Version: Dungeon Crawl Stone Soup 0.16-a0-2376-g7c77ec3 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-7c77ec3cbc -name ackack -rc /dgldir/rcfiles/crawl-git/ackack.rc -macro /dgldir/rcfiles/crawl-git/ackack.macro -morgue /dgldir/morgue/ackack/ -webtiles-socket /crawl-master/webserver/sockets/ackack:2014-11-17.19:34:27.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 17 stack frames. /usr/games/crawl-git-7c77ec3cbc(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5810b3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-7c77ec3cbc(_Z13do_crash_dumpv+0x311) [0x5884e1]: do_crash_dump() /usr/games/crawl-git-7c77ec3cbc(_Z20crash_signal_handleri+0x9c) [0x58134c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f26736b14c0]: /usr/games/crawl-git-7c77ec3cbc(_ZN4bolt28apply_enchantment_to_monsterEP7monster+0xea7) [0x53f3f7]: bolt::apply_enchantment_to_monster(monster*) /usr/games/crawl-git-7c77ec3cbc(_Z26enchant_actor_with_flavourP5actorS0_9beam_typei+0x167) [0x542037]: enchant_actor_with_flavour(actor*, actor*, beam_type, int) /usr/games/crawl-git-7c77ec3cbc() [0xa3395c] /usr/games/crawl-git-7c77ec3cbc() [0xa38859] /usr/games/crawl-git-7c77ec3cbc(_Z8xom_actsbiib+0x60d) [0xa3fead]: xom_acts(bool, int, int, bool) /usr/games/crawl-git-7c77ec3cbc(_Z8xom_tickv+0x24a) [0xa441fa]: xom_tick() /usr/games/crawl-git-7c77ec3cbc(_Z13player_reactsv+0x2176) [0x8cd1e6]: player_reacts() /usr/games/crawl-git-7c77ec3cbc(_Z12world_reactsv+0x407) [0x75a3c7]: world_reacts() /usr/games/crawl-git-7c77ec3cbc() [0x761e6c] /usr/games/crawl-git-7c77ec3cbc() [0x7629cd] /usr/games/crawl-git-7c77ec3cbc(main+0x2f9) [0x765499]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f267369c76d]: /usr/games/crawl-git-7c77ec3cbc() [0x4eceb9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f2673a4784e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f2673a4784e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005817bb in call_gdb (file=0x7f2673a32180) at crash.cc:406 gdb = attach_cmd = "attach 15861\000\000\000\000\000\000\000" #2 0x0000000000588501 in do_crash_dump () at dbg-asrt.cc:688 t = 1416254163 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x18e7668 "/dgldir/morgue/ackack/"}} name = "/dgldir/morgue/ackack/crash-ackack-20141117-195603.txt", '\000' file = 0x7f2673a32180 #3 0x000000000058134c in crash_signal_handler (sig_num=11) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x000000000053f3f7 in bolt::apply_enchantment_to_monster (this=this@entry=0x7fff6f8ec150, mon=0xe2d450) at beam.cc:5482 No locals. #6 0x0000000000542037 in enchant_actor_with_flavour (victim=0xe2d450, foe=0x0, flavour=BEAM_ENSLAVE, powc=0) at beam.cc:5180 dummy = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42, colour = 0 '\000', flavour = BEAM_ENSLAVE, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x112dbd8 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x112dbd8 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x112dbd8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x112dbd8 ""}}, loudness = 0, noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x112dbd8 ""}}, pierce = false, is_explosion = false, is_big_cloud = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x112dbd8 ""}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = false, ac_rule = AC_NORMAL, drac_breath = false, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, smart_monster = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff6f8ec248, _M_right = 0x7fff6f8ec248}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = 160, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff6f8ec2f0, _M_right = 0x7fff6f8ec2f0}, _M_node_count = 0}}}} #7 0x0000000000a3395c in _xom_enchant_monster (helpful=helpful@entry=true, debug=debug@entry=false) at xom.cc:2204 mon = 0xe2d450 ench = ench_buf = '\000' #8 0x0000000000a38859 in _xom_is_good (sever=sever@entry=81, tension=tension@entry=12, debug=debug@entry=false) at xom.cc:2246 done = 0 gdact = {god = GOD_XOM} #9 0x0000000000a3fead in xom_acts (niceness=true, sever=sever@entry=81, tension=tension@entry=12, debug=debug@entry=false) at xom.cc:3809 orig_stat_loss = {mData = "\000\000"} orig_mutation = {mData = "\000\000\000\000\000\000\001", '\000' , "\001\000\000\000\000\000\001\000\000\000\000\000\000\001", '\000' , "\002", '\000' } good_act = true which_god = GOD_XOM orig_hp = 44 orig_form = TRAN_NONE result = #10 0x0000000000a441fa in xom_acts (tension=12, sever=81) at xom.h:91 No locals. #11 xom_tick () at xom.cc:353 tension = 12 chance = #12 0x00000000008cd1e6 in player_reacts () at player-reacts.cc:1404 capped_time = 10 food_use = #13 0x000000000075a3c7 in world_reacts () at main.cc:2381 No locals. #14 0x0000000000761e6c in _input () at main.cc:1475 player_disabled = {was_disabled = false} #15 0x00000000007629cd in _launch_game () at main.cc:467 game_start = true ccon = {cstate = false, smartcstate = false} #16 0x0000000000765499 in _launch_game_loop () at main.cc:373 game_ended = false #17 main (argc=12, argv=0x7fff6f8ee098) at main.cc:331 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Nov 17 2014 at 12:27:20 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -std=c++11 