Dungeon Crawl Stone Soup version 0.14.0-26-g1682e81 (console) character file. 188125 advil the Bludgeoner (level 18, -11/116 HPs) Began as a Gargoyle Berserker on Apr 25, 2014. Was the Champion of Trog. Killed from afar by a merfolk aquamancer (32 damage) ... with a great wave of water ... on Level 5 of the Shoals on Apr 27, 2014. The game lasted 04:38:54 (54710 turns). advil the Bludgeoner (Gargoyle Berserker) Turns: 54710, Time: 04:38:55 HP -11/116 AC 43 Str 22 XL: 18 Next: 47% MP 31/31 EV 10 Int 9 God: Trog [******] Gold 1885 SH 0 Dex 18 Spells: 0 memorised, 17 levels left rFire . . . SeeInvis . a - +0,+4 great mace (crush) rCold . . . Clarity . C - +0 plate armour rNeg + . . Conserve + (no shield) rPois + rCorr . x - +0 helmet rElec + rRot + B - +2 cloak SustAb . . Spirit . G - +1 pair of gloves {Dex+3} rMut . Warding . z - -1 pair of boots Saprov . . . Stasis . j - amulet of conservation MR +++.. V - ring "Bajub" {Wiz +Blink +Rage MR++} r - +3 ring of protection @: flying, extremely resistant to hostile enchantments, extremely unstealthy A: able to fly continuously, large and strong wings, icy blue scales 1, life protection 1, electricity resistance, spit poison 1, unbreathing, petrification resistance, AC +13 a: Spit Poison, Stop Flying, Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion, Evoke Blink, Evoke Berserk Rage You were on level 5 of the Shoals. You worshipped Trog. Trog was exalted by your worship. You were not hungry. You visited 6 branches of the dungeon, and saw 36 of its levels. You visited 1 bazaar. You also visited: Sewer, Ossuary, Ice Cave and Volcano. You collected 2965 gold pieces. You spent 1080 gold pieces at shops. Inventory: Hand weapons a - a +0,+4 great mace of crushing (weapon) t - the -2,+0 falchion of Kliar {slice, +Rage rPois SInv} (You found it on level 6 of the Dungeon) It inflicts extra damage upon your enemies. It protects you from poison. It enhances your eyesight. It lets you go berserk. Armour x - a +0 helmet (worn) z - a -1 pair of boots (worn) B - a +2 cloak (worn) C - a +0 plate armour (worn) G - a +1 pair of gloves of dexterity (worn) Magical devices b - a wand of fireball (0) f - a wand of paralysis (8) g - a wand of hasting (0) i - a wand of paralysis (18) k - a wand of draining (7) q - a wand of frost (13) F - a wand of digging (6) H - a wand of heal wounds (3) M - a wand of draining (2) S - a wand of teleportation (5) T - a wand of hasting (4) Comestibles c - 3 bread rations R - 3 meat rations Scrolls d - 2 scrolls of fog m - a scroll of enchant weapon I o - a scroll of enchant weapon II w - 5 scrolls of identify y - 5 scrolls of teleportation A - a scroll of blinking K - 6 scrolls of remove curse Jewellery j - an amulet of conservation (around neck) n - an uncursed ring of positive energy r - a +3 ring of protection (left hand) v - an uncursed ring of regeneration I - an uncursed ring of magical power J - an uncursed ring of ice O - an uncursed ring of protection from magic Q - an uncursed ring of ice V - the ring "Bajub" (right hand) {Wiz +Blink +Rage MR++} (You found it on level 8 of the Lair of Beasts) [ring of wizardry] It affects your resistance to hostile enchantments. It lets you blink. It lets you go berserk. Potions e - 2 potions of strong poison h - 2 potions of restore abilities l - a potion of curing Rods W - a +4 rod of clouds (14/14) (You found it on level 8 of the Lair of Beasts) Skills: * Level 14.0 Fighting + Level 19.6 Maces & Flails + Level 16.3 Armour + Level 10.3 Dodging + Level 10.3 Evocations You had 17 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Orc (4/4) D:10 Elf (0/3) Orc:4 Lair (8/8) D:8 Shoals (5/5) Lair:3 Spider (3/5) Lair:6 Slime (0/6) Lair:8 Vaults (0/5) D:14 Depths: D:15 Altars: Fedhas Kikubaaqudgha Trog Yredelemnul Jiyva Shops: D:6 } D:7 : D:8 * Orc:1 : Orc:3 ? Shoals:3 [!: Shoals:4 * Annotations: D:15 SomeoneAwful's ghost, powerful OgBe Orc:4 Erolcha; Saint Roka; zureal's ghost, mighty GrMo Lair:5 exclusion: oklob plant Lair:6 exclusion: upstairs Shoals:5 Ilsuiw Spider:3 Azrael Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. You are immune to rotting. You can fly continuously. Your stone body is very resilient (AC +13). Your wings are large and strong. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are partially covered in icy blue scales (AC +1). You can spit poison. Message History An alligator snapping turtle comes into view. The merfolk javelineer throws a javelin. The javelin hits you! * * * LOW HITPOINT WARNING * * * The merfolk aquamancer gestures at you while chanting. The shard of ice hits you! * * * LOW HITPOINT WARNING * * * The mermaid chants a haunting song. You resist. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: H - a wand of heal wounds (4) Press: ? - help, Shift-Dir - straight line, f - you You feel much better. This wand has 3 charges left. The merfolk javelineer throws a javelin. The javelin hits you! * * * LOW HITPOINT WARNING * * * You hear a splash. The merfolk aquamancer points at you and mumbles some strange words. The great wave of water hits you! You die... ≈≈≈≈.......≈≈≈≈. ≈≈≈≈≈.mm...!..≈≈≈.. ≈≈≈≈≈.t.....≈≈≈≈≈≈... ≈≈≈≈≈≈.......≈≈≈≈≈≈≈≈ ≈≈≈≈≈...)...≈≈≈≈≈≈≈≈ #####≈≈≈.......≈P..≈≈≈≈≈ ##.≈≈##≈≈.........≈≈P≈..≈ #..≈mt#≈≈.......