Dungeon Sprint DCSS version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 13893736902280079627, levelgen mode: deterministic 24 about3borks the Skirmisher (level 2, -17/29 HPs) Began as a Minotaur Berserker on Apr 4, 2020. Was a Follower of Trog. Demolished by an ogre ... wielding a +0 giant spiked club (29 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:15 (221 turns). about3borks the Skirmisher (Minotaur Berserker) Turns: 221, Time: 00:00:16 Health: -17/29 AC: 3 Str: 21 XL: 2 Next: 79% Magic: 1/1 EV: 13 Int: 4 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . k - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: Berserk, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Skills: + Level 5.0 Fighting + Level 4.9 Polearms + Level 4.1 Armour + Level 3.7 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 animal skin k - a +0 leather armour (worn) Wands j - a wand of random effects (9) Scrolls i - a scroll of blinking Potions d - a potion of curing {@q1} e - a potion of heal wounds {@q2} f - a potion of haste {@q3} g - 2 potions of magic h - a potion of berserk rage {!q} Comestibles c - a ration {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: ▒▒▒▒▒▒▒▒▒▒ ▒<.#.@O..# ▒..'..#..+ ▒..#####+# ▒..# ▒..# ▒..# ▒⌠⌠# ▒### You could see an ogre. Message History k - a +0 leather armour There are no items here. You start resting. HP restored. You start waiting. Done waiting. Okay, then. You finish taking off your +0 animal skin. You finish putting on your +0 leather armour. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door, spattered with blood here. You hit the ogre. The ogre is lightly wounded. The ogre completely misses you. You completely miss the ogre. The ogre is lightly wounded. You puncture the ogre! The ogre is heavily wounded. The ogre barely misses you. You hit the ogre. Your headbutt misses the ogre. The ogre is heavily wounded. You barely miss the ogre. You headbutt the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.0 Polearms | 4 | 4.9 Armour | 4 | 4.1 Dodging | 3 | 3.7 Action || total -------------------------++------- Melee: Spear || 11 Headbutt || 1 Dodge: Dodged || 5 Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | about3borks the Minotaur Berserker began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 1 | D | Noticed Ijyb 8 | D | Killed Ijyb 8 | D | Reached skill level 5 in Fighting 8 | D | Reached skill level 4 in Polearms 8 | D | Reached skill level 4 in Armour 8 | D | Reached skill level 3 in Dodging 8 | D | Reached XP level 2. HP: 20/29 MP: 1/1 214 | D | Noticed an ogre 221 | D | Demolished by an ogre Vanquished Creatures Ijyb (D) 1 creature vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 85.1 | 0.0 | 221.0 Dungeon | 100.0 | 100.0 | 0.0 | 85.1 | 0.0 | 221.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 35 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 35 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------