Dungeon Sprint DCSS version 0.16.1-18-g436b03c (console) character file. 7 advil the Conjurer (level 2, -4/17 HPs) Began as an Octopode Fire Elementalist on Apr 28, 2015. Slain by a giant frog (6 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:27 (68 turns). advil the Conjurer (Octopode Fire Elementalist) Turns: 68, Time: 00:03:27 Health: -4/17 AC: 1 Str: 19 XL: 2 Next: 0% Magic: 1/4 EV: 13 Int: 29 God: Gold: 0 SH: 9 Dex: 24 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . l - +5 demon trident rCold . . . Clarity . a - +3 buckler rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . J - +6 ring of dexterity rCorr . Warding . K - +6 ring of dexterity rMut . NoTele + L - +6 ring of intelligence MR ..... M - +6 ring of intelligence Stlth ++++...... N - +6 ring of strength O - +6 ring of strength B - ring of flight (no ring) @: not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Evoke Flight You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons l - a +5 demon trident (weapon) m - a +5 demon blade Armour a - a +3 buckler (worn) j - a +3 large shield k - a +3 shield Q - the +18 shield of the gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical staves H - an uncursed staff of energy Jewellery B - a ring of flight (on tentacle) J - a +6 ring of dexterity (left tentacle) K - a +6 ring of dexterity (right tentacle) L - a +6 ring of intelligence (on tentacle) M - a +6 ring of intelligence (on tentacle) N - a +6 ring of strength (on tentacle) O - a +6 ring of strength (on tentacle) Magical devices y - a wand of disintegration (7) E - a wand of fire (5) F - a wand of cold (5) G - a wand of draining (5) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage w - 2 potions of brilliance x - 2 potions of invisibility z - 2 potions of restore abilities A - 4 potions of resistance C - 5 potions of agility D - 5 potions of might Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Miscellaneous I - a crystal ball of energy P - a disc of storms Comestibles c - 5 bread rations n - 42 fruits o - 4 meat rations Skills: + Level 0.0 Fighting + Level 2.0 Dodging - Level 2.6 Stealth + Level 5.0 Shields + Level 2.0 Spellcasting + Level 5.2 Conjurations + Level 3.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ####. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - giant frog Aim: a giant frog (moderately wounded) The flame tongue hits the giant frog. The giant frog is heavily wounded. The giant frog misses you. You block the wolf's attack. The giant frog hits you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - giant frog Aim: a giant frog (heavily wounded) The flame tongue misses the giant frog. The wolf bites you. You block the giant frog's attack. The wolf bites you. * * * LOW HITPOINT WARNING * * * You barely miss the giant frog. You grab the giant frog. The giant frog is heavily wounded. You constrict the giant frog. You block the giant frog's attack. The wolf completely misses you. The giant frog hits you. You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).[.▓ ▓.....▓ ▓..Fh.▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a wolf and a giant frog. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | advil, the Octopode Fire Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a basalt altar of Yredelemnul. 0 | D | Found an iron altar of Okawaru. 2 | D | Found a radiant altar of Vehumet. 2 | D | Found a shimmering altar of Xom. 5 | D | Found a burning altar of Makhleb. 16 | D | Found a deep blue altar of Sif Muna. 17 | D | Found a white marble altar of Elyvilon. 17 | D | Found a sparkling altar of Nemelex Xobeh. 18 | D | Found a corrupted altar of Lugonu. 18 | D | Found a bloodstained altar of Trog. 21 | D | Found a viscous altar of Jiyva. 43 | D | Reached skill level 5 in Shields 43 | D | Reached skill level 5 in Conjurations 43 | D | Reached XP level 2. HP: 17/17 MP: 4/4 64 | D | Entered arena 1. 64 | D | Noticed a giant frog 64 | D | Noticed a wolf 68 | D | Slain by a giant frog Action || total -------------------------++------- Melee: Demon trident || 1 Cast: Flame Tongue || 3 Use: Potion || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 69.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 69.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D: sprint_v