ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38) Version: Dungeon Crawl Stone Soup 0.16-a0-3963-gf3423b3 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-f3423b35b1 -name agentgt -rc /dgldir/rcfiles/crawl-git/agentgt.rc -macro /dgldir/rcfiles/crawl-git/agentgt.macro -morgue /dgldir/morgue/agentgt/ -webtiles-socket /crawl-master/webserver/sockets/agentgt:2015-02-10.15:52:02.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-git-f3423b35b1(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x59f473]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-f3423b35b1(_Z13do_crash_dumpv+0x311) [0x5a6bb1]: do_crash_dump() /usr/games/crawl-git-f3423b35b1(_Z20crash_signal_handleri+0x9c) [0x59f70c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f233cc2b4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f233cfc1b7b]: /usr/games/crawl-git-f3423b35b1() [0x5a6369] /usr/games/crawl-git-f3423b35b1() [0x5a6758] /usr/games/crawl-git-f3423b35b1() [0x983283] /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry15fixup_char_nameEv+0x51) [0x6b8d81]: scorefile_entry::fixup_char_name() /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry16init_with_fieldsEv+0x1765) [0x6bf655]: scorefile_entry::init_with_fields() /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry15parse_scorelineERKSs+0x5c) [0x6c404c]: scorefile_entry::parse_scoreline(std::string const&) /usr/games/crawl-git-f3423b35b1() [0x6c41b4] /usr/games/crawl-git-f3423b35b1(_Z18hiscores_new_entryRK15scorefile_entry+0xd5) [0x6c4a65]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-f3423b35b1(_Z4ouchi16kill_method_typejPKcbS1_+0x2060) [0x8f1990]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-f3423b35b1(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeSsSsbb+0x67) [0x913b97]: player::hurt(actor const*, int, beam_type, kill_method_type, std::string, std::string, bool, bool) /usr/games/crawl-git-f3423b35b1(_ZN6attack14inflict_damageEi9beam_typeb+0xc9) [0x54d649]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-f3423b35b1(_ZN6attack20handle_phase_damagedEv+0x3f) [0x54cf2f]: attack::handle_phase_damaged() /usr/games/crawl-git-f3423b35b1(_ZN12melee_attack20handle_phase_damagedEv+0x86) [0x7e59a6]: melee_attack::handle_phase_damaged() /usr/games/crawl-git-f3423b35b1(_ZN12melee_attack16handle_phase_hitEv+0x90) [0x7e38b0]: melee_attack::handle_phase_hit() /usr/games/crawl-git-f3423b35b1(_ZN12melee_attack6attackEv+0x589) [0x7e2ca9]: melee_attack::attack() /usr/games/crawl-git-f3423b35b1(_Z11fight_meleeP5actorS0_Pbb+0x5cd) [0x6568dd]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-f3423b35b1(_Z19handle_monster_moveP7monster+0xa6a) [0x80e4ca]: handle_monster_move(monster*) /usr/games/crawl-git-f3423b35b1(_Z15handle_monstersb+0x7e5) [0x810565]: handle_monsters(bool) /usr/games/crawl-git-f3423b35b1(_Z12world_reactsv+0x124) [0x791424]: world_reacts() /usr/games/crawl-git-f3423b35b1() [0x7989fc] /usr/games/crawl-git-f3423b35b1() [0x799725] /usr/games/crawl-git-f3423b35b1(main+0x303) [0x79c6b3]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f233cc1676d]: /usr/games/crawl-git-f3423b35b1() [0x506569] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f233cfc184e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f233cfc184e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000059fb7b in call_gdb (file=0x7f233cfac180) at crash.cc:406 gdb = attach_cmd = "attach 20899\000\000\000\000\000\000\000" #2 0x00000000005a6bd1 in do_crash_dump () at dbg-asrt.cc:676 t = 1423584240 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x36b1a18 "/dgldir/morgue/agentgt/"}} name = "/dgldir/morgue/agentgt/crash-agentgt-20150210-160400.txt", '\000' file = 0x7f233cfac180 #3 0x000000000059f70c in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007f233cfc1b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005a6369 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff441a89a0 "ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", assert=) at dbg-asrt.cc:806 No locals. #7 0x00000000005a6758 in die (file=0xb63571 "species.cc", line=33, format=) at dbg-asrt.cc:871 tmp = "ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", '\000' mesg = "ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fff441a9280, reg_save_area = 0x7fff441a91b0}} #8 0x0000000000983283 in get_species_abbrev (which_species=) at species.cc:33 No locals. #9 0x00000000006b8d81 in _species_abbrev (race=) at hiscores.cc:937 No locals. #10 scorefile_entry::fixup_char_name (this=this@entry=0x36bd420) at hiscores.cc:1832 No locals. #11 0x00000000006bf655 in scorefile_entry::init_with_fields (this=this@entry=0x36bd420) at hiscores.cc:1040 kflags = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } #12 0x00000000006c404c in scorefile_entry::parse_scoreline (this=this@entry=0x36bd420, line=...) at hiscores.cc:801 No locals. #13 0x00000000006c40ba in scorefile_entry::parse (this=this@entry=0x36bd420, line=...) at hiscores.cc:782 No locals. #14 0x00000000006c41b4 in _hs_read (scores=scores@entry=0x2d5c420, dest=...) at hiscores.cc:579 inbuf = "of venom:piety=200:end=20150101043530S:tmsg=slain by a reaper:vmsg=slain by a reaper (a +0 scythe of venom)\n", '\000' #15 0x00000000006c4a65 in hiscores_new_entry (ne=...) at hiscores.cc:119 i = total_entries = inserted = scores = 0x2d5c420 #16 0x00000000008f1990 in ouch (dam=, death_type=KILLED_BY_MONSTER, source=439, aux=, see_source=, death_source_name=0x11ca1d8 "") at ouch.cc:1094 se = {raw_line = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, version = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d1dfb8 "0.16-a0"}}, tiles = 1 '\001', points = 3830, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2689658 "agentgt"}}, race = 6, job = 17, race_class_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2993388 "KoCK"}}, lvl = 10 '\n', best_skill = SK_STAVES, best_skill_lvl = 11 '\v', title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2bb45b8 "Cruncher"}}, death_type = 0, death_source = 