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-7c77ec3cbc/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-7c77ec3cbc/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-7c77ec3cbc/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = , level layout type = corridors, absdepth0 = 4 Level vaults: layout_loops_cross Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The phantom hits you. Firing (i - inventory. (,) - cycle): d - 197 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged) You shoot a stone. The stone closely misses the phantom. The phantom barely misses you. Firing (i - inventory. (,) - cycle): d - 196 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged) You shoot a stone. The stone closely misses the phantom. The phantom hits you. Firing (i - inventory. (,) - cycle): d - 195 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged) You shoot a stone. The stone closely misses the phantom. Xom notices you. You hear the tinkle of a tiny bell. The phantom hits you. You swap places. The phantom hits your butterfly. Your butterfly dies! You swap places. The phantom closely misses your butterfly. The phantom hits your butterfly. Your butterfly dies! Firing (i - inventory. (,) - cycle): d - 194 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged) You shoot a stone. The stone closely misses the phantom. The stone closely misses your butterfly. Firing (i - inventory. (,) - cycle): d - 193 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged) You shoot a stone. The stone hits the phantom. The phantom is moderately damaged. Firing (i - inventory. (,) - cycle): d - 192 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged) You shoot a stone. The stone hits the phantom. The phantom is heavily damaged. The phantom blinks! x2 Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering w - 39 sling bullets for slings. Xom decides to shift things around a little. The phantom blinks! What do you say? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - phantom Aim: a phantom (moderately damaged) Attack! The phantom completely misses your butterfly. The phantom hits your butterfly! Your butterfly dies! Firing (i - inventory. (,) - cycle): w - 39 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged) You shoot a sling bullet. The sling bullet hits the phantom! The phantom is heavily damaged. Firing (i - inventory. (,) - cycle): w - 38 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged) You shoot a sling bullet. The sling bullet hits the phantom. The phantom is severely damaged. Firing (i - inventory. (,) - cycle): w - 37 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged) You shoot a sling bullet. The sling bullet hits the phantom. The phantom is severely damaged. The phantom closely misses you. The phantom hits you but does no damage. Firing (i - inventory. (,) - cycle): w - 36 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged) You shoot a sling bullet. The sling bullet hits the phantom! The phantom is almost destroyed. The phantom blinks! Firing (i - inventory. (,) - cycle): w - 35 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed) You shoot a sling bullet. The sling bullet closely misses the phantom. The phantom blinks! Firing (i - inventory. (,) - cycle): w - 34 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed) You shoot a sling bullet. The sling bullet hits the phantom. You destroy the phantom! Your Dodging skill increases to level 4! You have reached level 7! w - 34 sling bullets (gained 1) w - 37 sling bullets (gained 3) w - 38 sling bullets (gained 1) d - 192 stones (gained 1) d - 193 stones (gained 1) d - 195 stones (gained 2) d - 196 stones (gained 1) You see here a tomahawk. You see here a tomahawk. d - 202 stones (gained 6) Things that are here: a flail; a tomahawk; an orc corpse You start butchering the orc corpse. You continue butchering the corpse. You continue butchering the corpse. x2 You finish butchering the orc corpse. z - 3 chunks of flesh {@w1} (gained 1) Things that are here: a flail; a tomahawk It glows with a cold blue light! a - a +2 dagger of freezing (weapon) Found a robe. Some of the chunks of flesh in your inventory have rotted away. You see here a tomahawk. You enter the shallow water. Moving in this stuff is going to be slow. A giant gecko comes into view. 2 worms come into view. The giant gecko barely misses you. The giant gecko bites you but does no damage. You hit the giant gecko. You freeze the giant gecko. You kill the giant gecko! You barely miss the worm. You headbutt the worm. The worm is lightly wounded. You hit the worm. You freeze the worm. The worm is moderately wounded. You hit the worm. You freeze the worm. You headbutt the worm. The worm is heavily wounded. Your unstable footing causes you to fumble your attack. You hit the worm. You freeze the worm. Your headbutt misses the worm. The worm is heavily wounded. The worm barely misses you. You hit the worm. You freeze the worm. The worm is severely wounded. You hit the worm. You freeze the worm. You kill the worm! The worm splashes around in the water. You see here a giant gecko corpse. You hit the worm. You freeze the worm. You headbutt the worm. The worm is lightly wounded. The worm completely misses you. You hit the worm. You freeze the worm. You