Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 0 a7mans the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Mar 16, 2016. Was a Follower of Lugonu. Slain by an ancient zyme (4 damage) ... on level 1 of the Abyss. The game lasted 00:00:31 (80 turns). a7mans the Skirmisher (Formicid Abyssal Knight) Turns: 80, Time: 00:00:31 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History You feel yourself growing ill in the presence of the ancient zyme. You hit the ancient zyme. The ancient zyme is lightly damaged. You barely miss the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme barely misses you. The ancient zyme closely misses you. You feel yourself growing ill in the presence of the ancient zyme. You closely miss the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme hits you. The ancient zyme hits you! You hit the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme completely misses you. The ancient zyme hits you but does no damage. You barely miss the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme hits you. * * * LOW HITPOINT WARNING * * * The ancient zyme hits you. You die... .. .... .# #.#..#..# #.... #.## #..### ##.#. ## # #.#.##.# . #.#..#x#.# ##..#@# .## ## ..##.##. . #.# #.##. # . #.##.. #..# # ### # ..#.# { .. %#. ### You could see an ancient zyme. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | a7mans the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 75 | Abyss:1 | Noticed an ancient zyme 80 | Abyss:1 | Slain by an ancient zyme Action || total -------------------------++------- Melee: Spear || 5