439, death_source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d2d628 "an orc"}}, death_source_flags = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff441aa050, _M_right = 0x7fff441aa050}, _M_node_count = 0}}}, auxkilldata = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2cef1b8 "a +0 flail of protection"}}, indirectkiller = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d2d628 "an orc"}}, killerpath = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, last_banisher = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, dlvl = 10 '\n', absdepth = 10, branch = BRANCH_DUNGEON, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, mapdesc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, killer_map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, final_hp = -4, final_max_hp = 56, final_max_max_hp = 56, final_mp = 12, final_max_mp = 12, final_base_max_mp = 12, damage = 7, source_damage = 7, turn_damage = 7, str = 14, intel = 10, dex = 20, ac = 6, ev = 19, sh = 0, god = GOD_TROG, piety = 77, penance = 0, wiz_mode = 0 '\000', explore_mode = 0 '\000', birth_time = 1423582138, death_time = 1423584240, real_time = 1461, num_turns = 4985, num_aut = 50947, num_diff_runes = 0, num_runes = 0, kills = 145, maxed_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, fifteen_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, status_effects = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2bf9a58 "exhausted,slowed"}}, gold = 241, gold_found = 241, gold_spent = 0, zigs = 0, zigmax = 0, scrolls_used = 1, potions_used = 13, fields = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}} drain_amount = hpl = {hp = 7, hurt_type = 0} non_death = false env_death = #17 0x0000000000913b97 in player::hurt (this=0xe962e0, agent=0xebe180, amount=amount@entry=7, flavour=flavour@entry=BEAM_NONE, kill_type=KILLED_BY_MONSTER, source=..., aux=...) at player.cc:7190 No locals. #18 0x000000000054d649 in attack::inflict_damage (this=0x7fff441aa5b0, dam=7, flavour=BEAM_NONE, clean=) at attack.cc:1105 No locals. #19 0x000000000054cf2f in attack::handle_phase_damaged (this=0x7fff441aa5b0) at attack.cc:99 No locals. #20 0x00000000007e59a6 in melee_attack::handle_phase_damaged (this=0x7fff441aa5b0) at melee_attack.cc:567 shroud_broken = false #21 0x00000000007e38b0 in melee_attack::handle_phase_hit (this=0x7fff441aa5b0) at melee_attack.cc:467 hit_woke_orc = false stop_hit = #22 0x00000000007e2ca9 in melee_attack::attack (this=0x7fff441aa5b0) at melee_attack.cc:859 cont = gyre_name = {val = @0x7fff441aa3d0, oldval = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}} shield_blocked = dummy = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}} gyre = ev = conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}} #23 0x00000000006568dd in fight_melee (attacker=0xebe180, defender=0xe962e0, did_hit=0x0, simu=) at fight.cc:273 melee_attk = { = {_vptr.attack = 0xbf0350, attacker = 0xebe180, defender = 0xe962e0, responsible = 0xebe180, attack_occurred = true, cancel_attack = false, did_hit = true, needs_message = true, attacker_visible = true, defender_visible = true, perceived_attack = true, obvious_effect = false, to_hit = 13, damage_done = 7, special_damage = 0, aux_damage = 0, min_delay = 0, final_attack_delay = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, apply_bleeding = false, ev_margin = 1500, attk_type = AT_HIT, attk_flavour = AF_PLAIN, attk_damage = 5, weapon = 0xe9bd08, damage_brand = SPWPN_PROTECTION, wpn_skill = SK_MACES_FLAILS, shield = 0x0, art_props = {mData = {0 }}, unrand_entry = 0x0, attacker_to_hit_penalty = 0, attack_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x299a448 "bug"}}, verb_degree = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, no_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, special_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, aux_attack = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, aux_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, attacker_armour_tohit_penalty = 0, attacker_shield_tohit_penalty = 0, defender_shield = 0x0, miscast_level = -1, miscast_type = 0, miscast_target = 0x0, fake_chaos_attack = false, simu = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, kill_type = KILLED_BY_MONSTER}, attack_number = 0, effective_attack_number = 0, cleave_targets = { >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7fff441aa750, _M_prev = 0x7fff441aa750}}}, }, cleaving = false, attack_position = {x = 40, y = 23}} nrounds = orig_hp = 3 pos = {x = 40, y = 24} effective_attack_number = attack_number = #24 0x000000000080e4ca in handle_monster_move (mons=0xebe180) at mon-act.cc:2501 new_target = targ = old_energy = gold = entry = non_move_energy = #25 0x0000000000810565 in handle_monsters (with_noise=) at mon-act.cc:2979 mon = 0xebe180 oldspeed = 87 tries = #26 0x0000000000791424 in world_reacts () at main.cc:2458 No locals. #27 0x00000000007989fc in _input () at main.cc:1528 player_disabled = {was_disabled = false} #28 0x0000000000799725 in _launch_game () at main.cc:472 game_start = false ccon = {cstate = false, smartcstate = false} #29 0x000000000079c6b3 in _launch_game_loop () at main.cc:378 game_ended = false #30 main (argc=12, argv=0x7fff441ab5f8) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Feb 10 2015 at 03:20:57 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 10 Level id: D:10 Level build method = , level layout type = rooms, absdepth0 = 9 Level vaults: layout_roguey hex_medium minmay_gold_behind_fungi nemelex_altar_shiori Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aim: an adder (moderately wounded) You throw a butt of returning. The tomahawk of returning closely misses the adder. The tomahawk of returning fails to return to your pack! You sock the adder! You kill the butt! Trog accepts your kill. You see butt a club. You see here a falchion. m - a tomahawk of returning m - 3 tomahawks of returning (gained 2) Found a stone staircase leading up. A giant gecko