Dungeon Crawl Stone Soup version 0.20-a0-1078-g4874019 (webtiles) character file. 98 Zubeida the Conjurer (level 4, -4/49 HPs) Began as a Draconian Conjurer on Apr 30, 2017. Slain by a crocodile (8 damage) ... in a sewer. The game lasted 00:12:02 (1553 turns). Zubeida the Conjurer (Draconian Conjurer) Turns: 1553, Time: 00:12:02 Health: -4/49 AC: 22 Str: 10 XL: 4 Next: 43% Magic: 3/8 EV: 2 Int: 20 God: Gold: 127 SH: 0 Dex: 13 Spells: 3/9 levels left rFire x . . SeeInvis . n - +0 war axe rCold + . . Gourm . (no shield) rNeg + + + Faith . (armour unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth +++....... (no amulet) Regen 0.2/turn d - ring of ice (curse) MPRegen 0.2/turn o - ring of stealth @: brilliant, tree-form A: unfitting armour, blink, no potion heal 1, AC +5 a: Blink You were in a sewer. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 127 gold pieces. Inventory: Hand Weapons e - a +0 club h - a +1 hand axe n - a +0 war axe (weapon) Armour i - a +0 pair of gloves p - a +2 hat (melded) Jewellery d - a cursed ring of ice (left branch) o - a ring of stealth (right branch) Scrolls g - a scroll of identify j - a scroll of teleportation k - a scroll of enchant weapon l - 3 scrolls of amnesia {unknown} u - a scroll of fear {unknown} Potions q - a potion of curing r - a potion of ambrosia w - a potion of invisibility {unknown} Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles b - 4 bread rations f - 2 royal jellies m - 19 fruits Skills: + Level 0.0 Fighting + Level 0.0 Maces & Flails + Level 2.4 Dodging + Level 2.3 Stealth * Level 3.1 Spellcasting * Level 4.4 Conjurations + Level 0.3 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... c - Dazzling Spray Conj/Hex ###... 1% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Fedhas Qazlal Innate Abilities, Weirdness & Mutations ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. ((You are cold-blooded and may be slowed by cold attacks.)) ((You have sharp toenails.)) You can translocate small distances at will. Potions are less effective at restoring your health. Message History The crocodile is moderately wounded. The crocodile completely misses you. The searing ray hits the crocodile. The crocodile is heavily wounded. You finish channeling your searing ray. The crocodile bites you! * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +2 hat melds into your body. Your roots penetrate the ground. The crocodile bites you but does no damage. It was a potion of flight. Your roots keep you in place. The crocodile bites you but does no damage. It was a potion of brilliance. You feel clever all of a sudden. The crocodile bites you but does no damage. It was a potion of mutation. You feel extremely strange. You feel jittery. Your system partially rejects the healing effects of potions. Your toenails lengthen and sharpen. The crocodile bites you! You die... ######### #)$#.#!?# #).#t#.[# #♣≈≈# ##...## #...≈.# #.≈≈..## #..≈#≈..# #.≈###≈.## #... #≈≈.# #≈.# ##.≈# #.≈ #..# You could see a crocodile. Vanquished Creatures Robin (D:3) 3 adders (D:2) A dart slug (D:2) A leopard gecko (D:2) 5 giant cockroaches 14 goblins 5 hobgoblins 2 jackals (Sewer) 10 kobolds 2 quokkas (D:2) A ball python (D:1) 5 bats A frilled lizard (D:2) 2 rats (D:1) 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zubeida the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 195 | D:1 | Learned a level 2 spell: Searing Ray 657 | D:2 | Reached XP level 3. HP: 15/26 MP: 0/6 662 | D:2 | Learned a level 3 spell: Dazzling Spray 773 | D:2 | Found a white marble altar of Elyvilon. 1071 | D:2 | Found a blossoming altar of Fedhas. 1299 | D:2 | Found a stormy altar of Qazlal. 1390 | D:3 | Found a glowing drain. 1394 | D:3 | Noticed Robin 1396 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/8 1407 | D:3 | Killed Robin 1446 | Sewer | Entered a sewer 1540 | Sewer | Noticed a crocodile 1553 | Sewer | Gained mutation: You can translocate small distances at will. [potion of mutation] 1553 | Sewer | Gained mutation: Potions are less effective at restoring your health. [potion of mutation] 1553 | Sewer | Gained mutation: You have sharp toenails. [potion of mutation] 1553 | Sewer | Slain by a crocodile Vault maps used: D:1: dpeg_arrival_yet_another_circle D:2: elyvilon_altar_5, nicolae_overflow_hidden_temple, first_bread, fedhas_altar_fruit_tree D:3: gup_sewer_entry_glass, uniq_robin, uniq_ijyb, uniq_sigmund Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.4 Stealth | 2 | 2.3 Spellcasting | 3 | 3.1 Conjurations | | 4.4 Hexes | | 0.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Hand axe | 25 | || 25 Tailslap | 2 | 2 || 4 War axe | 8 | 26 || 34 Cast: Magic Dart | 42 | || 42 Searing Ray | 6 | 2 || 8 Use: Scroll | 7 | || 7 Potion | | 4 || 4 Stab: Sleeping | 1 | || 1 Eat: Chunk | 1 | 2 || 3 Armor: Skin | 13 | 16 || 29 Dodge: Dodged | 39 | 66 || 105