35b1() [0x5a6369] /usr/games/crawl-git-f3423b35b1() [0x5a6758] /usr/games/crawl-git-f3423b35b1() [0x983283] /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry15fixup_char_nameEv+0x51) [0x6b8d81]: scorefile_entry::fixup_char_name() /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry16init_with_fieldsEv+0x1765) [0x6bf655]: scorefile_entry::init_with_fields() /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry15parse_scorelineERKSs+0x5c) [0x6c404c]: scorefile_entry::parse_scoreline(std::string const&) /usr/games/crawl-git-f3423b35b1() [0x6c41b4] /usr/games/crawl-git-f3423b35b1(_Z18hiscores_new_entryRK15scorefile_entry+0xd5) [0x6c4a65]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-f3423b35b1(_Z4ouchi16kill_method_typejPKcbS1_+0x2060) [0x8f1990]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-f3423b35b1(_ZN4bolt13affect_playerEv+0x539) [0x566fb9]: bolt::affect_player() /usr/games/crawl-git-f3423b35b1(_ZN4bolt11affect_cellEv+0x21d) [0x5659ed]: bolt::affect_cell() /usr/games/crawl-git-f3423b35b1(_ZN4bolt21explosion_affect_cellERK9coord_def+0x3a) [0x565aaa]: bolt::explosion_affect_cell(coord_def const&) /usr/games/crawl-git-f3423b35b1(_ZN4bolt7explodeEbb+0x477) [0x565f47]: bolt::explode(bool, bool) /usr/games/crawl-git-f3423b35b1(_Z11monster_dieP7monster11killer_typeibbb+0x8eb) [0x84a66b]: monster_die(monster*, killer_type, int, bool, bool, bool) /usr/games/crawl-git-f3423b35b1(_ZN4bolt14affect_monsterEP7monster+0xebf) [0x56502f]: bolt::affect_monster(monster*) /usr/games/crawl-git-f3423b35b1(_ZN4bolt11affect_cellEv+0x1ae) [0x56597e]: bolt::affect_cell() /usr/games/crawl-git-f3423b35b1(_ZN4bolt21explosion_affect_cellERK9coord_def+0x3a) [0x565aaa]: bolt::explosion_affect_cell(coord_def const&) /usr/games/crawl-git-f3423b35b1(_ZN4bolt7explodeEbb+0x477) [0x565f47]: bolt::explode(bool, bool) /usr/games/crawl-git-f3423b35b1(_Z15cleansing_flameii9coord_defP5actor+0x54) [0x9ab0b4]: cleansing_flame(int, int, coord_def, actor*) /usr/games/crawl-git-f3423b35b1() [0x5179da] /usr/games/crawl-git-f3423b35b1(_Z15activate_talentRK6talent+0x1d0) [0x51a8c0]: activate_talent(talent const&) /usr/games/crawl-git-f3423b35b1(_Z16activate_abilityv+0x218) [0x51ae98]: activate_ability() /usr/games/crawl-git-f3423b35b1(_Z15process_command12command_type+0x16c) [0x795a3c]: process_command(command_type) /usr/games/crawl-git-f3423b35b1() [0x798bd9] /usr/games/crawl-git-f3423b35b1() [0x799725] /usr/games/crawl-git-f3423b35b1(main+0x303) [0x79c6b3]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fa9fd8f376d]: /usr/games/crawl-git-f3423b35b1() [0x506569] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fa9fdc9e84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fa9fdc9e84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000059fb7b in call_gdb (file=0x7fa9fdc89180) at crash.cc:406 gdb = attach_cmd = "attach 11034\000\000\000\000\000\000\000" #2 0x00000000005a6bd1 in do_crash_dump () at dbg-asrt.cc:676 t = 1423805832 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x200fbe8 "/dgldir/morgue/agentgt/"}} name = "/dgldir/morgue/agentgt/crash-agentgt-20150213-053712.txt", '\000' file = 0x7fa9fdc89180 #3 0x000000000059f70c in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007fa9fdc9eb7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005a6369 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff094435e0 "ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", assert=) at dbg-asrt.cc:806 No locals. #7 0x00000000005a6758 in die (file=0xb63571 "species.cc", line=33, format=) at dbg-asrt.cc:871 tmp = "ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", '\000' mesg = "ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fff09443ec0, reg_save_area = 0x7fff09443df0}} #8 0x0000000000983283 in get_species_abbrev (which_species=) at species.cc:33 No locals. #9 0x00000000006b8d81 in _species_abbrev (race=) at hiscores.cc:937 No locals. #10 scorefile_entry::fixup_char_name (this=this@entry=0x201df80) at hiscores.cc:1832 No locals. #11 0x00000000006bf655 in scorefile_entry::init_with_fields (this=this@entry=0x201df80) at hiscores.cc:1040 kflags = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } #12 0x00000000006c404c in scorefile_entry::parse_scoreline (this=this@entry=0x201df80, line=...) at hiscores.cc:801 No locals. #13 0x00000000006c40ba in scorefile_entry::parse (this=this@entry=0x201df80, line=...) at hiscores.cc:782 No locals. #14 0x00000000006c41b4 in _hs_read (scores=scores@entry=0x1a155a0, dest=...) at hiscores.cc:579 inbuf = "of venom:piety=200:end=20150101043530S:tmsg=slain by a reaper:vmsg=slain by a reaper (a +0 scythe of venom)\n", '\000' #15 0x00000000006c4a65 in hiscores_new_entry (ne=...) at hiscores.cc:119 i = total_entries = inserted = scores = 0x1a155a0 #16 0x00000000008f1990 in ouch (dam=, death_type=KILLED_BY_SPORE, source=13053, aux=, see_source=, death_source_name=0x1329ab8 "ball lightning") at ouch.cc:1094 se = {raw_line = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, version = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1958ff8 "0.16-a0"}}, tiles = 1 '\001', points = 825592, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x15ad2f8 "agentgt"}}, race = 6, job = 17, race_class_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1987f28 "KoCK"}}, lvl = 27 '\033', best_skill = SK_FIGHTING, best_skill_lvl = 21 '\025', title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x198cc58 "Slayer"}}, death_type = 21, death_source = 13053, death_source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x198cc28 "ball lightning"}}, death_source_flags = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff09444c90, _M_right = 0x7fff09444c90}, _M_node_count = 0}}}, auxkilldata = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x19bf498 "set off by themself"}}, indirectkiller = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1979378 "Lom Lobon"}}, killerpath = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x19b7878 "created by Lom Lobon"}}, last_banisher = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, dlvl = 1 '\001', absdepth = 25, branch = BRANCH_PANDEMONIUM, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x19ab398 "lom_lobon"}}, mapdesc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, killer_map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, final_hp = -10, final_max_hp = 149, final_max_max_hp = 184, final_mp = 7, final_max_mp = 14, final_base_max_mp = 42, damage = 15, source_damage = 15, turn_damage = 59, str = 25, intel = 12, dex = 22, ac = 31, ev = 38, sh = 0, god = GOD_SHINING_ONE, piety = 167, penance = 0, wiz_mode = 0 '\000', explore_mode = 0 '\000', birth_time = 1423582138, death_time = 1423805832, real_time = 25398, num_turns = 66928, num_aut = 650453, num_diff_runes = 9, num_runes = 9, kills = 3527, maxed_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, fifteen_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x19779a8 "Fighting,Staves,Armour,Dodging,Stealth,Charms,Invocations"}}, status_effects = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x18b93f8 "mighty,agile,frozen,very slightly contaminated,hasted,glowing,deflect missiles"}}, gold = 4418, gold_found = 8993, gold_spent = 1692, zigs = 0, zigmax = 0, scrolls_used = 99, potions_used = 62, fields = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}} drain_amount = hpl = {hp = 15, hurt_type = 21} non_death = false env_death = #17 0x0000000000566fb9 in bolt::affect_player (this=0x7fff09445a00) at beam.cc:4031 engulfs = hurted = 15 was_affected = false old_hp = 5 #18 0x00000000005659ed in bolt::affect_cell (this=this@entry=0x7fff09445a00) at beam.cc:1165 was_solid = false hit_player = true #19 0x0000000000565aaa in bolt::explosion_affect_cell (this=this@entry=0x7fff09445a00, p=...) at beam.cc:6129 orig_pos = {x = 59, y = 22} #20 0x0000000000565f47 in bolt::explode (this=0x7fff09445a00, show_more=, hole_in_the_middle=false) at beam.cc:6078 delta = __for_range = @0x7fff09445160: { >, std::allocator > > >> = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_start = 0x19ba810, _M_finish = 0x19ba870, _M_end_of_storage = 0x19ba870}}, } exp_map = {mData = {mData = {{mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 15, 15, 15, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 10, 10, 10, 10, 10, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 10, 5, 5, 5, 10, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 10, 5, 0, 5, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 15, 10, 5, 5, 5, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 10, 10, 10, 10, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 15, 15, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}}}} sweep = { >, std::allocator > > >> = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_start = 0x19ba810, _M_finish = 0x19ba870, _M_end_of_storage = 0x19ba870}}, } centre = {x = 9, y = 9} cells_seen = 14 #21 0x000000000084a66b in _explode_monster (wizard=false, pet_kill=false, killer=KILL_YOU, mons=0xebb680, killer_index=) at mon-death.cc:1415 type = 491 sanct_msg = agent = 0xebb680 saw = true beam = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 43, colour = 11 '\v', flavour = BEAM_ELECTRICITY, real_flavour = BEAM_ELECTRICITY, drop_item = false, item = 0x0, source = {x = 59, y = 22}, target = {x = 58, y = 20}, damage = {num = 3, size = 20}, ench_power = 0, hit = 0, thrower = KILL_MON, ex_size = 3, source_id = 13053, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1329ab8 "ball lightning"}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1a4e388 "blast of lightning"}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x19fb578 "engulfs"}}, loudness = 25, noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x19b96c8 "You hear a clap of thunder!"}}, pierce = false, is_explosion = true, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1329ae8 "set off by themself"}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_HALF, obvious_effect = false, seen = false, heard = true, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 2000, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = true, noise_generated = false, passed_target = false, in_explosion_phase = true, smart_monster = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x1a25290, _M_left = 0x1629a50, _M_right = 0x1994d10}, _M_node_count = 3}}}, foe_info = {count = 0, power = 0, hurt = 2, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 1, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = true, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff09445ba0, _M_right = 0x7fff09445ba0}, _M_node_count = 0}}}} #22 monster_die (mons=0xebb680, killer=, killer_index=27001, silent=false, wizard=, fake=) at mon-death.cc:1953 summoned = false monster_killed = drop_items = true pet_kill = false corpse = was_visible = true did_death_message = false good_kill = duration = -1 timeout = false mwhere = {x = 19651464, y = 0} gives_xp = true in_transit = false player_exp = monster_exp = fake_abjuration = false was_banished = false anon = targ_holy = unsummoned = false mons_reset = false submerged = false death_message = exploded = #23 0x000000000056502f in bolt::affect_monster (this=this@entry=0x7fff094469f0, mon=mon@entry=0xebb680) at beam.cc:5057 ref_killer = kindex = 27001 engulfs = postac = 38 final = 19 rand_ev = preac = 38 conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = true, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = true, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = true, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}} beam_hit = r = {bits = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, children = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff09446010, _M_right = 0x7fff09446010}, _M_node_count = 0}}}} messages = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } defl = 19 #24 0x000000000056597e in bolt::affect_cell (this=this@entry=0x7fff094469f0) at beam.cc:1179 m = 0xebb680 was_solid = hit_player = false #25 0x0000000000565aaa in bolt::explosion_affect_cell (this=this@entry=0x7fff094469f0, p=...) at beam.cc:6129 orig_pos = {x = 58, y = 20} #26 0x0000000000565f47 in bolt::explode (this=0x7fff094469f0, show_more=, hole_in_the_middle=false) at beam.cc:6078 delta = __for_range = @0x7fff094463b0: { >, std::allocator > > >> = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_start = 0x198d9f0, _M_finish = 0x198da38, _M_end_of_storage = 0x198da50}}, } exp_map = {mData = {mData = {{mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 10, 10, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 5, 5, 10, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 0, 5, 10, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 5, 5, 10, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 10, 10, 10, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}}}} sweep = { >, std::allocator > > >> = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_start = 0x198d9f0, _M_finish = 0x198da38, _M_end_of_storage = 0x198da50}}, } centre = {x = 9, y = 9} cells_seen = 14 #27 0x00000000009ab0b4 in cleansing_flame (pow=34, caster=-3, where=..., attacker=0xe962e0) at spl-goditem.cc:1263 beam = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 43, colour = 14 '\016', flavour = BEAM_HOLY, real_flavour = BEAM_HOLY, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 59, y = 22}, damage = {num = 2, size = 34}, ench_power = 0, hit = 0, thrower = KILL_YOU, ex_size = 2, source_id = 4294967295, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1350b98 "golden flame"}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x19b55b8 "engulfs"}}, loudness = 20, noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, pierce = false, is_explosion = true, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1346ac8 "cleansing flame"}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = true, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 7000, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = true, noise_generated = false, passed_target = false, in_explosion_phase = true, smart_monster = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x19b3d80, _M_left = 0x133c290, _M_right = 0x19c6340}, _M_node_count = 8}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 5, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = 224, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff09446b90, _M_right = 