headbutt the worm. The worm is moderately wounded. You hit the worm. You freeze the worm. You headbutt the worm, but do no damage. The worm is heavily wounded. The worm closely misses you. You barely miss the worm. Your headbutt misses the worm. The worm is heavily wounded. You hit the worm. You freeze the worm. The worm is heavily wounded. You hit the worm. You freeze the worm. The worm is severely wounded. The worm bites you! Your unstable footing causes you to fumble your attack. Your unstable footing causes you to fumble your attack. The worm closely misses you. Your unstable footing causes you to fumble your attack. You hit the worm. You freeze the worm. The worm is almost dead. You hit the worm. You freeze the worm. You headbutt the worm. You kill the worm! No target in view! No target in view! You see here a worm corpse. You start butchering the worm corpse. You continue butchering the corpse. You continue butchering the corpse. x2 You finish butchering the worm corpse. z - 3 chunks of flesh {@w1} (gained 2) A river rat comes into view. The river rat closely misses you. You hit the river rat. You freeze the river rat. The river rat is moderately wounded. The river rat bites you. You barely miss the river rat. Your headbutt misses the river rat. The river rat is moderately wounded. You hit the river rat. You freeze the river rat. The river rat is heavily wounded. The river rat bites you. You hit the river rat. You freeze the river rat. The river rat is severely wounded. The river rat bites you. Your unstable footing causes you to fumble your attack. The river rat misses you. You closely miss the river rat. The river rat is severely wounded. You hit the river rat but do no damage. The river rat is severely wounded. The river rat bites you. You barely miss the river rat. The river rat is severely wounded. The river rat barely misses you. You hit the river rat but do no damage. You headbutt the river rat, but do no damage. The river rat is severely wounded. Your unstable footing causes you to fumble your attack. The river rat barely misses you. You hit the river rat but do no damage. The river rat is severely wounded. The river rat misses you. You hit the river rat but do no damage. Your headbutt misses the river rat. The river rat is severely wounded. Your unstable footing causes you to fumble your attack. The river rat bites you. Your unstable footing causes you to fumble your attack. The river rat bites you but does no damage. You hit the river rat but do no damage. The river rat is severely wounded. The river rat bites you. You barely miss the river rat. You headbutt the river rat, but do no damage. The river rat is severely wounded. You hit the river rat but do no damage. You headbutt the river rat. The river rat is almost dead. The river rat barely misses you. You barely miss the river rat. The river rat is severely wounded. The river rat bites you but does no damage. You hit the river rat but do no damage. You headbutt the river rat. The river rat is almost dead. You hit the river rat but do no damage. You headbutt the river rat, but do no damage. The river rat is almost dead. The river rat closely misses you. Your unstable footing causes you to fumble your attack. The river rat closely misses you. Your unstable footing causes you to fumble your attack. Your unstable footing causes you to fumble your attack. The river rat misses you. You hit the river rat. You freeze the river rat. You kill the river rat! You shout at the rat! A rat comes into view. The rat barely misses you. You closely miss the rat. The rat bites you. Your unstable footing causes you to fumble your attack. The rat splashes around in the water. You hit the rat. You freeze the rat. You kill the rat! No target in view! No target in view! You are feeling hungry. Eat one of 3 chunks of flesh {@w1}? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You see here a giant gecko corpse. HP restored. Natasha, Servant of Life and Death comes into view. Natasha hisses angrily. Natasha closely misses you. You hit Natasha. You freeze Natasha. Your headbutt misses Natasha. Natasha is severely wounded. Natasha drinks a potion. Natasha is healed! You hit Natasha. You freeze Natasha. You kill Natasha! You feel Natasha's spirit has finally been put to rest. No target in view! No target in view! No target in view! There is a stone staircase leading up here. You now have 307 gold pieces (gained 12). "Let me alter your body." Your body is suffused with distortional energy. Your vision sharpens. You feel less energetic. You start resting. HP restored. All of the chunks of flesh in your inventory have rotted away. You shout at the shadow imp! A shadow imp comes into view. The shadow imp shouts, "Get thee gone, thou lily-hearted earth-vexing efter!" You hit the shadow imp. The shadow imp is lightly wounded. The shadow imp grins evilly. The shadow imp gestures at you. Pain shoots through your body! You hit the shadow imp but do no damage. You headbutt the shadow imp. The shadow imp is heavily wounded. The shadow imp closely misses you. You closely miss the shadow imp. You headbutt the shadow imp, but do no damage. The shadow imp is heavily wounded. You closely miss the shadow imp. The shadow imp is heavily wounded. The shadow imp closely misses you. You hit the shadow imp. You headbutt the shadow imp. The shadow imp is almost dead. The shadow imp misses you. You hit the shadow imp but do no damage. The shadow imp is almost dead. You hit the shadow imp. You kill the shadow imp! No target in view! No target in view! There is a stone staircase leading down here. HP restored. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a scroll labeled QANAEG HELU. There is a stone staircase leading up here. Found a trident. t - a scroll labeled QANAEG HELU Read which item? (? for menu, Esc to quit) As you read the scroll labeled QANAEG HELU, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! You see here a trident. Found a stone staircase leading down. You now have 314 gold pieces (gained 7). i - 3 potions of haste (gained 1) A hobgoblin comes into view. The hobgoblin shouts! You closely miss the hobgoblin. You barely miss the hobgoblin. Your headbutt misses the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. You freeze the hobgoblin. You kill the hobgoblin! No target in view! No target in view! You see here a hobgoblin corpse. You are feeling hungry. Eat which item? (? for menu, Esc to quit) Okay, then. You see here a hobgoblin corpse. You see here a hobgoblin corpse. You start butchering the hobgoblin corpse. You continue butchering the corpse. x3 You finish butchering the hobgoblin corpse. t - 2 chunks of flesh {@w1} You see here a hobgoblin skeleton. Eat one of 2 chunks of flesh {@w1}? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 A giant mite comes into view. Found 11 stones and 16 gold pieces. The helpless giant mite fails to defend itself. You impale the giant mite!! You freeze the giant mite. You kill the giant mite! No target in view! No target in view! d - 213 stones (gained 11) You see here a giant mite corpse. You now have 330 gold pieces (gained 16). Found a stone staircase leading down. You now have 336 gold pieces (gained 6). There is a stone staircase leading down here. Found a plate armour. Found a leather armour. Found a stone staircase leading up. You see here a leather armour. A goblin comes into view. It is wielding a club. The goblin shouts! Found a stone staircase leading down. You hit the goblin. You freeze the goblin. You kill the goblin! No target in view! No target in view! You see here a club. Found a staircase to the Ecumenical Temple. There is a stone staircase leading down here. z - 2 silvery potions {tried by monster} A goblin comes into view. The goblin shouts! The goblin misses you. You hit the goblin. You freeze the goblin. You kill the goblin! No target in view! No target in view! You see here a goblin corpse. H - a diamond ring Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or p - a ring of stealth; > or x - a +3 ring of dexterity You remove your ring of stealth. You feel stupid. Oops, that ring feels deathly cold. H - a cursed -3 ring of intelligence (left hand) Read which item? (? for menu, Esc to quit) Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) You remove your amulet of regeneration. F - an amulet of clarity (around neck) You now have 357 gold pieces (gained 21). You see here a club. J - 2 scrolls of identify Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. z - 2 potions of curing A goblin comes into view. It is wielding a club. The goblin hits you but does no damage. You barely miss the goblin. You closely miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. You hit the goblin. You freeze the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You closely miss the goblin. Your headbutt misses the goblin. The goblin is moderately wounded. The goblin barely misses you. You hit the goblin. You freeze the goblin. You kill the goblin! No target in view! No target in view! No target in view! You see here a club. Found a dagger. A bat, a goblin, an orc priest and 2 orc wizards come into view. The goblin shouts! The orc wizard shouts! The orc wizard shouts! The orc wizard casts a spell. The orc wizard seems to speed up. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. The bat misses you. x2 The bat barely misses you. The bat closely misses you. You see here a club. All of the chunks of flesh in your inventory have rotted away. Your +2 dagger of freezing stops glowing. b - a +0 hunting sling (weapon) Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering d - 213 stones for slings. A centaur comes into view. The centaur shouts! The centaur wields a shortbow. The centaur shoots an arrow of flame. The arrow of flame hits you. The arrow of flame burns you. You see here an arrow of flame. The centaur shoots an arrow of flame. The arrow of flame hits you! The arrow of flame burns you. The centaur unwields an uncursed shortbow. The centaur completely misses you. It glows with a cold blue light! a - a +2 dagger of freezing (weapon) The centaur closely misses you. You completely miss the centaur. The centaur hits you but does no damage. You hit the centaur. You freeze the centaur. The centaur is lightly wounded. The centaur hits you but does no damage. You hit the centaur. You freeze the centaur. The centaur is moderately wounded. Xom decides to shift things