Dungeon Crawl Stone Soup version 0.22-a0-499-g80674aa (webtiles) character file. 2 acebull12 the Gusty (level 1, 13/13 HPs) Began as a Hermit Crab Air Elementalist on July 11, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:25 (139 turns). acebull12 the Gusty (Hermit Crab Air Elementalist) Turns: 139, Time: 00:01:25 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 5/5 EV: 12 Int: 17 God: Gold: 14 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: pincers, sturdy frame 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} Potions e - a potion of curing Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a ration Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.6 Spellcasting + Level 1.1 Conjurations + Level 3.4 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 7% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your physical structure is perfection and can not be permanently altered. You have pincers for hands. Your movements are significantly less encumbered by armour. (ER -6) Message History e - a blue potion e - 2 blue potions (gained 1) A goblin comes into view. It is wielding a club. A goblin is nearby! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club (resting) The zap hits the goblin. You kill the goblin! Things that are here: a club; a goblin corpse Found a stone staircase leading down. There is a stone staircase leading down here. A frilled lizard comes into view. A frilled lizard is nearby! It was a potion of curing. You feel better. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# #.# #.# ######## .########.# #......# l ..........# #.###.## ....######.#.# #.#.#.# .......@.>.#.# #.#.#.# .#####.##..#.# #.#)#.# #. #..#.###.#...## #. #..#...#......# .. #..#.#.#####.## #.######..#.#.# #.# #.... #...#.#.# #.# #..#. #...###.#####.# # #).#. #.............# You could see a frilled lizard (sleeping). Vanquished Creatures 2 goblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acebull12 the Hermit Crab Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 139 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_round_c, minmay_tall_x Action || total -------------------------++------- Cast: Shock || 3 Use: Potion || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 139 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 139 +---------+---------+-------+---------+---------+-------+---------