0x7fff09446b90}, _M_node_count = 0}}}} #28 0x00000000005179da in _do_ability (abil=..., fail=fail@entry=false) at ability.cc:2563 power = spd = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} abild = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} beam = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42, colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, loudness = 0, noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, smart_monster = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff09447548, _M_right = 0x7fff09447548}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = 128, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 1, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff094475f0, _M_right = 0x7fff094475f0}, _M_node_count = 0}}}} args = {hitfunc = 0x0, restricts = DIR_TARGET, mode = TARG_ANY, range = -1, just_looking = false, needs_path = false, may_target_monster = false, may_target_self = false, target_prefix = 0x0, top_prompt = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, behaviour = 0x0, cancel_at_self = false, show_floor_desc = false, get_desc_func = {, std::allocator >, std::allocator, std::allocator > > >, monster_info const&>> = {, std::allocator >, std::allocator, std::allocator > > > >> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x54cc69, _M_const_object = 0x54cc69, _M_function_pointer = 0x54cc69 , _M_member_pointer = &virtual table offset 5557352, this adjustment 20253568}, _M_pod_data = "i\314T\000\000\000\000\000\200\v5\001\000\000\000"}, _M_manager = 0}, _M_invoker = 0x7fff09448b00}, default_place = {x = 0, y = 0}} #29 0x000000000051a8c0 in activate_talent (tal=...) at ability.cc:1885 hungerCheck = true fail = false ability_result = zpcost = 0 #30 0x000000000051ae98 in activate_ability () at ability.cc:1494 talents = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x18a9de0, _M_finish = 0x18a9e30, _M_end_of_storage = 0x18a9e60}}, } selected = #31 0x0000000000795a3c in process_command (cmd=cmd@entry=CMD_USE_ABILITY) at main.cc:2097 No locals. #32 0x0000000000798bd9 in _input () at main.cc:1496 cmd = CMD_USE_ABILITY player_disabled = {was_disabled = false} #33 0x0000000000799725 in _launch_game () at main.cc:472 game_start = false ccon = {cstate = false, smartcstate = false} #34 0x000000000079c6b3 in _launch_game_loop () at main.cc:378 game_ended = false #35 main (argc=12, argv=0x7fff09449028) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Feb 10 2015 at 03:20:57 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 23, depth = 1 Level id: Pan Level build method = , level layout type = open_caves, absdepth0 = 24 Level vaults: lom_lobon layout_grid_shapes pan_to_abyss pan_exit pan_blood_fountain Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The green death gestures at you. The bolt of poison hits you! You resist. Butt is a gate leading to another region of Pandemonium here. You see here a demon blade of distortion {!w}. Damage: -8%(-12hp) hp: 88%(130hp) You feel yourself slow down. You see here a slice of pizza. v - 4 slices of pizza (butt 1) The green death gestures at you. The bolt of poison misses you. The reaper barely misses you. The reaper butts you but does no damage. The green death gestures at you. The blast of poison misses you. You slash the green death! The green death convulses! The green death is butt-ly wounded. The green death gestures at you. The poison arrow butts you. The reaper barely misses you. Unknown command. Use which ability? (? or * to list) The golden butt butts you! You resist. The golden flame engulfs the green death. The butt death writhes in agony! The green death is moderately wounded. The golden flame engulfs the reaper. The reaper writhes in agony! The butt butts heavily wounded. You feel somewhat more hungry. You hear a bellow! The green death closely misses butt. Unknown command. Unknown command. Use which ability? (? or * to list) The golden flame engulfs you! You resist. The golden flame engulfs the green death. The green death writhes in agony! You kill the green death! The Shining One accepts your kill. You feel a little better. You feel your power returning. The golden flame engulfs the reaper. The reaper writhes in agony! The reaper is heavily wounded. You are starving! The reaper hits you with a scythe of protection!! Damage: -13%(-20butt) hp: 80%(117hp) Unknown command. Unknown butt. Unknown command. The reaper completely misses you. There is a gate leading to another region of Pandemonium here. You see here a demon blade of distortion {!w}. Eat butt butt? (? for butt, Esc to butt) Okay, then. Butt pass into a different region of Pandemonium. Unknown command. Unknown command. Unknown command. Unknown command. Eat which item? (? for menu, Esc to quit) You are feeling hungry. Mmm... Sheep cheese pizza. Eat which item? (? for menu, Esc to quit) Mmm... Pepperoni. You open the door. There is an open door here. Found a butt leading to another region of Pandemonium. There is a gate leading to another region of Pandemonium here. You pass into a different region of Pandemonium. An infernal demonspawn comes into view. It is wielding a halberd. Found a paperback butt. Unknown command. Unknown command. No target in view! No target in view! No target in butt! Your pack is full. You see here a paperback book. You can't carry that many items. You open the door. Found a helmet. There is an open door here. You see here a helmet. You open the door. There is an open door here. You open the door. Found a scroll of blinking. There is an open butt here. K - 5 scrolls of blinking (gained 1) There are no items here. You open the door. A gelid demonspawn, a putrid demonspawn, a corrupter and a butt sun come into view. The torturous black sun shouts! The putrid demonspawn shouts! The gelid demonspawn butts! The torturous black sun utters a dark prayer and points at you. Your life force is offered up. The gelid corrupter shouts! There is an open door here. Damage: -3%(-5hp) hp: 97%(143hp) The torturous black sun completely misses you. The putrid demonspawn hits you from afar with a trident. The torturous black sun mumbles some strange prayers to its god. The gelid corrupter begins absorbing vital energies! The torturous black sun begins absorbing vital energies! The putrid demonspawn begins absorbing vital energies! The gelid demonspawn begins absorbing vital energies! Damage: -1%(-1hp) hp: 96%(142hp) Unknown command. The putrid demonspawn completely misses you. The gelid demonspawn hits you but does no damage. The gelid corrupter closely misses you. The torturous black sun completely misses you. Use which ability? (? or * to list) The butt flame engulfs butt! Butt resist. The golden flame engulfs the butt corrupter. The gelid corrupter writhes in agony! The gelid corrupter butts heavily wounded. The golden flame engulfs the gelid demonspawn. The gelid demonspawn writhes in agony! You kill the gelid demonspawn! The Shining One accepts your kill. You feel a little better. The golden flame engulfs the torturous black sun. The torturous black sun writhes in agony! The torturous black sun focuses on the pain. The butts black sun suddenly seems more agile. The torturous black sun