Dungeon Crawl Stone Soup version 0.23-a0-607-g760965b7 (webtiles) character file. 7 Zonian the Charmwright (level 2, 0/26 HPs) Began as a Gnoll Skald on Dec 20, 2018. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:20 (48 turns). Zonian the Charmwright (Gnoll Skald) Turns: 48, Time: 00:00:21 Health: 0/26 AC: 3 Str: 13 XL: 2 Next: 0% Magic: 3/7 EV: 14 Int: 15 God: Gold: 18 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -13) A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles e - 15 bolts Armour b - a +0 leather armour (worn) f - a +0 ring mail Scrolls c - a scroll of identify {unknown} Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 4.4 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 2.4 Armour + Level 4.4 Dodging + Level 0.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 5.3 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 3% 2 ##..... Shroud of Golubria Chrm/Tloc ##........ 11% 2 ##..... Regeneration Chrm/Necr ##........ 21% 3 ###.... Spectral Weapon Hex/Chrm ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You feel sick. You hit the leopard gecko. You kill the leopard gecko! You have reached level 2! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Found 9 gold pieces. You are no longer magically infusing your attacks. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ##.# .# .. #...# .###.># .....### ##..>#..# .....###...#...# .. $...##.....#..# #.. #..........# #..##..##..(..# .# ..#....@.....$#.... .........##....# ##..##...##)#..# ###.###.###.###... #.........)...# ... #.8.⌠⌠⌠(⌠⌠⌠.8.# ## #.............# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 2 goblins (D:1) 2 bats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zonian the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 42 | D:1 | Reached XP level 2. HP: 9/26 MP: 2/7 47 | D:1 | HP: 1/26 [poisoned by a goblin] 48 | D:1 | Succumbed to a goblin's poison Vault maps used: D:1: zaba_arrival_water, minmay_domino_4 Action || total -------------------------++------- Melee: Hand axe || 7 Cast: Infusion || 1 Armor: Leather armour || 5 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 3 | 30.0 | 4 | 1 | 20.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 3 | 30.0 | 4 | 1 | 20.0 +---------+---------+-------+---------+---------+-------