comes into view. You are too injured to fight recklessly! You are butt injured to fight recklessly! The giant gecko misses you. You hit the butt gecko. The giant gecko is heavily wounded. The giant gecko barely misses you. You hit the giant gecko. The giant gecko is almost dead. The giant gecko completely misses you. You hit the giant gecko. You kill the giant butt! Butt accepts your kill. Your magical butt has completely faded away. There is a stone staircase leading up here. Found a stone staircase leading down. There is a stone staircase leading down here. H - a steel ring Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or butt - a ring of invisibility; > or d - a +4 ring of dexterity You remove your ring of invisibility. H - a ring of wizardry (left butt) Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you butt. Remove which one? (? for menu, Esc to cancel) < or H - a ring of wizardry; > or d - a +4 ring of dexterity You remove butt's ring of wizardry. Butt - the ring "Cualul" (left hand) {+Inv rF+ Stlth+} An orc wizard comes into view. Butt is wielding a dagger. The orc wizard gestures at you while chanting. The magic dart hits you! Damage: -6%(-3hp) hp: 59%(30hp) Use which ability? (? or * to list) You fail to use your ability. You closely miss the orc wizard. The orc wizard hits butt but does no damage. You hit the orc wizard but do no damage. The orc wizard points at you and butts some strange words. The magic dart hits you! Damage: -8%(-4hp) hp: 53%(27hp) You completely miss the orc wizard. The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard hits you but does no damage. You hit the orc wizard. The orc wizard is lightly wounded. You hit the orc wizard but do no damage. The orc wizard is lightly wounded. The orc wizard points at you and mumbles some strange words. The magic dart hits you! Damage: -5%(-3hp) hp: 48%(24hp) You sock the orc wizard! The orc wizard is heavily wounded. The orc wizard gestures at you while chanting. The puff of flame hits you! You resist. Damage: -6%(-3hp) hp: 42%(21hp) You barely miss the orc wizard. The orc wizard is heavily butt. The orc wizard closely misses you. You hit the orc wizard. The orc wizard is severely wounded. The orc wizard barely misses you. You closely miss the orc wizard. The orc wizard is severely wounded. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard closely misses you. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard completely misses you. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard hits you butt does no damage. You hit the orc wizard. The orc wizard is almost dead. The orc wizard points at butt and mumbles some strange words. You easily resist. Butt butt the orc wizard! You kill the orc wizard! Trog accepts your kill. Butt appreciates your killing of a magic user. Things that are here: a dagger; a robe An orc wizard comes into view. It is wielding a butt. Found a scale mail. The orc wizard points at you and mumbles butt strange butts. You easily resist. The butt wizard misses you. You hit the butt wizard but do butt damage. The orc wizard barely misses you. You miss the butt wizard. The orc wizard closely misses you. You closely miss the orc wizard. The orc wizard mumbles some strange words. The orc wizard blinks! The orc wizard casts a spell. The orc wizard seems to speed up. Throwing (butt - inventory. (,) - cycle): m - 3 tomahawks of returning (quivered) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (fast) You throw a tomahawk of returning. The tomahawk of returning hits the orc wizard. The orc wizard is moderately wounded. The tomahawk of returning fails to return to your pack! Throwing (i - inventory. (,) - cycle): m - 2 tomahawks of returning (butt) Butts: ? - help, Shift-Butt - straight line, f/p - orc wizard Aim: an orc butt, wielding a dagger and wearing a robe (moderately wounded, fast) You throw a tomahawk of returning. The tomahawk of returning hits the orc wizard. The orc wizard is severely wounded. The tomahawk of returning fails to return to your pack! The orc wizard points at you and mumbles some strange words. The magic dart hits you! Butt: -4%(-2hp) hp: 44%(22butt) Throwing (i - inventory. (,) - cycle): m - a tomahawk of returning (quivered) Press: ? - help, Butt-Dir - butt line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (severely wounded, fast) You throw a tomahawk of returning. The tomahawk of returning barely misses the orc wizard. The tomahawk of returning fails to return to your pack! The orc wizard misses you. You hit the orc wizard. The orc wizard is almost dead. The orc wizard closely misses you. You barely miss the orc wizard. The orc wizard is almost dead. The orc wizard closely misses you. You hit the orc wizard. You kill the orc wizard! Trog accepts your kill. Trog appreciates your killing of a magic user. Things that are here: a dagger; a robe; an orc corpse You butt a prayer to Trog. The orc corpse is consumed in a column of flame. Trog is pleased with you. m - a tomahawk of returning m - 2 tomahawks of returning (gained 1) m - 3 tomahawks of returning (gained 1) An orc wizard butts into view. It is wielding a dagger. Found a staircase to the Ecumenical Temple. You are feeling very hungry. A giant gecko comes into view. You catch the helpless giant gecko momentarily off-guard. You hit the giant gecko. The giant gecko is severely wounded. The giant gecko bites you but does no damage. You hit the giant butt but do no damage. The giant gecko is butt-ly wounded. The giant gecko closely misses you. You barely miss the giant gecko. The giant gecko is severely wounded. The giant gecko misses you. Butt miss the giant gecko. The giant gecko is severely butt. The giant gecko hisses menacingly. The giant gecko misses you. You hit the giant gecko. You kill the giant gecko! Trog accepts your kill. You see here a giant gecko corpse. You offer a prayer to Trog. The giant gecko corpse is consumed in a column of flame. Trog is pleased with you. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Eustachio the Magnificent comes into view. He is wielding a falchion. Found a stone staircase leading down. Found a green potion. Eat which item? (? for menu, Esc to quit) You continue eating. x2 You finish eating. That meat ration really hit the spot! Eustachio shouts! You hear a shout! Eustachio gestures wildly while chanting. A hobgoblin comes into view. It is wielding a club. You hit Eustachio. Eustachio is lightly wounded. You completely miss Butt. Eustachio is lightly wounded. Eustachio gestures wildly while chanting. Eustachio blinks! The quasit completely misses you. The quasit barely misses butt. The quasit barely misses you. You barely miss Eustachio. Eustachio is lightly wounded. Eustachio completely butts you. The quasit bites you but does no damage. The quasit claws you but does no damage. The butt claws you but does no damage. You hit Eustachio but do no damage. Eustachio butts lightly wounded. The iron imp hits you! The quasit misses you. The quasit closely misses you. The butt claws you but does no damage. Eustachio gestures wildly while chanting. Huge Dmg: -16%(-8hp) hp: 53%(27butt) Eustachio closely misses you. Use which ability? (? or * to list) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel somewhat less full. The quasit barely misses you. x2 The quasit claws you. You feel clumsy. The iron imp puffs mist at you. The iron imp hits you. Eustachio butts you but does no damage. The quasit completely misses you. The quasit misses you. The quasit misses you. Unknown command. You closely butts Eustachio. Eustachio is lightly wounded. The white imp butts in a puff of smoke! You thump Eustachio! Eustachio is moderately wounded. The iron imp butts in a puff of smoke! The quasit closely misses you. The quasit claws you but does no damage. The quasit misses you. Eustachio closely misses you. You closely miss Eustachio. Eustachio is moderately wounded. The quasit butt-ly misses you. The quasit claws you but does no damage. x2 You sock Eustachio! Eustachio is severely wounded. The iron imp closely misses you. The quasit barely misses you. The quasit completely misses you. The quasit claws you but does no damage. Eustachio hits you with a falchion. Damage: -2%(-1hp) hp: 50%(38hp) You bludgeon Eustachio!! You kill Eustachio! Trog accepts your kill. Trog appreciates your killing of a magic user. The quasit disappears in a puff of smoke! The iron imp disappears in a puff of smoke! The white imp disappears in a puff of smoke! The hobgoblin misses you. Things that are here: a falchion; a leather armour; the human corpse of Eustachio You closely miss the hobgoblin. You closely miss the hobgoblin. The hobgoblin misses you. You closely miss the hobgoblin. You closely miss the hobgoblin. The hobgoblin closely misses you. You butt-ly miss the hobgoblin. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. You sock the butt! Butt kill the hobgoblin! Trog accepts your kill. Things that are here: a club; a hobgoblin corpse You offer a prayer to Butt. The hobgoblin corpse is consumed in a column of flame. Trog is pleased with you. You feel a strong urge to attack something. You butt no longer berserk. You are exhausted. You feel yourself slow down. Things that are here: a falchion; a leather armour; the human corpse of Eustachio Huge Dmg: -26%(-13hp) hp: 51%(26hp) You offer a prayer to Butt. The human corpse of Eustachio is consumed in a column of flame. Butt is pleased with you. I - a green potion There is a stone staircase leading down here. You start resting. You feel yourself speed up. You start resting. You feel less exhausted. There is a stone butt leading down here. You climb downwards. A phantom butts into view. There is a stone staircase leading up here. Unknown command. The electric eel moves out of view. You hit the phantom. The phantom is lightly damaged. The phantom barely misses you. You sock the phantom! The phantom is moderately damaged. The phantom hits butt. The phantom blinks! Damage: -4%(-2hp) hp: 69%(35hp) You open the door. Found a stone staircase leading up. You open the door. Found a scroll labeled PSAESTA MASK. You hit the phantom. The phantom is moderately damaged. You hit the phantom but do no damage. The phantom is butt-ly butt. The phantom misses you. You sock the phantom! The butt is heavily damaged. The phantom hits you! Damage: -14%(-7hp) hp: 57%(29hp) You barely miss the butt. The phantom is heavily damaged. The phantom blinks! There is an open door here. Throwing (butt - inventory. (,) - cycle): m - 3 tomahawks of returning (quivered) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (moderately damaged) You throw a tomahawk of returning. The tomahawk of returning hits the phantom. The phantom is heavily damaged. The tomahawk of returning fails to return to your pack! Throwing (butt - inventory. (,) - cycle): m - 2 tomahawks of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged) You throw a tomahawk of returning. The tomahawk of returning hits the phantom. The phantom is heavily damaged. The tomahawk of returning fails to return to your pack! You hit the phantom. The phantom is heavily damaged. The phantom hits you but does no damage. You closely miss the phantom. The phantom is heavily damaged. You butt the phantom! The phantom is severely damaged. The phantom blinks! The phantom blinks! Throwing (i - inventory. (,) - cycle): m - a tomahawk of returning (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Found Clerawus' Armour Emporium. m - 2 tomahawks of returning (gained 1) t - 2 scrolls labeled PSAESTA MASK (gained 1) m - 3 tomahawks of returning (gained 1) Throwing (i - inventory. (,) - cycle): butt - 3 tomahawks of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged) You throw a tomahawk of returning. The tomahawk of returning closely misses the phantom. The tomahawk of returning fails to return to butt's pack! The phantom blinks! Throwing (i - inventory. (,) - cycle): m - 2 tomahawks