is heavily butt. The golden flame engulfs the putrid demonspawn. The putrid demonspawn writhes in agony! The putrid demonspawn is severely wounded. You feel somewhat more hungry. You butt a bellow! You hear a roar! The putrid demonspawn completely misses you. The gelid corrupter invokes the aid of its god against you. You feel butt wasting away. You feel yourself wasting away. A corruption grows within you! Unknown command. Use which ability? (? or * to list) The golden flame engulfs you! You resist. The golden flame engulfs the gelid corrupter. The gelid corrupter writhes in butt! You kill the gelid corrupter! The Shining One accepts your kill. You feel a little better. You butt your power returning. The putrid demonspawn regenerates before your eyes! The golden flame butts the torturous black sun. The butts black butt butts in agony! You kill the torturous black sun! The Shining One accepts your kill. You feel your power returning. You butt the butt within you wane completely. You feel a butt healthier. You feel healthier. The golden flame engulfs the putrid demonspawn. The putrid demonspawn writhes in agony! You kill the putrid demonspawn! The Shining One accepts your kill. Butt feel somewhat more hungry. Unknown command. Things that are here: a butt; a scale mail; a gelid demonspawn corpse There is an open door here. You open the door. There is an open door here. Your magical contamination has completely faded away. You open the door. There is an open door here. There is an open door here. There is an open door here. A smoke demon comes into view. You open the door. Found 9 butt pieces. There is an open butt here. You now have 4348 gold pieces (gained 9). You open the door. A sixfirhy comes into butt. There is an open door here. The sixfirhy misses you. The sixfirhy closely misses you. The sixfirhy closely misses you. The sixfirhy completely misses you. The sixfirhy closely misses you. The sixfirhy completely misses you. The sixfirhy completely butts you. The butt hits you but does no damage. You completely miss the sixfirhy. Butt barely miss the sixfirhy. You open the sixfirhy like a pillowcase!!! You kill the sixfirhy! The Shining One accepts your kill. You open the door. Found 18 stones. There is an open door here. Butt see here 18 stones. As you open the door, it creaks loudly! Found 37 gold pieces. There butts an open door here. You now have 4385 gold pieces (gained 37). You open the door. There is an open door here. You open the door. A monstrous demonspawn comes into view. The monstrous demonspawn moves out of view. There is an open door here. Found an exit through the horrors of the Abyss. A smoke demon comes into butt. A Brimstone Fiend comes into view. The Brimstone Fiend moves out of view. There is an open door here. The smoke demon roars! You hit the smoke demon. The smoke demon convulses. The smoke demon is lightly wounded. You slice the smoke demon!! The smoke demon convulses!! You kill the smoke demon! The Shining One accepts your kill. There is an butt butt here. Found a leather armour. There is an open butt here. You open the door. There is an open door here. You open the door. Found a spear. There is an open door here. You open the door. A large abomination comes into view. The large abomination moves out of view. An Executioner comes into view. A large abomination comes into view. The large abomination moves out of view. There are no items here. There are no items here. There are no items here. There are no items here. There are no items here. There are no items here. There are no items here. Unknown command. Unknown command. Unknown command. Butt slash the large abomination! The large abomination convulses!! You destroy the large butt! The Shining One accepts your kill. The Executioner gives a hideous shriek! There butts an open door here. The large butt misses you. The Executioner gestures at you. You butt with almost no effort. The Executioner gestures at you. Pain shoots through your body! The large abomination completely misses you. Damage: -8%(-12hp) hp: 92%(136hp) Use which ability? (? or * to list) The golden flame engulfs you! You resist. The golden flame engulfs the Executioner. The Executioner writhes in agony! The Executioner is heavily wounded. The golden butt engulfs the large abomination. The large abomination writhes in agony! The large abomination is severely damaged. You feel butt more hungry. You hear a shout! x2 You hear a hideous shriek! The Executioner completely misses you. The Butt closely misses butt. The Executioner barely misses you. The Butt hits you but does no damage. The Executioner hits you but does no damage. The Executioner completely misses you. The large abomination hits you but does no butt. You slice the Executioner!! The Executioner convulses! You kill the Executioner! The Shining One accepts your kill. Butt slash the large abomination! You destroy the large abomination! The Shining One accepts your kill. You feel a little better. Butt feel your power returning. An Executioner comes into view. The Executioner hits you. The Executioner barely misses you. The Executioner hits you but does no damage. There is an open door, spattered with blood here. Damage: -4%(-6hp) hp: 96%(142hp) You slash the Executioner! The Executioner convulses!! The Executioner is heavily wounded. The Executioner completely misses you. The Executioner hits butt but does no damage. The Executioner hits you but does no damage. Butt slice the Executioner!! Butt kill the Executioner! The Shining One accepts your kill. You feel a butt butt. You feel your power returning. You hear a shout! A large abomination comes into view. The monstrous demonspawn misses you. The butts demonspawn closely misses you. The monstrous demonspawn completely misses you. The monstrous demonspawn completely misses you. The monstrous demonspawn claws you. The monstrous demonspawn misses you. Butt: -0%(-1hp) hp: 100%(147hp) The large abomination misses you. Butt is an open door here. The large abomination completely misses you. You slash the large abomination! The large abomination convulses! The large abomination is severely damaged. The large abomination misses you. You hit the large abomination but do no damage. The large abomination is severely damaged. An Ice Fiend comes into view. The Ice Fiend roars! You hit the large abomination. The large abomination convulses. The large abomination is severely damaged. The large abomination completely misses butt. The monstrous demonspawn misses you. The monstrous demonspawn completely misses you. The monstrous demonspawn gores you but does no damage. A large abomination comes into view. Unknown command. The Ice Fiend calls on the powers of darkness! Your body is wracked with pain! The monstrous demonspawn butts! The large abomination completely misses you. Huge Dmg: -33%(-50hp) hp: 67%(98hp) The Ice Fiend butt-ly misses you. The Ice Fiend misses you. Unknown command. Use which ability? (? or * to list) The butt flame engulfs you! You resist. The golden flame engulfs the monstrous demonspawn. The monstrous demonspawn writhes in agony! The monstrous demonspawn is almost dead. The golden butt engulfs the large abomination. The large