Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971 (webtiles) character file. Game seed: 13665324535657587072, levelgen mode: deterministic 0 Zubeida the Vexing (level 1, -17/13 HPs) Began as a Vampire Enchanter on Sept 2, 2019. Demolished by an ogre ... wielding a +0 giant club (19 damage) ... on level 4 of the Dungeon. The game lasted 00:02:56 (214 turns). Zubeida the Vexing (Vampire Enchanter) Turns: 214, Time: 00:02:57 Health: -17/13 AC: 5 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 25 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn c - +3 ring of protection MPRegen 0.08/turn (no ring) @: lethally poisoned (-17 -> -18), regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 4 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a +3 ring of protection (left hand) Skills: + Level 1.1 Short Blades + Level 2.1 Dodging * Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 N/A Tukima's Dance Hex ###..... 10% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Spray Conj/Hex #..... 24% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Ijyb, Pikel Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The burst of metal fragments hits the worker ant but does no damage. The burst of metal fragments hits you but does no damage. The burst of metal fragments hits the worker ant. The burst of metal fragments misses you. The burst of metal fragments hits you. * * * LOW HITPOINT WARNING * * * The worker ant is severely wounded. The worker ant closely misses you. You feel sick. Ijyb screams, "You nasty! Big nasty!" You feel sick. You aren't carrying any potions. Okay, then. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Found a flail. You feel sick. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##...# #Y..# #ap.# #pp## ## ##g## ##. #.#.# #..#).#.# #.#...#.# #O@###o# ##a##..# #....## ###### You could see an ogre and a worker ant. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zubeida the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 149 | D:4 | Noticed an ice beast 149 | D:4 | Noticed a hound 152 | D:4 | Noticed a worker ant 181 | D:4 | Noticed Pikel 181 | D:4 | Noticed a slave 182 | D:4 | Noticed a slave 183 | D:4 | Noticed a slave 184 | D:4 | Noticed a slave 188 | D:4 | Noticed Ijyb 190 | D:4 | Noticed a worker ant 212 | D:4 | Noticed an ogre 214 | D:4 | Demolished by an ogre Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic D:2: kennysheep_the_goblin_king, layout_loops_cross, gammafunk_temple_overflow_elements D:3: layout_basic, tgw_xom, chequers_ecumenical_altar_simple, first_ration, wander_ebering_terrifying_dragon_lair D:4: minmay_inner_zag, layout_rooms, marbit_many_paths, serial_bayou, serial_bayou_shore_b, serial_bayou_shore_b, serial_bayou_ford_a, serial_bayou_crossing, serial_bayou_pond_e, enter_ossuary_5, evilmike_ruin_ashenzari, uniq_pikel, uniq_eustachio, uniq_ijyb, uniq_menkaure Action || total -------------------------++------- Use: Scroll || 1 Armor: Robe || 4 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------