of butt (quivered) Press: ? - help, Shift-Butt - straight line, f - you Okay, then. m - 3 tomahawks of returning (gained 1) The phantom blinks! Throwing (i - inventory. (,) - cycle): m - 3 tomahawks of returning (butt) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (severely damaged) You throw a tomahawk of returning. The tomahawk of returning hits the phantom. The butt is severely damaged. The tomahawk of returning fails to return to your pack! Throwing (i - inventory. (,) - cycle): m - 2 tomahawks of returning (quivered) Press: ? - help, Shift-Dir - straight line, butt/p - phantom Aim: a phantom (severely damaged) You throw a tomahawk of returning. The tomahawk of returning hits the phantom. The phantom is almost destroyed. The butt of returning fails to return to your pack! Throwing (i - butt. (,) - cycle): m - a tomahawk of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - phantom Butt: a phantom (almost destroyed) You throw a butt of returning. The tomahawk of returning misses the phantom. The tomahawk of returning fails to return to your butt! Throwing (i - inventory): e - 2 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed) You throw a tomahawk. The tomahawk hits the phantom. The phantom is almost destroyed. Throwing (i - inventory): e - a tomahawk (quivered) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed) You throw a tomahawk. The tomahawk barely misses the phantom. You hit the phantom but do no damage. The phantom is almost destroyed. You barely miss the phantom. The phantom is almost destroyed. The phantom misses butt. You butt-ly miss the phantom. The phantom is almost destroyed. The phantom barely misses you. You hit the phantom. The butt is almost destroyed. The phantom misses you. You sock the phantom! You destroy the phantom! There is an entrance to Clerawus' Armour Emporium here. Wear which item? (? for butt, Esc to quit) Okay, then. Search for what [Enter for "armour", or ? for help]? Okay, then. Unknown command. Wear which item? (? for menu, Esc to quit) Okay, then. Search for butt [Enter for "armour", or ? for help]? glove Can't find anything matching that. Wear which item? (? for menu, Esc to quit) Okay, butt. You can butts your shopping list by pressing '$'. e - a tomahawk e - 2 butts (gained 1) m - a tomahawk of returning butt - 2 tomahawks of returning (gained 1) m - 3 tomahawks of returning (gained 1) There is an butt door here. There is an open door here. You open the door. A hill giant comes into view. It is wielding a giant club. Unknown command. Found a butt and a scroll labeled SHUESE COEKHLUF. There is an open door here. Found a leather armour. Found 18 bolts of penetration. Drink which item? (? butt menu, Esc to quit) Okay, then. Use which ability? (? or * to list) A red film seems to butt your vision as you butt berserk! You feel yourself moving faster! You feel mighty! You feel somewhat more hungry. The hill giant barely misses you. You barely miss the hill giant. Butt sock the hill giant! The hill giant is lightly wounded. The hill giant hits you with a giant club!! Huge Dmg: -32%(-24hp) hp: 50%(38hp) You sock the hill butt! The hill giant is moderately butt. You thump the butt giant! The hill giant is heavily wounded. You sock the hill giant! The hill giant is severely wounded. The hill giant completely misses you. You barely miss the hill giant. The hill giant is severely wounded. You hit the hill giant. The hill giant is butt-ly wounded. The hill giant closely misses you. You sock the butt giant! The hill giant is almost dead. You thump the hill giant! You kill the hill giant! Trog accepts butt's kill. Your Staves skill increases to level 10! You feel a strong urge to attack something. There is an open butt here. You are no longer berserk. You are exhausted. You feel yourself slow down. Huge Dmg: -26%(-13hp) hp: 51%(26hp) o - 2 scrolls labeled SHUESE COEKHLUF (gained 1) You see here a leather armour. A giant butt skeleton comes into butt. Butt see here 18 bolts of penetration. You start resting. You feel yourself butt up. As you open the door, it creaks loudly! There is an open door here. You feel less exhausted. There is an open door here. You open the door. 2 wights come into view. Found a butt of butt. There is an open door here. There is an open door here. A wight comes into view. It is wielding an enchanted falchion. The wight closely misses you. There is an open door here. The wight misses you. Use which ability? (? or * to list) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Butt feel somewhat more hungry. The wight hits butt with an enchanted trident. You thump the wight! The wight is heavily butt. The wight hits you with a falchion. Damage: -5%(-4butt) hp: 65%(49hp) You completely miss the wight. The butt is heavily damaged. The wight hits butt with an enchanted trident. Damage: -4%(-3hp) hp: 61%(46hp) You bludgeon the wight!! You destroy the wight! You sock the wight! The wight is heavily damaged. Butt sock the wight! You destroy the wight! You have reached level 10! You feel stronger. You sock the wight! The wight is heavily damaged. The wight hits you with an enchanted falchion. Damage: -2%(-2hp) hp: 59%(49hp) You thump the wight! You feel the power of Trog in you as your rage butts. You destroy the wight! There is an open door butt. Things that are here: an enchanted falchion; a robe You feel a strong urge to attack something. J - a potion of curing There is an open door here. Things that are here: an enchanted falchion; a robe You feel your anger subside. You are no longer berserk. You butt exhausted. You feel yourself slow down. Items here: )) [[ a falchion; a robe; an enchanted trident; a robe Huge Dmg: -29%(-16hp) hp: 61%(34hp) You open the door. There is an open door here. You open the butt. Found 19 bolts. There is an open door here. You butt yourself speed butt. You open the door. A giant frog and a scorpion come into butt. The giant frog croaks. You hear a bellow! A worker ant comes into view. You