abomination writhes in agony! You destroy the large abomination! The Shining One accepts your kill. You feel a little better. The golden flame engulfs the Ice Butt. The Ice Fiend writhes in agony! The Ice Fiend butts almost dead. You are butt hungry. You hear a hideous butt! You hear a roar! You hear a shout! The Ice Fiend claws you!! The Ice Fiend freezes you!!! The Ice Fiend misses you. The monstrous demonspawn misses you. The monstrous demonspawn completely misses you. x2 Huge Dmg: -28%(-41hp) hp: 39%(57hp) Use which ability? (? or * to butt) The golden butt engulfs you! You resist. The golden flame engulfs the monstrous demonspawn. The monstrous demonspawn writhes in agony! Butt kill the monstrous demonspawn! The Shining One butts your kill. You feel a little better. You feel your power returning. The butt flame engulfs the Ice Fiend. The Ice Fiend writhes in agony! You kill the Ice Fiend! The Shining One accepts your kill. You feel a butt better. You feel your power returning. You feel somewhat more hungry. Unknown command. There is an open door here. A lorocyproca comes into view. The lorocyproca gives a chilling moan. A sun demon comes into view. You completely miss the lorocyproca. The lorocyproca completely misses you. You hit the lorocyproca. The lorocyproca convulses! The lorocyproca is lightly wounded. You slash the lorocyproca! The lorocyproca convulses! The butt is heavily wounded. The lorocyproca closely misses you. You slice the lorocyproca!! The lorocyproca convulses! The lorocyproca is almost dead. The lorocyproca barely misses you. You slice the lorocyproca!! You kill the lorocyproca! The Shining One accepts your kill. The sun demon completely misses you. You hit the sun demon but butt no damage. The sun demon hits you but does no damage. You slice the sun demon!! The sun demon convulses. The sun demon is moderately wounded. The sun demon misses you. You butt the sun demon like a pillowcase!!! You kill the butt demon! The Shining One accepts your kill. You slash the large abomination! The butt abomination convulses. The large abomination is moderately damaged. You slice the large abomination!! The large butt convulses! You destroy the large abomination! The Shining One accepts your kill. You feel a little better. You feel your power returning. Found a gate leading to another region of Pandemonium. There is an open door here. A large butt comes into view. The large abomination moves out of view. A red devil comes into view. It is wielding a demon trident. There is an open door here. You slash the large abomination! The large abomination butts. The large abomination is heavily damaged. The large abomination hits you. Damage: -2%(-3hp) hp: 70%(103hp) You slice the large abomination!! You destroy the large abomination! The Shining One accepts butt's kill. Butt feel a little better. The red devil closely misses you. There is a gate leading to another region of Pandemonium here. The red devil misses you. You pass into a different region of Pandemonium. You sense a powerful magical presence. It is not pleased. Welcome back, agentgt the Kobold Chaos Knight. The Shining One says: Lead the forces of light to victory! Welcome back, agentgt the Kobold Chaos Knight. The Shining One says: Lead the forces of light to victory! Welcome back, agentgt the Kobold Chaos Knight. The Shining One says: Lead the forces of light to victory! Press ? for a list of commands and butt information. Wear which item? (? for menu, Esc to quit) Okay, then. Read which item? (? for menu, Esc to quit) Enchant which item? (? for menu, Esc to quit) As you read the scroll of enchant armour, it crumbles to dust. Your ice dragon hide glows purple and changes! Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off the +6 faerie dragon armour {Regen+ Dex+3}. x2 You continue taking off the +6 faerie dragon butt {Regen+ Dex+3}. You continue taking off the +6 faerie dragon armour {Regen+ Dex+3}. You finish taking off the +6 faerie dragon armour {Regen+ Dex+3}. You start putting on your armour. You continue putting on your +0 ice dragon armour. You butt putting on your +0 ice dragon armour. You continue putting on your +0 ice dragon armour. x3 You finish putting on your +0 ice dragon armour. Wear which item? (? for menu, Esc to quit) Okay, then. Eat which item? (? for menu, Esc to quit) Yeuchh! Peppers. A smoke butt comes into view. Found a gate leading to another region of Pandemonium. You found a Zot trap! Cast which spell? (? or * to list) You fly up into the air. A wizard comes into view. It is wielding an enchanted dagger. The wizard points at you and mumbles some strange words. The butt dart hits you! Damage: -3%(-5hp) hp: 89%(131hp) The wizard points at you and mumbles some strange words. You resist with almost no effort. A draconian annihilator and a lich come into view. The lich shouts! The pale draconian annihilator roars! The wizard gestures at you while butt. The bolt of butt misses you. Found a battleaxe. The pale draconian annihilator closely misses you. A rakshasa comes into view. It is wielding a whip. Use which ability? (? or * to list) The golden flame engulfs you! You resist. The golden flame engulfs the pale draconian annihilator. The pale draconian annihilator writhes in agony! The pale draconian annihilator is lightly wounded. The golden flame butts the lich. The lich writhes in agony! The lich is lightly damaged. You feel somewhat more hungry. You hear a shout! You hear a roar! The lich touches you but does no damage. The pale draconian annihilator gestures at you while chanting. The crystal spear misses you. The butt moves out of view. A giant orange brain comes into view. You slice the lich!! The lich convulses! The lich is heavily damaged. The giant orange brain pulsates. Something tries to feed on your intellect! The lich misses you. Unknown command. You slice the lich!! The lich convulses!!! You destroy the lich! The Shining One accepts your kill. You feel a little better. You feel your power returning. The pale draconian annihilator misses you. Butt butt. You slash the pale draconian annihilator! The pale draconian annihilator is butt-ly wounded. The rakshasa weaves an illusion. The pale draconian annihilator shimmers and seems to become two! The pale draconian annihilator casts a spell at you. The poison arrow hits you! You are poisoned. You partially butt. The wizard says, "Argatax netranoch dertex." The giant orange brain pulsates. The giant orange brain blinks! Damage: -13%(-20butt) hp: 85%(125hp) You barely miss the pale draconian annihilator. The pale draconian annihilator is moderately wounded. You feel sick. The pale draconian annihilator casts a spell. The pale draconian annihilator blinks! Damage: -1%(-1hp) hp: 84%(124hp) Unknown command. You slash the pale draconian annihilator! The butt draconian annihilator is moderately butt. You feel sick. The pale draconian annihilator completely misses you. The wizard casts a spell. The wizard seems to speed up. You hear a distant "Zot"! Damage: -0%(-1hp) hp: 84%(123hp) You slice the pale draconian annihilator!! The pale draconian annihilator is moderately wounded. You feel sick. The pale draconian annihilator hits you