Dungeon Crawl Stone Soup version 0.25-a0-51-gc466198 (webtiles) character file. Game seed: 12032133210791766564, levelgen mode: deterministic 29 Zubeida the Sneak (level 3, -2/24 HPs) Began as a Vampire Enchanter on Oct 24, 2019. Slain by an orc ... wielding a +0 war axe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:02 (189 turns). Zubeida the Sneak (Vampire Enchanter) Turns: 189, Time: 00:02:03 Health: -2/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 6/6 EV: 13 Int: 17 God: Gold: 14 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 3 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.1 Short Blades + Level 2.2 Dodging * Level 5.5 Stealth + Level 2.4 Spellcasting + Level 4.8 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 8% 3 N/A Tukima's Dance Hex ###..... 8% 3 N/A Ensorcelled Hibernation Hex/Ice ##.... 11% 2 N/A Dazzling Spray Conj/Hex ##.... 21% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The orc wizard hits you but does no damage. The orc priest hits you but does no damage. The orc hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest is lightly wounded. The orc misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes for a moment. The orc priest hits you but does no damage. You closely miss the orc priest. The orc priest is lightly wounded. The orc closely misses you. x2 The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is lightly wounded. The orc hits you with a +0 war axe. You die... ######## #......# ###..o@### ###ooo.# # ##...## . ##.≈.## ##. ##≈≈..##########.. #≈≈.≈....oooo..... #≈..≈###########.. #≈≈.#≈≈ ##.. #≈#....# ####.o. You could see an orc priest, an orc wizard (invisible) and 2 orcs. Vanquished Creatures A gnoll (D:2) An adder (D:3) 3 giant cockroaches (D:1) A ball python (D:3) A frilled lizard (D:3) 5 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zubeida the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 87 | D:1 | Reached skill level 5 in Stealth 107 | D:2 | Reached XP level 2. HP: 19/19 MP: 5/5 153 | D:3 | Reached XP level 3. HP: 21/24 MP: 6/6 189 | D:3 | Slain by an orc Levels and vault maps discovered: D:1: onia_arrival_larder, layout_loops_ring D:2: layout_basic, minmay_diced_spiral D:3: layout_rooms, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a Skill XL: | 1 | ---------------+----+----- Stealth | 5 | 5.5 Short Blades | | 1.1 Dodging | | 2.2 Spellcasting | | 2.4 Hexes | | 4.8 Action || total -------------------------++------- Melee: Dagger || 23 Use: Scroll || 1 Stab: Sleeping || 8 Armor: Robe || 4 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 33 | 9 | 21.4 | 5 | 7 | 58.3 +---------+---------+-------+---------+---------+------- D:1 | 2 | 9 | 81.8 | 1 | 7 | 87.5 D:2 | 15 | 0 | 0.0 | 1 | 0 | 0.0 D:3 | 16 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------