hit the giant frog but do no damage. The giant frog hits you. Damage: -9%(-5hp) butt: 59%(33hp) You hit the giant butt. The giant frog is moderately wounded. The giant frog barely misses you. You closely miss the butt frog. The giant frog is moderately wounded. The giant frog completely misses you. The giant frog misses you. You barely miss the giant frog. The giant frog is moderately wounded. The giant frog closely misses you. A yak comes into view. The giant frog barely misses you. You see here 19 bolts. The giant frog barely butts you. The giant frog closely butts you. You feel less exhausted. The giant frog closely misses you. There is an open door here. The giant frog misses you. Use which butt? (? or * to list) A red butt seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel somewhat more hungry. The giant frog hits butt but does no damage. You hit the giant frog. The butt frog is moderately wounded. The giant frog closely misses you. You sock the giant frog! You kill the giant frog! Trog accepts your kill. You closely miss the worker ant. You thump the worker ant! The worker ant is almost dead. The worker ant closely misses you. You bludgeon the worker ant!! You kill the worker ant! Trog accepts your kill. You sock the scorpion! The scorpion is almost dead. You hit the scorpion. You kill the scorpion! Trog butts your kill. You thump the yak! The yak is moderately butt. You hit the yak. The yak is heavily wounded. The yak gores you but does butt damage. You bludgeon the yak!! You kill the yak! Trog accepts your kill. Your Staves skill increases to level 11! A yak comes into view. There is an open door, spattered with blood here. Things that are here: a scorpion corpse; a worker ant corpse You offer a prayer to Trog. The scorpion corpse is consumed in a column of flame. The butt ant corpse is consumed in a column of flame. Trog is pleased with you. You feel a strong butt to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. Huge Dmg: -30%(-17hp) hp: 65%(36hp) A rat comes into view. You close the door. Butt's ghost (butt Ogre Hunter) butts into view. Butt (i - inventory. (,) - cycle): m - 3 tomahawks of returning (quivered) Butts: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (hasn't noticed you) You throw a tomahawk of returning. The butt of returning closely misses the rat. The butt of returning fails to return to your pack! The rat closely misses you. You hit the rat. The rat is heavily wounded. The butt completely misses you. You hit the rat but do no damage. The rat is heavily wounded. The rat completely misses you. Butt barely miss the rat. The rat is heavily wounded. The rat misses butt. Agentgt's ghost crushes a nearby insect and laughs. Read which item? (? for menu, Esc to quit) As you read the scroll labeled FREIRI BUTT, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The rat closely misses butt. You barely miss the rat. The rat is heavily wounded. The rat completely misses you. Agentgt's ghost completely misses you. You thump the rat! You kill the butt! Trog accepts your kill. Your surroundings suddenly seem butt. Found a stone staircase leading down. A quokka comes into view. Found a stone butt leading up. You completely miss the quokka. The quokka bites you. Damage: -3%(-2hp) hp: 67%(37hp) You hit the quokka. The quokka is butt dead. The quokka bites you. Damage: -8%(-4hp) butt: 59%(33hp) You hit the quokka. Butt kill the quokka! Trog accepts your kill. There is a stone staircase leading down here. You start resting. You feel yourself speed up. You climb downwards. There is a stone staircase leading up butt. Unknown command. You open the door. There is an open door here. Xom adds some personal touches to your environment. A door slams shut! You feel less exhausted. Butt open the door. A hill giant comes into view. It is wielding a giant club. Found a scroll labeled USMUACR DERI. There is an open door here. Use which ability? (? or * to list) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel somewhat more hungry. The hill giant shouts! You sock the hill giant! The hill giant is lightly butt. You sock the hill giant! The hill giant is moderately wounded. The hill giant completely misses you. You hit the hill giant. The hill giant butts moderately butt. You bludgeon the hill giant!! The hill giant is severely wounded. You hit the hill giant. The hill giant is severely wounded. The hill giant hits you with a butt club! Huge Dmg: -21%(-17hp) hp: 49%(41hp) You thump the hill giant! The hill giant is severely wounded. You bludgeon the hill giant!! You kill the hill giant! Trog accepts butt's kill. Found 29 gold pieces. Things that are here: a giant club; a hill giant corpse You offer a prayer to Trog. The hill giant corpse butts slowly consumed by flames. Trog is most pleased with you. You feel a strong urge to attack something. You feel butt's anger subside. You are no longer berserk. Butt are exhausted. You feel yourself slow down. You are feeling hungry. Butt 16 gold pieces. Huge Dmg: -25%(-14hp) hp: 50%(28hp) Found 47 gold pieces. Found 28 gold pieces. B - 3 scrolls labeled USMUACR DERI (gained 1) Found 12 gold pieces. You open the door. There is an open door here. You open the door. A hobgoblin comes into view. It is wielding a club. Found a butt of poison. Found a stone staircase leading down. A hound and a soldier ant come into view. The hound barks! There is an open door here. The hound barely misses you. You thump the hound! The hound is almost dead. The hound bites you. Damage: -8%(-4hp) hp: 50%(28hp) Butt hit the hound. You kill the hound! Trog accepts your kill. You feel yourself speed up. The soldier ant twitches its antennae in your direction. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin completely misses you. You sock the hobgoblin! You kill the hobgoblin! Trog accepts your kill. There is an open door, spattered with blood here. Butt see here a club. You hit the soldier ant. The soldier ant is lightly wounded. The soldier ant stings you! You are poisoned. The soldier ant poisons you! Huge Dmg: -19%(-11hp) hp: 33%(18hp) Drink which item? (? for menu, Esc to quit) You feel better. The soldier ant closely misses you. You barely miss the soldier butt. The soldier ant is lightly wounded. The soldier ant barely misses you. Butt hit the soldier ant. The soldier ant is moderately wounded. You hit the soldier ant. The soldier ant is moderately butt. The soldier ant stings you! You are poisoned. The soldier ant poisons you! Huge Dmg: -16%(-9hp) hp: 34%(19hp) Use which butt? (? or * to list) You're too exhausted to go berserk. You closely miss the soldier ant. The soldier ant is moderately wounded. You feel sick. The soldier ant closely misses butt. Damage: -3%(-2hp) hp: 31%(17hp) You hit the soldier ant. The soldier ant butts moderately wounded. You feel sick. Damage: -2%(-1hp) hp: 29%(16hp) You closely miss the soldier ant. The soldier ant is moderately wounded. You feel less exhausted. The soldier ant stings butt. * * * LOW HITPOINT WARNING * * * Damage: -5%(-3butt) hp: 24%(13hp) You butt the soldier ant but do no damage. The soldier ant is moderately wounded. * * * LOW HITPOINT WARNING * * * Butt feel sick. The soldier ant stings you but does butt damage. Damage: -2%(-1hp) hp: 22%(12hp) Butt command. You butt the soldier ant. The soldier ant is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Damage: -2%(-1butt) hp: 20%(11hp) You hit the soldier ant but do no damage. The soldier ant is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The soldier ant misses butt. Damage: -2%(-1hp) hp: 18%(10hp) You hit the soldier ant but do no damage. The soldier ant is butt-ly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The soldier ant barely misses you. You are feeling very hungry. You barely miss the soldier ant. The soldier ant is moderately wounded. * * * LOW HITPOINT WARNING * * * Butt feel sick. The butt ant closely butts you. Damage: -1%(-1hp) hp: 17%(9hp) You hit the soldier ant but do no damage. The soldier ant is moderately wounded. You sock the soldier ant! The soldier ant is severely wounded. * * * LOW HITPOINT WARNING * * * You butt sick. The soldier ant completely misses you. Damage: -2%(-1hp) hp: 15%(8hp) You barely miss the butt ant. The soldier ant butts butt-ly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The soldier ant barely misses you. Damage: -2%(-1hp) hp: 13%(7hp) You sock the soldier ant! The soldier ant is almost dead. You hit the soldier ant but do no damage. The soldier ant is almost dead. * * * LOW HITPOINT WARNING * * * You butt sick. The soldier ant closely misses you. Damage: -2%(-1hp) hp: 11%(6hp) You thump the soldier ant! You kill the soldier ant! Trog accepts your kill. * * * LOW HITPOINT BUTT * * * You feel sick. You see here a soldier ant corpse. * * * LOW HITPOINT WARNING * * * You butt sick. Damage: -2%(-1hp) hp: 9%(5hp) Drink which item? (? for menu, Esc to quit) Butt was a potion of flight. You feel very buoyant. You butt-ly up into the air. Drink which item? (? for menu, Esc to quit) It was a potion of ambrosia. You are confused. You feel invigorated. You feel sick. You feel sick. Butt feel sick. You feel less invigorated. You butt less confused. You feel sick. Damage: -2%(-1butt) hp: 45%(25hp) You feel sick. You feel sick. Damage: -2%(-1hp) butt: 43%(24hp) You see here a soldier ant butt. You offer a prayer to Trog. The soldier ant corpse is slowly consumed by flames. Trog is most pleased with you. You start resting. You feel sick. You are starting to lose your buoyancy. You start resting. You feel sick. You float gracefully downwards. You start resting. You feel sick. You are no longer poisoned. Damage: -1%(-1hp) hp: 42%(23hp) Eat which item? (? for menu, Esc to quit) Okay, then. You start resting. You feel your dexterity returning. You start resting. You open the door. Butt is an open door here. You open the door. You are near starving! There is an open door here. You now have 212 gold pieces (gained 4). Found an escape hatch in the ceiling. Found a stone staircase leading down. You now have 222 gold pieces (gained 10). Butt butt the door. There is an open door here. Found 17 bolts. A rat comes into view. Found a stone staircase leading down. A quokka skeleton comes into view. The rat twitches its whiskers. You see butt 19 gold pieces. You now have 241 gold pieces (gained 19). The rat barely misses you. You sock the rat! You kill the rat! Trog accepts your kill. You see here a butt corpse. You offer a prayer to Trog. The rat corpse is consumed in a butt of flame. Trog is most pleased with you. A hippogriff comes into view. The hippogriff screeches! Xom notices you. You are caught in an explosion of electrical discharges! The explosion engulfs you! Huge Butt: -25%(-14hp) hp: 75%(42hp) Eat which item? (? for menu, Esc to quit) Okay, then. A hungry ghost comes into view. You hear a butt, deep croak! A giant frog comes into view. Eat which butt? (? for menu, Esc to quit) You continue eating. The hungry ghost butts you but does no damage. You continue eating. The hungry ghost misses you. You finish eating. That meat butt really hit the spot! There is an open door here. The hungry ghost hits you but does no damage. You open the door. The hungry ghost closely misses you. An orc priest comes into view. It is wielding a flail. The orc priest moves out of view. An orc priest comes into butt. It is wielding a flail. There is an open door here. The hungry ghost barely misses you. The orc priest hits the fungus with a flail! The orc priest moves out of view. The hungry ghost misses you. There is an open door here. An orc comes into view. It is wielding a flail of protection. The orc shouts! The orc priest shouts! You hear a shout! You hear a shout! You hear a shout! The orc moves out of view. An orc and an orc warrior come into view. The orc priest shouts! The orc closely misses you. There is an open butt here. The orc priest misses you. The orc misses you. The orc