Dungeon Crawl Stone Soup version 0.24-a0-269-g32ec7ca (webtiles) character file. Game seed: 4866947505746457677 7 Zubeida the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Apr 23, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (149 turns). Zubeida the Vexing (Vampire Enchanter) Turns: 149, Time: 00:01:56 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 83% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions d - a potion of blood Skills: + Level 1.1 Short Blades + Level 2.1 Dodging * Level 4.4 Stealth + Level 2.1 Spellcasting * Level 5.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 8% 3 ###.... Tukima's Dance Hex ###..... 8% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 11% 2 ###.... Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is heavily wounded. The jackal stops glowing. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. Your bite misses the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal closely misses you. You hit the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. You die... #. #.###...# #. #.......# #. #####...# #.#######.## #..........# #########..# #..# # #####..#####.# #........@hh.# .......#####..# ####...# ..# #.... ..# #..#. ... #.. h### #.. .# .. You could see 2 jackals. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) 2 bats (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zubeida the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 117 | D:1 | Reached skill level 5 in Hexes 149 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Hexes | 5 | 5.0 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Dagger || 26 Cast: Corona || 6 Stab: Sleeping || 1 Armor: Robe || 7 Dodge: Dodged || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------