around a little. The centaur blinks! The centaur wields an uncursed shortbow. The centaur shoots an arrow of flame. The arrow of flame closely misses you. The centaur shoots an arrow of flame. The arrow of flame hits you! * * * LOW HITPOINT WARNING * * * The arrow of flame burns you. * * * LOW HITPOINT WARNING * * * The centaur unwields an uncursed shortbow. The centaur closely misses you. You hit the centaur but do no damage. Your headbutt misses the centaur. The centaur is moderately wounded. The centaur completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the centaur but do no damage. The centaur is moderately wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * You completely miss the centaur. Your headbutt misses the centaur. The centaur is moderately wounded. The centaur hits you! * * * LOW HITPOINT WARNING * * * You hit the centaur but do no damage. The centaur is moderately wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) You feel better. The centaur closely misses you. You hit the centaur but do no damage. You headbutt the centaur, but do no damage. The centaur is moderately wounded. The centaur barely misses you. You hit the centaur. You freeze the centaur. The centaur is heavily wounded. The centaur misses you. You hit the centaur but do no damage. The centaur is heavily wounded. The centaur hits you but does no damage. You hit the centaur. You freeze the centaur. The centaur is severely wounded. The centaur hits you but does no damage. You barely miss the centaur. Your headbutt misses the centaur. The centaur is severely wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * You completely miss the centaur. The centaur is severely wounded. The centaur barely misses you. The centaur hits you but does no damage. You hit the centaur. You freeze the centaur. The centaur is almost dead. The centaur barely misses you. You hit the centaur. You freeze the centaur. You headbutt the centaur. You kill the centaur! Things that are here: an uncursed shortbow; 9 arrows of flame You start resting. There is a stone staircase leading up here. You start resting. The goblin completely misses you. You barely miss the goblin. You hit the goblin. You freeze the goblin. You kill the goblin! You see here a goblin corpse. You start butchering the goblin corpse. You continue butchering the corpse. You continue butchering the corpse. x2 You finish butchering the goblin corpse. t - a chunk of flesh {@w1} You start resting. You are feeling hungry. Eat a chunk of flesh {@w1}? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You start resting. You see here an arrow of flame. Your +2 dagger of freezing stops glowing. b - a +0 hunting sling (weapon) You see here a club. Firing (i - inventory. (,) - cycle): d - 213 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. A rat comes into view. The orc wizard shouts! Found a leather armour. Firing (i - inventory. (,) - cycle): d - 213 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You shoot a stone. The stone hits the bat. You kill the bat! The orc wizard points at you and mumbles some strange words. You easily resist. The rat twitches its whiskers. "This might be better!" You swap places with the orc wizard. Some monsters swap places. Really attack while wielding your +0 hunting sling? The orc wizard mumbles some strange words. The orc wizard seems to speed up. The rat closely misses you. The rat bites you but does no damage. The orc wizard casts a spell. The orc wizard blinks! You see here an arrow of flame. The orc wizard gestures wildly while chanting. The orc wizard blinks! Firing (i - inventory. (,) - cycle): d - 212 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat You shoot a stone. The stone closely misses the rat. The rat bites you but does no damage. Firing (i - inventory. (,) - cycle): d - 211 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat You shoot a stone. The stone barely misses the rat. The rat barely misses you. Firing (i - inventory. (,) - cycle): d - 210 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat You shoot a stone. The stone hits the rat. You kill the rat! The orc wizard casts a spell at you. The magic dart hits you! The orc wizard gestures at you while chanting. You easily resist. Firing (i - inventory. (,) - cycle): d - 209 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe(fast) You shoot a stone. The stone hits the orc wizard. The orc wizard is lightly wounded. Firing (i - inventory. (,) - cycle): d - 208 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe(lightly wounded, fast) You shoot a stone. The stone closely misses the orc wizard. Firing (i - inventory. (,) - cycle): d - 207 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe(lightly wounded, fast) You shoot a stone. The stone hits the orc wizard. The orc wizard is heavily wounded. Firing (i - inventory. (,) - cycle): d - 206 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe(heavily wounded, fast) You shoot a stone. The stone closely misses the orc wizard. It glows with a cold blue light! a - a +2 dagger of freezing (weapon) The orc wizard hits you but does no damage. You hit the orc wizard. You freeze the orc wizard. The orc wizard is heavily wounded. The orc wizard closely misses you. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard gestures at you while chanting. You easily resist. You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard barely misses you. You barely miss the orc wizard. Your headbutt misses the orc wizard. The orc wizard is heavily wounded. The orc wizard barely misses you. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard barely misses you. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard barely misses you. You hit the orc wizard. You freeze the orc wizard. You headbutt the orc wizard. You kill the orc wizard! Your Fighting skill increases to level 4! No target in view! No target in view! d - 206 stones (gained 1) Items here: ( ) [ † a dagger; a robe; an arrow of flame; a rat corpse You start butchering the rat corpse. You continue butchering the corpse. You continue butchering the corpse. x2 You finish butchering the rat corpse. t - a chunk of flesh {@w1} Things that are here: a dagger; a robe; an arrow of flame Your +2 dagger of freezing stops glowing. b - a +0 hunting sling (weapon) d - 207 stones (gained 1) d - 208 stones (gained 1) d - 209 stones (gained 1) You see here a club. HP restored. d - 212 stones (gained 3) d - 213 stones (gained 1) A centaur comes into view. The centaur shouts! The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you but does no damage. You see here 2 arrows. Unknown command. The centaur shoots an arrow. The arrow hits you. You see here an arrow. It glows with a cold blue light! a - a +2 dagger of freezing (weapon) You start resting. The centaur unwields an uncursed shortbow. The centaur misses you. You hit the centaur but do no damage. You headbutt the centaur, but do no damage. The centaur misses you. The centaur barely misses you. You hit the centaur but do no damage. Your headbutt misses the centaur. The centaur hits you. You hit the centaur but do no damage. The centaur completely misses you. You hit the centaur but do no damage. The centaur closely misses you. You barely miss the centaur. You headbutt the centaur, but do no damage. The centaur hits you. You hit the centaur. You freeze the centaur. The centaur is moderately wounded. The centaur closely misses you. You hit the centaur. You freeze the centaur. The centaur is heavily wounded. The centaur hits you! You hit the centaur. You freeze the centaur. The centaur is severely wounded. The centaur misses you. You barely miss the centaur. The centaur is severely wounded. The centaur hits you but does no damage. You barely miss the centaur. The centaur is severely wounded. The centaur barely misses you. You barely miss the centaur. You headbutt the centaur, but do no damage. The centaur is severely wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the centaur. The centaur is severely wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * You barely miss the centaur. The centaur is severely wounded. The centaur barely misses you. You hit the centaur but do no damage. You headbutt the centaur, but do no damage. The centaur is severely wounded. The centaur closely misses you. You hit the centaur. You freeze the centaur. The centaur is almost dead. The centaur closely misses you. You hit the centaur but do no damage. You headbutt the centaur. You kill the centaur! Your Dodging skill increases to level 5! Things that are here: an uncursed shortbow; 11 arrows You start resting. The orc wizard points at you and mumbles some strange words. You easily resist. The orc wizard gestures at you while chanting. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You see here a club. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Things that are here: a dagger; a robe; an arrow of flame Something tries to affect you, but you resist. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. You are feeling hungry. You start resting. Xom's power touches on you for a moment. You are hit by flying rocks! * * * LOW HITPOINT WARNING * * * Eat a chunk of flesh {@w1}? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You start resting. "Go forth and redecorate, my child!" You are now Xom's teddy bear. You start resting. A jackal skeleton comes into view. Unknown command. You barely miss the jackal skeleton. You headbutt the jackal skeleton. You hit the jackal skeleton. You destroy the jackal skeleton! No target in view! No target in view! There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. You hit the orc wizard but do no damage. You barely miss the orc wizard. The orc wizard hits you but does no damage. You completely miss the orc wizard. You headbutt the orc wizard, but do no damage. The orc wizard hits you but does no damage. You barely miss the orc wizard. You barely miss the orc wizard. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! No target in view! No target in view! No target in view! You closely miss something. Something completely misses you. You closely miss something. Your headbutt misses something. Something hits you but does no damage. You miss something. Your headbutt misses something. You closely miss something. Something hits you but does no damage. You hit something. You freeze something. Something hits you but does no damage. You hit something but do no damage. You hit something. You freeze something. You headbutt something. Something hits you but does no damage. You barely miss something. Something hits you. You miss something. You hit something. You freeze something. Reactivating autopickup. You feel a bit more experienced. Things that are here: a dagger; a robe; an orc corpse Things that are here: a dagger; a robe; an orc corpse You start butchering the orc corpse. You continue butchering the corpse. You continue butchering the corpse. x2 You finish butchering the orc corpse. t - 3 chunks of flesh {@w1} Things that are here: a dagger; a robe Things that are here: an arrow of flame; a robe; a dagger HP restored. You see here a club. An iguana comes into view. You catch the helpless iguana momentarily off-guard. You impale the iguana!! You freeze the iguana. You kill the iguana! No target in view! No target in view! Your +2 dagger of freezing stops glowing. b - a +0 hunting sling (weapon) The orc priest shouts! Firing (i - inventory. (,) - cycle): d - 213 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wearing a leather armour You shoot a stone. The stone closely misses the orc priest. Firing (i - inventory. (,) - cycle): d - 212 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wearing a leather armour You shoot a stone. The stone hits the orc priest. The orc priest is moderately wounded. Firing (i - inventory. (,) - cycle): d - 211 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wearing a leather armour(moderately wounded) You shoot a stone. The stone barely misses the orc priest. Firing (i - inventory. (,) - cycle): d - 210 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wearing a leather armour(moderately wounded) You shoot a stone. The stone hits the orc priest but does no damage. The orc priest is moderately wounded. Firing (i - inventory. (,) - cycle): d - 209 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wearing a leather armour(moderately wounded) You shoot a stone. The stone hits the orc priest but does no damage. The orc priest is moderately wounded. A hobgoblin comes into view. It is wielding a club. Firing (i - inventory. (,) - cycle): d - 208 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wearing a leather armour(lightly wounded) You shoot a stone. The stone hits the orc priest. The orc priest is moderately wounded. It glows with a cold blue light! a - a +2 dagger of freezing (weapon) You barely miss the orc priest. The orc priest is moderately wounded. The orc priest hits you but does no damage. You hit the orc priest but do no damage. You headbutt the orc priest. The orc priest is heavily wounded. You hit the orc priest. You freeze the orc priest. The orc priest is severely wounded. The orc priest completely misses you. You hit the orc priest. You freeze the orc priest. The orc priest is almost dead. The orc priest hits you. You hit the orc priest but do no damage. The orc priest is almost dead. You hit the orc priest. You freeze the orc priest. You kill the orc priest! The hobgoblin misses you. Things that are here: a leather armour; 20 gold pieces You hit the hobgoblin. You freeze the hobgoblin. The hobgoblin is almost dead. You hit the hobgoblin. You freeze the hobgoblin. You kill the hobgoblin! No target in view! No target in view! You are feeling hungry. You now have 377 gold pieces (gained 20). You see here a leather armour. d - 208 stones (gained 1) You see here a club. Eat one of 3 chunks of flesh {@w1}? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 d - 209 stones (gained 1) d - 210 stones (gained 1) d - 211 stones (gained 1) d - 213 stones (gained 2) B - 5 scrolls of remove curse (gained 2) HP restored. Everything around seems to assume a strange transparency. Found a flail. An iguana comes into view. The iguana hisses angrily. You hit the iguana but do no damage. Your headbutt misses the iguana. The iguana barely misses you. You hit the iguana. You freeze the iguana. Your headbutt misses the iguana. The iguana is lightly wounded. You closely miss the iguana. You headbutt the iguana, but do no damage. The iguana is lightly wounded. The iguana bites you. You closely miss the iguana. The iguana is lightly wounded. The iguana barely misses you. You hit the iguana but do no damage. You headbutt the iguana. The iguana is lightly wounded. The iguana barely misses you. You hit the iguana but do no damage. Your headbutt misses the iguana. The iguana is lightly wounded. You closely miss the iguana. Your headbutt misses the iguana. The iguana is lightly wounded. The iguana bites you! You hit the iguana but do no damage. The iguana is lightly wounded. The iguana bites you! You hit the iguana but do no damage. The iguana is lightly wounded. You hit the iguana. You freeze the iguana. The iguana seems to slow down. The iguana is heavily wounded. The iguana bites you but does no damage. You barely miss the iguana. You headbutt the iguana, but do no damage. The iguana is heavily wounded. The iguana is no longer moving slowly. You hit the iguana. You freeze the iguana. The iguana is severely wounded. The iguana bites you. You hit the iguana. You freeze the iguana. The iguana is almost dead. The iguana barely misses you. You hit the iguana but