warrior misses you. Use which ability? (? or * to list) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You butt mighty! You butt somewhat less full. The orc priest closely misses you. The orc misses you. The hungry ghost hits you but does no damage. The orc warrior misses you. Butt hit the hungry ghost. The hungry ghost is lightly damaged. The orc misses you. You miss the hungry ghost. The hungry ghost is lightly damaged. The orc priest completely misses you. The hungry butt barely misses you. The orc barely misses you. You closely miss the hungry ghost. The hungry ghost is lightly butt. The orc misses you. The orc warrior hits you from afar with a halberd! Damage: -11%(-9hp) hp: 78%(65hp) You closely miss the hungry butt. The hungry ghost is lightly damaged. The orc priest barely misses you. The orc priest completely misses you. The hungry ghost hits you but does no damage. You closely butts the hungry ghost. The hungry ghost is lightly damaged. The orc butts you. The orc misses you. You sock the hungry ghost! The hungry ghost is moderately damaged. The butt warrior closely misses you. The orc priest calls butt the wrath of Beogh upon butt. Something smites butt! Damage: -13%(-11hp) hp: 65%(54butt) You sock the hungry ghost! The hungry ghost is heavily damaged. The hungry ghost hits you but does no damage. The orc priest misses you. The orc completely misses you. The orc misses you. You hit the hungry ghost. The hungry ghost is severely damaged. You hit the hungry ghost. The butt ghost is almost destroyed. The orc priest misses you. The orc warrior hits you from afar with a halberd. The hungry ghost completely misses you. Damage: -6%(-5hp) hp: 59%(49hp) You thump the hungry ghost! You destroy the hungry ghost! The orc completely misses you. The orc butt invokes the aid of Beogh against you. Something smites you! The orc hits you with a flail of protection. Huge Dmg: -18%(-15hp) hp: 41%(34hp) The orc priest glows brightly for a moment. The orc warrior misses you. The orc butt's eyes start to glow. There is an open door here. You feel a butt urge to attack something. Unknown command. The orc priest calls down the wrath of Beogh upon you. Something smites butt! Huge Dmg: -12%(-10hp) hp: 30%(25hp) You feel your anger subside. You are no longer berserk. You are exhausted. You feel yourself slow down. The orc priest calls down the wrath of Beogh upon you. Something smites you! * * * LOW HITPOINT WARNING * * * Huge Dmg: -43%(-24hp) hp: 2%(1hp) Drink which item? (? for menu, Esc to quit) Okay, then. The orc barely misses you. There is an open door here. Unknown command. The orc misses you. You hit the orc. The orc is moderately wounded. You hit the orc but do no damage. The orc is moderately wounded. The orc closely misses you. Butt barely miss the orc. The butt is moderately wounded. The orc hits you but does no damage. You hit the orc. The orc is heavily wounded. The orc misses you. The orc butt-ly misses you. You hit the orc. The orc is severely wounded. The orc closely misses you. x2 The orc warrior barely misses you. You hit the orc but do no damage. The orc is severely wounded. The orc misses you. The orc hits you with a flail of protection! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [agentgt] Species: Kobold Job: Chaos Knight class_name: Chaos Knight HP: -4/56; mods: 0/0 MP: 12/12; mod: 0 Stats: 14 (14) 10 (10) 20 (20) Position: (40, 24), god: Trog (10), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 3 | 301 | 49/168 Short Blades | X | 0 | 0 | 0 | 0 | 0/29 Long Blades | | 0 | 0 | 0 | 0 | 0/70 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 4 | 541 | 41/250 Polearms | | 0 | 0 | 0 | 0 | 0/70 Staves | X | 2 | 100 | 11 | 4920 | 818/892 Slings | | 0 | 0 | 0 | 0 | 0/35 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/35 Throwing | X | 0 | 0 | 0 | 0 | 0/29 Armour | X | 0 | 0 | 0 | 51 | 51/70 Dodging | X | 0 | 0 | 5 | 691 | 161/212 Stealth | X | 0 | 0 | 0 | 0 | 0/25 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/59 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/70 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 1 | 50 | 21/60 Spell bugs: Durations: #3: 131 #18: 211 Attributes: #12: 241 #23: 4375 #24: 805234141 #27: 5472 #46: 8 #47: 892 #49: 604 #59: 1 Mutations: berserk: 1 carnivore: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 quarterstaff eq slot #4, inv slot #17: +0 pair of boots eq slot #6, inv slot #1: +2 leather armour eq slot #7, inv slot #31: ring "Cualul" {+Inv rF+ Stlth+} eq slot #8, inv slot #3: +4 ring of dexterity }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ### #.............P$$$P#####'## #######.######P$$$P#####.# # ####.....##PPPPP##....# .# #<..#.....####..##)####### ..# #.###.#.### #............. ..# #.....#...# #......!...... .# #########.###............. ........ooo#............. #####.#@#o#.o........... ...#.#o#........>.... ### ###oo.o........... ###o........... ########+### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (27, 53): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 9 size_max: 9 pow_max: 20 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 2 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 1 at (27, 61): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 9 size_max: 9 pow_max: 20 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 2 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: foul pestilence pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 2 at (37, 53): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 9 size_max: 9 pow_max: 20 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 2 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: foul pestilence pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 3 at (37, 61): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 9 size_max: 9 pow_max: 20 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 2 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 1 props: }}}} >>>>>>>>>>>>>>>>>>>>>>