Dungeon Sprint DCSS version 0.25-a0-79-g1d1f32e (webtiles) character file. Game seed: 1721736264152136398, levelgen mode: deterministic 51 abodeGlued the Ducker (level 3, -3/39 HPs) Began as a Troll Fighter on Nov 6, 2019. Shot with an arrow by a centaur (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:34 (50 turns). abodeGlued the Ducker (Troll Fighter) Turns: 50, Time: 00:00:34 Health: -3/39 AC: 6 Str: 25 XL: 3 Next: 57% Magic: 2/2 EV: 9 Int: 4 God: Gold: 0 SH: 9 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + b - +0 shield rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.53/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-3 -> -4) A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Missiles k - 6 stones (quivered) Armour a - a +0 robe (worn) b - a +0 shield (worn) Scrolls j - a scroll of blinking Potions c - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - 2 rations Skills: + Level 3.9 Fighting + Level 4.0 Dodging + Level 3.9 Shields + Level 3.2 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have extremely tough skin. (AC +3) Message History You scratch the scorpion. The scorpion is almost dead. You block the scorpion's attack. You scratch the scorpion. You kill the scorpion! Your Fighting skill increases to level 3! Your Dodging skill gained 2 levels and is now at level 4! Your Shields skill increases to level 3! Your Unarmed Combat skill increases to level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You feel sick. The centaur wields a +1 shortbow of velocity. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * x2 The centaur shoots an arrow. The arrow hits you. You die... ▓+▓ ▓.▓ ▓l▓ ▓a▓ ▓o▓ ▓c▓ ▓†▓ ▓@▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ You could see a centaur, a worker ant, an orc and a frilled lizard. Vanquished Creatures A scorpion (D) A hobgoblin (D) A frilled lizard (D) 3 kobolds (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | abodeGlued the Troll Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 41 | D | Noticed a worker ant 41 | D | Noticed a centaur 41 | D | Noticed a scorpion 50 | D | Killed a scorpion 50 | D | Reached skill level 4 in Dodging 50 | D | Reached XP level 2. HP: 3/32 MP: 1/1 50 | D | Reached XP level 3. HP: 4/39 MP: 2/2 50 | D | Shot with an arrow by a centaur Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.9 Dodging | 4 | 4.0 Shields | 3 | 3.9 Unarmed Combat | 3 | 3.2 Action || total -------------------------++------- Melee: Unarmed || 16 Dodge: Dodged || 3 Block: Shield || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 73 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 73 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------