do no damage. The iguana is almost dead. You barely miss the iguana. The iguana is almost dead. The iguana closely misses you. You hit the iguana but do no damage. The iguana is almost dead. The iguana closely misses you. You barely miss the iguana. The iguana is almost dead. You hit the iguana but do no damage. The iguana is almost dead. The iguana misses you. You completely miss the iguana. The iguana is almost dead. The iguana bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the iguana. You freeze the iguana. You kill the iguana! You see here an iguana corpse. You start butchering the iguana corpse. You continue butchering the corpse. You continue butchering the corpse. x2 You finish butchering the iguana corpse. t - 3 chunks of flesh {@w1} (gained 1) You see here an iguana skeleton. You start resting. You start resting. Some of the chunks of flesh in your inventory have rotted away. f - 7 meat rations (gained 1) You see here 2 arrows. You see here an arrow. Things that are here: 11 arrows; an uncursed shortbow Xom smiles on you. Something appears at your feet! K - a knobbly jewelled rod {god gift} Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +2 dagger of freezing stops glowing. K - a +1 rod of clouds (12/12) (weapon) Enter note: not bad xom All of the chunks of flesh in your inventory have rotted away. An adder zombie comes into view. The adder zombie misses you. You hit the adder zombie. The adder zombie bites you but does no damage. You hit the adder zombie. The adder zombie misses you. You hit the adder zombie. The adder zombie closely misses you. The adder zombie closely misses you. You completely miss the adder zombie. Your headbutt misses the adder zombie. The adder zombie barely misses you. You hit the adder zombie. You destroy the adder zombie! No target in view! No target in view! HP restored. Found a whip. Found an escape hatch in the ceiling. A rat comes into view. A crimson imp comes into view. The crimson imp shouts! The rat twitches its whiskers. You hit the rat but do no damage. The rat completely misses you. You hit the rat but do no damage. The rat misses you. You hit the rat. You kill the rat! You are feeling hungry. The crimson imp blinks! Your leather armour prevents you from hitting the crimson imp. The crimson imp barely misses you. You hit the crimson imp. The crimson imp is lightly wounded. The crimson imp barely misses you. You hit the crimson imp but do no damage. Your headbutt misses the crimson imp. The crimson imp is lightly wounded. The crimson imp grins evilly. The crimson imp misses you. The crimson imp blinks! No target in view! No target in view! No target in view! The crimson imp blinks! There is an escape hatch in the ceiling here. No target in view! No target in view! Found an escape hatch in the floor. Eat which item? (? for menu, Esc to quit) Okay, then. You shout at the scorpion! A scorpion comes into view. Xom's power touches on a nearby monster. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP repeat_cmd = CMD_NO_CMD God Xom currently acting with depth 1 Player: {{{{{{{{{{{ Name: [ackack] Species: Deep Elf Job: Chaos Knight class_name: Chaos Knight HP: 44/44; mods: 0/0 MP: 12/12; mod: 0 Stats: 5 (5) 14 (14) 19 (19) Position: (47, 52), god: Xom (5), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 50 | 4 | 891 | 184/353 Short Blades | X | 0 | 0 | 6 | 1051 | 1/350 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | | 0 | 0 | 0 | 0 | 0/84 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 2 | 320 | 108/212 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/42 Armour | X | 0 | 0 | 0 | 51 | 51/70 Dodging | X | 1 | 50 | 5 | 691 | 161/212 Stealth | X | 0 | 0 | 0 | 0 | 0/29 Shields | | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 0 | 0 | 0/29 Conjurations | | 0 | 0 | 0 | 0 | 0/42 Hexes | | 0 | 0 | 0 | 0 | 0/29 Charms | | 0 | 0 | 0 | 0 | 0/25 Summonings | | 0 | 0 | 0 | 0 | 0/42 Necromancy | | 0 | 0 | 0 | 0 | 0/35 Translocations | | 0 | 0 | 0 | 0 | 0/42 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | | 0 | 0 | 0 | 0 | 0/42 Ice Magic | | 0 | 0 | 0 | 0 | 0/42 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/42 Poison Magic | | 0 | 0 | 0 | 0 | 0/42 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/35 Spell bugs: Durations: Attributes: #12: 377 #23: 7032 #24: 616857106 #27: 1275 #49: 407 Mutations: horns: 1 low mp: 1 sense surroundings: 1 screaming: 1 weak: 2 Inventory bugs: Equipment: eq slot #0, inv slot #36: +1 rod of clouds (12/12) eq slot #1, inv slot #11: +0 cloak eq slot #6, inv slot #4: +3 leather armour eq slot #7, inv slot #33: cursed -3 ring of intelligence eq slot #8, inv slot #23: +3 ring of dexterity eq slot #9, inv slot #31: amulet of clarity }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .....####### #........# #. .).........# ##########.########. ##.........###.......##.......... #............#.#####.############ #.............<...##.# .....#.......#.##.##.# .....##....###.##.##.# #..........###.......# #.##.#.......###@..#.### , ...#)......##........# #.......##........# #.......##......>.# #.......###.......# #.......# #.s.....# #.......# #.......# ######### #.......# * ####.#### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>