Dungeon Crawl Stone Soup version 0.16.0-14-g63f578d (console) character file. 5 advil the Chiller (level 1, 0/11 HPs) Began as an Octopode Ice Elementalist on Mar 18, 2015. Slain by a kobold ... wielding a +0 short sword (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (222 turns). advil the Chiller (Octopode Ice Elementalist) Turns: 222, Time: 00:01:02 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0 dagger (weapon) Scrolls d - 2 scrolls of amnesia {unknown} e - a scroll of identify {unknown} Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Comestibles c - a bread ration f - 2 chunks of flesh Skills: + Level 2.1 Dodging + Level 2.6 Stealth + Level 0.2 Unarmed Combat + Level 2.1 Spellcasting Level 1.0 Conjurations + Level 3.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko (moderately wounded) You freeze the giant gecko. You kill the giant gecko! The kobold closely misses you. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a short sword You freeze the kobold. The kobold is heavily wounded. The kobold barely misses you. You hit the kobold but do no damage. Your grab misses the kobold. The kobold is heavily wounded. The kobold hits you with a short sword. You die... ### ..# #.# #.# #.# ####.### #..((?.###### .. ############.(.(†........ ... #...............@K....... ... #.##########............. #.. #.# #............ ### #.##### #............ ### ......##.. #.!.......... .##.. .........# #........... ....#... .........#.#......#### ....#... ....#.##..........# ...#..# ##.......#........ #..#..# You could see a kobold. Vanquished Creatures A bat (D:1) A giant gecko (D:1) 2 goblins (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | advil, the Octopode Ice Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 222 | D:1 | Slain by a kobold Action || total -------------------------++------- Melee: Unarmed || 2 Dagger || 1 Cast: Freeze || 10 Stab: Sleeping || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 12.7 | 6.3 | 79.0 Dungeon | 100.0 | 100.0 | 0.0 | 12.7 | 6.3 | 79.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_four_loops, serial_bayou_crossing