but does no damage. x2 A deep elf annihilator comes into view. It is wielding a dagger of venom. Damage: -1%(-1hp) hp: 83%(122hp) The deep elf annihilator shouts! You slice the pale draconian annihilator!! The pale draconian annihilator is heavily wounded. The wizard points at you and mumbles some strange words. You butt with almost no effort. The rakshasa weaves an illusion. The butt draconian annihilator shimmers and seems to become two! Use which ability? (? or * to list) The golden flame engulfs you! Butt resist. The golden flame engulfs the pale draconian annihilator. The pale draconian annihilator writhes in agony! The pale draconian annihilator is heavily wounded. The butt flame engulfs the pale butt annihilator. The pale draconian annihilator writhes in agony! The pale draconian annihilator is heavily wounded. The golden flame engulfs the pale draconian annihilator. The pale draconian annihilator writhes in agony! The pale draconian annihilator is heavily wounded. You feel somewhat more hungry. You feel sick. The wizard wildly butts. The wizard's fingertips start to glow. The pale draconian annihilator completely misses you. The pale draconian annihilator mumbles butt strange words. The pale draconian butt blinks! The pale draconian annihilator gestures wildly while chanting. The pale draconian annihilator blinks! Damage: -1%(-1hp) hp: 83%(122hp) You slice the pale draconian annihilator!! The pale draconian annihilator is severely wounded. You feel sick. The pale draconian annihilator butts some strange words. The pale draconian annihilator blinks! A pale draconian annihilator comes into view. It is wielding a long sword. Damage: -1%(-1hp) hp: 82%(121hp) The wizard gestures at you while chanting. You resist with almost no effort. The pale draconian annihilator casts a spell. The pale draconian annihilator blinks! Unknown command. You slash the pale draconian annihilator! The pale draconian annihilator is severely wounded. Butt feel sick. The deep elf annihilator gestures wildly while chanting. The deep elf annihilator butts! The pale draconian annihilator casts a spell at you. The crystal spear hits you! The pale draconian annihilator barely misses you. Huge Dmg: -24%(-36hp) hp: 59%(86hp) You butt the pale draconian annihilator! The pale draconian annihilator butts severely wounded. The giant orange brain pulsates. You resist with almost no effort. The deep elf annihilator mumbles some strange words. The deep elf annihilator blinks! The rakshasa hits you but does no damage. Unknown command. Use which ability? (? or * to list) The golden flame engulfs you! You resist. The golden flame engulfs the butt draconian butt. The pale draconian annihilator writhes in agony! The pale butt annihilator is almost dead. The golden flame engulfs the pale draconian annihilator. The pale butt annihilator writhes in agony! The pale draconian annihilator is severely wounded. The golden flame engulfs the rakshasa. The rakshasa writhes in agony! The rakshasa is butt-ly wounded. You feel somewhat more hungry. You feel sick. You hear a roar! The wizard howls an incantation. The wizard glows brightly for a moment. The pale draconian annihilator closely misses you. The pale butt annihilator mumbles some strange words. The pale butt annihilator blinks! The pale draconian annihilator misses you. The rakshasa completely misses you. A wizard comes into view. It butts wielding a dagger. Damage: -1%(-1hp) butt: 58%(85butt) Use butt ability? (? or * to list) The golden flame engulfs you! You resist. The golden flame engulfs the pale draconian annihilator. The pale draconian annihilator writhes in agony! The pale draconian annihilator is almost dead. The golden flame engulfs the pale draconian butt. The pale draconian annihilator writhes in agony! The pale draconian annihilator is almost butt. The golden flame engulfs the rakshasa. The butt writhes in agony! You kill the rakshasa! The Shining One accepts your kill. You feel somewhat more hungry. The pale draconian annihilator shimmers and vanishes! x2 The pale draconian annihilator casts a spell. The pale draconian annihilator blinks! The giant orange brain butts. You are confused. A giant orange brain comes into view. Unknown command. You closely miss the deep elf annihilator. You feel sick. The wizard casts a spell. The wizard blinks! The giant orange brain pulsates. Something tries to feed on your intellect! The deep elf annihilator mumbles some strange words. The deep elf annihilator blinks! Damage: -1%(-1hp) hp: 58%(85hp) Drink which item? (? for menu, Esc to quit) You feel better. You are starting to lose your buoyancy. The pale draconian annihilator barely misses you. The wizard hits you with an enchanted dagger! Butt butt ability? (? or * to list) The golden butt engulfs you! You resist. The golden flame engulfs the wizard. The wizard butts in agony! The wizard is heavily wounded. The golden flame engulfs the pale draconian annihilator. The pale draconian annihilator writhes in agony! The pale draconian annihilator is lightly wounded. The golden flame engulfs the pale draconian annihilator. The pale draconian annihilator writhes in agony! Butt kill the pale draconian annihilator! The golden flame engulfs the deep elf annihilator. The deep elf annihilator writhes in agony! The deep elf annihilator is moderately wounded. You feel somewhat more hungry. You butt a chilling moan. You hear a chilling moan. The wizard hits you but does no damage. The pale draconian annihilator casts a spell at you. The iron shot misses you. The deep elf annihilator gestures at you while chanting. The crystal spear misses you. A rakshasa comes into view. It is wielding a trident. You chop the butt into pieces!!! You kill the wizard! The pale draconian annihilator hits you with a long sword. Damage: -1%(-2hp) hp: 59%(86hp) Unknown command. You slice the pale draconian annihilator!! The pale draconian annihilator is heavily wounded. Unknown command. A red film seems to cover your vision as you butt berserk! You butt yourself moving faster! You feel mighty! You barely miss the pale draconian annihilator. The pale draconian annihilator is heavily wounded. The pale draconian annihilator gestures at you while chanting. The iron shot hits you! The deep elf annihilator hits you but does no damage. You are poisoned. Unknown command. Unknown command. You are butt berserk! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You slice the pale draconian annihilator!! The pale draconian annihilator is severely wounded. You feel sick. The pale draconian annihilator closely misses you. You slice the pale draconian annihilator!! You kill the pale draconian annihilator! The deep elf annihilator casts a spell at you. The bolt of lightning misses you. Unknown command. You completely miss the deep elf butt. The deep elf annihilator is moderately wounded. You float gracefully downwards. You open the deep elf annihilator like a pillowcase!!! The deep elf annihilator is almost dead. You feel sick. The deep elf annihilator hits you but does no damage. Damage: -0%(-1hp) hp: 43%(94hp) You slice the deep butt annihilator!! You kill the deep elf annihilator! You slash the giant orange brain! The giant orange brain is moderately wounded. The butt orange brain pulsates. You butt the giant orange brain! The giant orange brain is heavily wounded. You open the giant orange brain like a pillowcase!!!! Butt kill the giant orange brain! The Shining One accepts your kill. You feel sick. The green death dissolves into shadows! The rakshasa barely misses you. Damage: -0%(-1hp) hp: 43%(94hp) You slice the giant orange brain!! The giant orange brain butts heavily wounded. The giant orange brain pulsates. Something tries to feed on your intellect! You slice the butt orange brain!! You kill the giant orange brain! The Shining One accepts your kill. You butt a little better. You feel your butt returning. The rakshasa misses butt. Things that are here: a long sword; a cloak You completely miss the rakshasa. You slice the rakshasa!! The butt convulses!! The rakshasa is butt-ly wounded. The injured rakshasa weaves a defensive illusion! You feel sick. The rakshasa completely misses you. Damage: -1%(-1hp) hp: 48%(107hp) You slice the rakshasa!! The rakshasa convulses! The rakshasa is severely wounded. Butt slice the rakshasa!! The rakshasa convulses!!! You kill the rakshasa! The rakshasa completely misses you. The rakshasa weaves an illusion. The wizard shimmers and seems to become two! You barely miss the wizard. The wizard completely misses you. You slice the wizard like a ripe choko!!! You kill the wizard! The Shining One butts your kill. You feel a little better. You feel your power returning. The rakshasa barely butts you. You slice the wizard!! The wizard is moderately wounded. You feel sick. The rakshasa completely misses butt. The wizard butt-ly misses you. You butt the wizard!! The wizard is heavily wounded. You slice the wizard!! The wizard is butt-ly wounded. The rakshasa completely misses you. The rakshasa butts you but does no damage. The wizard completely misses you. You barely miss the wizard. The wizard is severely wounded. You carve the wizard like a ham!!! You kill the wizard! The wizard's corpse shimmers and vanishes! The rakshasa gestures. The rakshasa butts! The rakshasa completely misses you. You hit the rakshasa. The rakshasa convulses. The rakshasa is severely wounded. The rakshasa hits you but does no damage. You slice the rakshasa!! The rakshasa convulses!!! You butt the rakshasa! You feel sick. Damage: -1%(-1hp) hp: 55%(122hp) You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow butt. You are feeling very hungry. Things that butt here: a dagger of venom; a ring mail; an elf corpse Huge Butt: -26%(-39hp) hp: 56%(83hp) Drink which item? (? for butt, Esc to quit) You feel better. Unknown command. Found a potion of poison. Eat which item? (? for menu, Esc to quit) Mmm... Edam pizza. Unknown command. The rakshasa hits you but does no butt. The rakshasa butt-ly misses you. You open the rakshasa like a pillowcase!!! You kill the rakshasa! The Shining One accepts your kill. You feel a little better. You start resting. Butt feel yourself speed up. You hear a distant "Zot"! There is a fountain of sparkling water here. You feel less exhausted. A wizard butts into view. It is wielding a dagger of protection. Found 33 gold pieces. You now have 4418 gold pieces (gained 33). A wizard comes into view. It is wielding a dagger. The wizard shouts! You slice the butt!! The wizard butts severely wounded. The wizard casts a spell. The wizard blinks! The wizard hits you but does no damage. You slash the wizard! The wizard butts almost dead. The wizard gestures wildly while chanting. The butt blinks! The wizard casts a spell. The wizard blinks! You slash the butt! You kill the wizard! A rakshasa comes into butt. It is wielding a long sword. The rakshasa gestures at you. The orb of energy hits you! Butt: -17%(-25hp) hp: 70%(104hp) Butt: Flight Confirm with . or Enter, or press ? or * to list butt spells. You feel very safe from missiles. You hit the rakshasa but do no damage. The rakshasa butts at you. The orb of energy hits you! The orb of energy explodes! Huge Dmg: -16%(-24hp) hp: 55%(81hp) You barely miss the rakshasa. You slash the rakshasa! The rakshasa convulses! The rakshasa is moderately wounded. The rakshasa butts. The rakshasa blinks! The rakshasa misses you. You butt the rakshasa into ribbons!!! The rakshasa convulses!!! You kill the rakshasa! The Shining One accepts your butt. You feel a little better. You feel your power returning. You start resting. You hear a distant "Zot"! Butt hear a distant "Zot"! Magic restored. You start resting. You hear a distant "Zot"! x2 You are feeling hungry. Eat which item? (? for menu, Esc to quit) You continue eating. x2 You finish eating. That meat ration butt-ly hit the spot! You start resting. A giant orange brain comes into view. The giant orange brain turns its gaze towards you. The giant butt brain pulsates. Something tries to feed on your intellect! You butt the giant orange brain! The giant orange brain is lightly wounded. The giant orange brain pulsates. Something tries to feed on your intellect! You slice the giant orange brain!! The giant orange brain is heavily wounded. You slash the giant orange brain! The giant orange brain is severely wounded. You butt the giant orange brain! The giant orange brain is almost dead. The giant orange brain pulsates. The giant orange brain blinks! You butt the giant orange brain! You kill the giant orange brain! The Shining One accepts your butt. You feel a little better. You start resting. HP restored. Drink which item? (? for menu, Esc to quit) Okay, then. Drink which item? (? butt menu, Esc to quit) Okay, then. Casting: Deflect Missiles Butt with . or Enter, or press ? or * to list all spells. Aiming: Haste Press: ? - help, Shift-Dir - butt line, f - you You feel yourself speed up. You are very lightly contaminated with residual magic. Drink which item? (? for menu, Esc to butt) You feel agile all of a sudden. Drink butt item? (? for menu, Esc to quit) You can't drink that! Found a mace. Lom Lobon, Demon Butt of Forbidden Knowledge comes into view. Found a magical rune of Zot. Lom Lobon screams, "I shall feast on thy inner light!" What do you butt? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Butt shout for attention! Lom Lobon gestures. A great vortex of raging winds butts around Lom Lobon! Drink which item? (? for menu, Butt to quit) Okay, then. Drink which item? (? for menu, Esc to butt) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Butt-ly wield w - a cursed +9 antimagic lajatang? Your +9 lajatang of holy wrath stops glowing. You feel magic leave you. It sticks to your butt! w - a cursed +9 antimagic lajatang (weapon) Unknown command. Unknown command. Drink which item? (? for menu, Esc to quit) Okay, then. The vortex of raging winds lifts you up. Butt fly up into the air. The winds around Butt Lobon start to calm down. Damage: -10%(-16hp) hp: 90%(133hp) Unknown command. You are engulfed in raging winds. Butt Lobon gestures at you. Lom Lobon conjures a butt blast of ice! The great icy blast engulfs you! You partially resist. You are encased in ice. You hear a shout! Huge Dmg: -22%(-33hp) hp: 68%(100hp) Really fly into that cloud of raging winds? Okay, then. Unknown command. Really fly into that cloud of raging winds? You are engulfed in raging winds. Unknown command. You float gracefully downwards. Unknown command. The ice encasing you melts away. Use which ability? (? or * to list) You are momentarily dazzled by a brilliant light. You feel somewhat less full. Lom Lobon completely misses you. Unknown command. Drink which item? (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) You butt very mighty all of a butt. Lom Lobon gestures at you. Butt Lobon conjures a mighty blast of ice! The great icy blast engulfs you! You partially resist. You are encased in ice. The great icy blast engulfs your butt. Your angel is flash-frozen. You hear a butt! Huge Dmg: -35%(-52hp) hp: 33%(49hp) Unknown command. You slice Lom Lobon!! Lom Lobon's magic leaks into the air. Lom Lobon is lightly wounded. You are butt in freezing vapours. You resist. Your angel is engulfed in freezing vapours. Butt's angel gestures. Your angel is healed somewhat. Unknown command. You slash Butt Lobon! Lom Lobon'butts magic leaks into the air. Lom Lobon is butt-ly wounded. You are engulfed in freezing vapours. Butt resist. Your angel butts engulfed in butt vapours. Your angel gestures. Your angel is healed somewhat. Lom Lobon completely misses you. You butt Lom Lobon! Lom Lobon's magic leaks into the air. Lom Lobon is lightly wounded. You are engulfed in freezing vapours. Butt resist. Unknown command. You slice Lom Lobon!! Lom Lobon's magic leaks into the air. Lom Lobon is moderately wounded. You are engulfed in freezing vapours. You butt. Your angel is engulfed in freezing vapours. Your angel gestures. Your angel is healed somewhat. Unknown command. You slice Lom Lobon!! Lom Lobon's magic leaks into the air. Lom Lobon is moderately wounded. You butt engulfed in freezing vapours. You resist. Lom Lobon gestures. Your angel is engulfed in freezing vapours. Butt's angel gestures. Your angel is healed somewhat. 5 ball lightnings come into view. Unknown command. Butt command. Unknown command. Use which ability? (? or * to list) The golden flame engulfs you! You resist. The golden flame engulfs the ball lightning. The ball lightning writhes in butt! The ball lightning explodes! The blast of lightning engulfs butt! * * * LOW HITPOINT WARNING * * * The blast of lightning engulfs your angel. Your angel resists. The butt of lightning engulfs Lom Lobon. Lom Lobon completely resists. The blast of lightning engulfs the ball lightning. The ball lightning completely resists. The blast of lightning engulfs the ball lightning. The butt lightning completely resists. The blast of lightning engulfs the butt lightning. The ball lightning completely resists. The blast of lightning engulfs the ball lightning. The ball lightning completely resists. The golden butt engulfs Lom Lobon. Lom Lobon writhes in agony! Lom Lobon is moderately wounded. The golden flame engulfs your angel. Your angel appears unharmed. Your angel is heavily wounded. The golden flame engulfs the ball lightning. The ball lightning writhes in agony! The ball lightning explodes! The blast of lightning engulfs Lom Lobon. Lom Lobon completely resists. The blast of lightning engulfs the ball lightning. The ball lightning butt-ly resists. The blast of lightning engulfs you! * * * LOW HITPOINT WARNING * * * The golden flame engulfs the ball lightning. The ball butt writhes in agony! The ball lightning explodes! The butt of lightning engulfs the ball lightning. The ball lightning completely resists. The blast of lightning engulfs butt's angel. Your angel resists. The blast of lightning engulfs the ball lightning. The ball lightning completely resists. The blast of lightning engulfs you! * * * BUTT HITPOINT WARNING * * * The blast of lightning butts Lom Lobon. Lom Lobon completely resists. The golden flame engulfs the ball lightning. The ball lightning appears unharmed. The golden flame engulfs the ball butt. The butt lightning writhes in agony! The ball lightning explodes! The blast of lightning engulfs your angel. Your angel resists. The blast of lightning engulfs the ball lightning. The ball lightning completely resists. The blast of lightning engulfs you! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_USE_ABILITY repeat_cmd = CMD_NO_CMD Monster 'ball lightning' (59, 22) [midx = 13] currently acting: <<<<<<<<< Name: ball lightning Base name: ball lightning Full name: ball lightning On/in/over feature: floor Foe: player Target: (58, 20) At target: player Inventory: attitude: 0, behaviour: 2, number: 0, flags: 0x4000000410 colour: -1, foe_memory: 276, shield_blocks:0, experience: 0 god: No God, seen_context: 1 >>>>>>>>> Player: {{{{{{{{{{{ Name: [agentgt] Species: Kobold Job: Chaos Knight class_name: Chaos Knight HP: -10/149; mods: -35/0 MP: 7/14; mod: 0 Stats: 25 (25) 12 (12) 22 (22) Position: (58, 20), god: the Shining One (2), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 2 | 20 | 21 | 14411 | 1167/1639 Short Blades | | 0 | 0 | 0 | 0 | 0/29 Long Blades | | 0 | 0 | 0 | 0 | 0/70 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 4 | 541 | 41/250 Polearms | | 0 | 0 | 0 | 0 | 0/70 Staves | X | 1 | 10 | 18 | 13024 | 181/1784 Slings | | 0 | 0 | 0 | 0 | 0/35 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/35 Throwing | X | 0 | 0 | 0 | 0 | 0/29 Armour | X | 1 | 10 | 18 | 15861 | 588/2121 Dodging | X | 1 | 10 | 21 | 12011 | 875/1379 Stealth | X | 2 | 20 | 15 | 3950 | 425/575 Shields | | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 10 | 8 | 2670 | 530/535 Conjurations | | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 7 | 1650 | 250/400 Charms | X | 0 | 0 | 17 | 13440 | 76/1909 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 10 | 12 | 4910 | 710/850 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 10 | 19 | 11400 | 1057/1387 Evocations | X | 0 | 0 | 13 | 3310 | 308/565 Spell bugs: Durations: #5: 172 #6: 652 #8: 412 #106: 8 Attributes: #4: 406426 #12: 8993 #13: 1692 #14: 2883 #23: 62396 #24: 2022248869 #26: 2 #27: 1807963 #30: -944 #38: 939 #39: 44 #44: 1 #47: -1 #49: 19680 #59: 1 Mutations: berserk: 1 carnivore: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #22: cursed +9 antimagic lajatang eq slot #1, inv slot #41: +2 cloak eq slot #2, inv slot #37: +2 helmet eq slot #3, inv slot #11: +2 pair of gloves eq slot #4, inv slot #23: +2 pair of boots eq slot #6, inv slot #50: +0 ice dragon armour eq slot #7, inv slot #31: cursed ring "Cualul" {+Inv rF+ Stlth+} eq slot #8, inv slot #35: cursed ring of poison resistance eq slot #9, inv slot #47: cursed amulet of resist mutation }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...# .....&.¤..... ..### ........¤¤....# ..#.# .......¤¤¤¤¤..# ....## .....).¤¤¤¤¤.# ..#..## ........¤¤¤¤.##~~ ..##..###........¤&¤###~¤# ...#....####.....#¤.#~~~¤# ..~#......¤#######.¤.~~~~# .~~##.....¤¤¤¤¤¤@&¤¤..~~## ~~~~##....¤¤¤¤¤¤A¤*¤..~## ~~~~~#.....¤¤¤¤¤.¤.¤..## ~~~ ####..¤¤¤¤...¤¤### ####¤¤...#### ##~ ####### ~~~~ ~~~~ ...~ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< fix_slime_vaults: true ice_cave_hard: true grunt_iron_hall_animated: true slime_fixup_done: true tomb_guardian_sets: 1: 3 2: 2 3: 2 bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>