Dungeon Sprint DCSS version 0.20-a0-350-ga83eecc (webtiles) character file. 25 aTarkinC the Conjurer (level 2, -12/20 HPs) Began as a Draconian Conjurer on Dec 23, 2016. Mangled by an ogre ... wielding a +0 giant spiked club (32 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:30 (61 turns). aTarkinC the Conjurer (Draconian Conjurer) Turns: 61, Time: 00:00:30 Health: -12/20 AC: 4 Str: 10 XL: 2 Next: 82% Magic: 3/6 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . g - +0 club rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons g - a +0 club (weapon) Scrolls h - a scroll of blinking Potions c - 2 potions of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - a bread ration Skills: + Level 2.7 Dodging + Level 2.7 Stealth * Level 3.6 Spellcasting * Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None r - Searing Ray Conj ###... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You start resting. Magic restored. You open the door. An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club The searing ray hits the ogre. The ogre is lightly wounded. The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..'..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | aTarkinC the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed Ijyb 12 | D | Killed Ijyb 12 | D | Reached skill level 5 in Conjurations 12 | D | Reached XP level 2. HP: 20/20 MP: 0/6 53 | D | Learned a level 2 spell: Searing Ray 59 | D | Noticed an ogre 61 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.7 Stealth | 2 | 2.7 Spellcasting | 3 | 3.6 Conjurations | 5 | 5.2 Action || total -------------------------++------- Melee: Unarmed || 7 Tailslap || 1 Cast: Magic Dart || 3 Searing Ray || 1 Use: Potion || 1 Armor: Skin || 1 Dodge: Dodged || 3