Dungeon Sprint DCSS version 0.25-a0-62-g88673ef (webtiles) character file. Game seed: 8615036443749855617, levelgen mode: deterministic 91 abodeGlued the Shield-Bearer (level 4, -8/48 HPs) Began as a Troll Fighter on Oct 29, 2019. Mangled by an ogre ... wielding a cursed -1 giant club (16 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:42 (55 turns). abodeGlued the Shield-Bearer (Troll Fighter) Turns: 55, Time: 00:00:43 Health: -8/48 AC: 6 Str: 25 XL: 4 Next: 33% Magic: 3/3 EV: 10 Int: 4 God: Gold: 0 SH: 9 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + b - +0 shield rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.56/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 3 a: no special abilities You were in the Dungeon. You were very full. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 shield (worn) Scrolls j - a scroll of blinking Potions c - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - 2 rations Skills: + Level 4.2 Fighting + Level 4.4 Dodging + Level 4.6 Shields + Level 4.2 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have extremely tough skin. (AC +3) Message History Your Shields skill increases to level 4! Your Unarmed Combat skill gained 2 levels and is now at level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You have reached level 4! You barely miss the ogre. The ogre barely misses you. You barely miss the ogre. You block the ogre's attack. Your shield prevents you from hitting the ogre. You block the ogre's attack. You claw the ogre! The ogre is moderately wounded. The ogre closely misses you. You claw the ogre! The ogre is heavily wounded. You scratch the ogre. The ogre is severely wounded. The ogre hits you with a cursed -1 giant club! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...)....(@O....+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre. Vanquished Creatures A centaur (D) An adder skeleton (D) A dart slug (D) 2 bat skeletons (D) A goblin (D) A kobold (D) 2 bats (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | abodeGlued the Troll Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 31 | D | Noticed a centaur 31 | D | Noticed an ogre 35 | D | Reached XP level 2. HP: 31/31 MP: 1/1 49 | D | Killed a centaur 49 | D | Reached XP level 3. HP: 3/39 MP: 2/2 49 | D | Reached XP level 4. HP: 4/48 MP: 3/3 55 | D | Mangled by an ogre Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 4 | 4.2 Dodging | 3 4 | 4.4 Shields | 3 4 | 4.6 Unarmed Combat | 4 | 4.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 27 | 6 || 33 Eat: Chunk | 4 | || 4 Armor: Robe | 11 | || 11 Dodge: Dodged | 8 | 2 || 10 Block: Shield | 15 | 2 || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 130 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 130 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+-------