Dungeon Crawl Stone Soup version 0.24-a0-640-ge7cd8ce (webtiles) character file. Game seed: 7084098616402497746, levelgen mode: deterministic 10 Zykronos the Gusty (level 2, 19/19 HPs) Began as a Vampire Air Elementalist on Sept 24, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:03:45 (195 turns). Zykronos the Gusty (Vampire Air Elementalist) Turns: 195, Time: 00:03:46 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 10% Magic: 1/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . A - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated, regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 9 stones (quivered) Armour A - a +0 robe (worn) Potions b - a potion of ambrosia {unknown} c - a potion of might {unknown} d - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 1.4 Conjurations + Level 3.1 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Swiftness Chrm/Air #....... 16% 2 N/A z - Shock Conj/Air #... 8% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Static Discharge Conj/Air #....... 22% 3 N/A Airstrike Air ##........ 47% 4 N/A Lightning Bolt Conj/Air #......... 91% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Aim: a dart slug (hasn't noticed you) The zap hits the dart slug. Throwing (i - inventory) a - 15 stones (quivered) Aim: a dart slug (moderately wounded) You throw a stone. The stone hits the dart slug but does no damage. The dart slug is too close now for your liking. Throwing (i - inventory) a - 14 stones (quivered) Aim: a dart slug (moderately wounded) You throw a stone. The stone hits the dart slug. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Aim: a dart slug (heavily wounded, clinging) The zap hits the dart slug. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Aim: a dart slug (severely wounded, clinging) You miscast Shock. You are very lightly contaminated with residual magic. You are momentarily dazzled by a flash of light! The dart slug launches a dart at you. The slug dart hits you but does no damage. Throwing (i - inventory) a - 13 stones (quivered) Aim: a dart slug (severely wounded, clinging) You throw a stone. The stone hits the dart slug but does no damage. Throwing (i - inventory) a - 12 stones (quivered) Aim: a dart slug (severely wounded, clinging) You throw a stone. The stone hits the dart slug but does no damage. Throwing (i - inventory) a - 11 stones (quivered) Aim: a dart slug (severely wounded) You throw a stone. The stone hits the dart slug. Throwing (i - inventory) a - 10 stones (quivered) Aim: a dart slug (severely wounded) You throw a stone. The stone hits the dart slug. You hit the dart slug. The dart slug closely misses you. You hit the dart slug but do no damage. The dart slug launches a dart at you. The slug dart misses you. You hit the dart slug. You kill the dart slug! You have reached level 2! Okay, then. Memorise Swiftness, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..+....................( ..##...>%........... (.. ..##.#######.#.##.##(... ..##.#######............ ##...##....###..@†($.).. #...##..####.........#. #[.##....##............ #.###.<.###.....###.##. #..#....##............ ##.##...###..#.#.###.##. ##.#....##...#.#.# ##.#...###.....#.# ####..## ......#.# ##.'...##...##.. ##.##..#.... .# ...##### .### ..# ..# There were no monsters in sight! Vanquished Creatures An ooze (D:1) A dart slug (D:1) A hobgoblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zykronos the Vampire Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 38 | D:1 | Reached skill level 1 in Conjurations 191 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 195 | D:1 | Learned a level 2 spell: Swiftness 195 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.4 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 Air Magic | | 3.1 Action || total -------------------------++------- Melee: Unarmed || 9 Throw: Stone || 9 Cast: Shock || 10 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------