Dungeon Crawl Stone Soup version 0.25.0-11-g1f837a7 (webtiles) character file. Game seed: 8266010967487457681 32 agentchuck the Chiller (level 3, -3/21 HPs) Began as a Halfling Ice Elementalist on June 26, 2020. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:30 (1543 turns). agentchuck the Chiller (Halfling Ice Elementalist) Turns: 1543, Time: 00:02:31 Health: -3/21 AC: 3 Str: 9 XL: 3 Next: 45% Magic: 1/5 EV: 15 Int: 14 God: Gold: 60 SH: 0 Dex: 14 Spells: 1/5 levels left rFire . . . SeeInvis . p - +1 flail (holy) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... d - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Skills: - Level 2.1 Dodging - Level 2.1 Stealth - Level 1.5 Spellcasting + Level 5.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Freeze Ice ###. 3% 1 ##..... X - Frozen Ramparts Ice ###... 10% 3 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice #....... 26% 3 ####... Hailstorm Conj/Ice #....... 65% 4 #####.. Summon Ice Beast Ice/Summ #....... 65% 4 #####.. Inventory: Hand Weapons j - a +0 dagger p - a +1 flail of holy wrath (weapon) Missiles f - 78 stones (quivered) k - a throwing net {=f} Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) o - a +0 ring mail Scrolls b - a scroll of magic mapping {unknown} g - a scroll of teleportation {unknown} h - a scroll of remove curse {unknown} m - a scroll of identify {unknown} n - a scroll of blinking {unknown} r - a scroll of fog {unknown} Potions e - a potion of might {unknown} i - 2 potions of curing {unknown} q - a potion of brilliance {unknown} Comestibles c - 2 rations {@e1} l - a chunk of flesh Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ######### ## #.......# .. #.....).# .# #. #.......# .# #. #.......# .###.# #. ###.......##.....# #. ##.#.........# #[ ##.#w[......#.# #.##.###@#######.# #.#.## ##.# ###.#### #.(## ##.###......# ###.# ##........##.# #.###.........# # #.#.#.......g##.#.# #...........<....# ####...#......### #......##### You could see a worm. Message History Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You freeze the worm. The worm is severely wounded. The worm completely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You freeze the worm. The worm is severely wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory. (/) - cycle) f - 79 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You throw a stone. The stone hits the worm. The worm is severely wounded. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You freeze the worm. The worm is severely wounded. Unknown command. The worm bites you! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.0 Dodging | | 2.1 Stealth | | 2.1 Spellcasting | | 1.5 Action || total -------------------------++------- Melee: Club || 4 Dagger || 4 Unarmed || 1 Flail || 5 Throw: Stone || 1 Cast: Freeze || 29 Stab: Sleeping || 2 Eat: Chunk || 2 Armor: Robe || 5 Dodge: Dodged || 35 Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_loops_ring D:2: layout_loops_cross, serial_glass, glass_columns_b, glass_columns_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | agentchuck the Halfling Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 240 | D:1 | HP: 1/11 [dart slug (3)] 614 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/4 791 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/5 917 | D:1 | Learned a level 3 spell: Frozen Ramparts 1057 | D:1 | Reached skill level 5 in Ice Magic 1543 | D:2 | Slain by a worm Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A leopard gecko (D:1) 3 giant cockroaches (D:1) 3 goblins 3 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds 18 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.0 | 42.7 | 38.1 | 725.5 Dungeon | 100.0 | 100.0 | 6.0 | 42.7 | 38.1 | 725.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 47 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------