Dungeon Crawl Stone Soup version 0.20-a0-930-gbddf555 (webtiles) character file. 84 Zitu the Conjurer (level 4, -4/30 HPs) Began as a Mummy Conjurer on Mar 29, 2017. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:05:45 (1552 turns). Zitu the Conjurer (Mummy Conjurer) Turns: 1552, Time: 00:05:45 Health: -4/30 AC: 3 Str: 11 XL: 4 Next: 23% Magic: 4/8 EV: 12 Int: 15 God: Gold: 59 SH: 0 Dex: 12 Spells: 5/8 levels left rFire x . . SeeInvis . f - +0 short sword rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . h - +0 pair of gloves MR ..... (no boots) Stlth ++........ d - amulet of magic regeneration Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) j - a +0 morningstar (You took it off Terence on level 2 of the Dungeon) Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Jewellery d - an amulet of magic regeneration (around neck) (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of random uselessness {unknown} g - a scroll of amnesia {unknown} i - a scroll of fear {unknown} k - a scroll of remove curse {unknown} Books b - a book of Conjurations Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 N/A b - Searing Ray Conj ###... 6% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Aim: a giant cockroach (clinging) The magic dart hits the giant cockroach. The giant cockroach closely misses you. You now have 6/8 mp. Aim: a giant cockroach (almost dead, clinging) The magic dart hits the giant cockroach. You kill the giant cockroach! You now have 5/8 mp. A bat comes into view. The bat moves out of view. Health restored: 30 The bat is too close now for your liking. You see here a scroll labeled WEOTOY FAN BAN. You hit the bat. You kill the bat! c - 2 scrolls labeled WEOTOY FAN BAN (gained 1) A rat comes into view. Aim: a rat The magic dart hits the rat. You now have 6/8 mp. Aim: a rat The magic dart hits the rat. You now have 5/8 mp. Aim: a rat (heavily wounded) The magic dart hits the rat. You kill the rat! A kobold comes into view. It is wielding a dagger. Aim: a kobold, wielding a dagger (resting) The magic dart hits the kobold. The kobold shouts! You now have 4/8 mp. Aim: a kobold, wielding a dagger (severely wounded) The magic dart hits the kobold. You kill the kobold! You start resting. MP restored: 8 You see here a dagger. You see here a dagger. A worm comes into view. A worm is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a worm The searing ray hits the worm. (Press . to maintain the ray.) You now have 6/8 mp. The searing ray hits the worm. You now have 5/8 mp. The searing ray hits the worm. You now have 4/8 mp. The searing ray hits the worm. You kill the worm! You finish channeling your searing ray. You now have 3/8 mp. You start resting. MP restored: 8 Sigmund the Dreaded comes into view. He is wielding a scythe. Aim: Sigmund, wielding a scythe and wearing a robe (resting) The searing ray hits Sigmund. (Press . to maintain the ray.) Sigmund giggles. "Time to reap what you sow." Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You now have 6/8 mp. The searing ray hits something. You now have 5/8 mp. The searing ray hits something. You hear some strange, mumbled words. You are confused. You now have 4/8 mp. Something hits you! You take 8 damage, and have 22/30 hp. MASSIVE DAMAGE!! You're too confused to cast spells. You bump into the rock wall. You hear some strange, mumbled words. You are more confused. You're too confused to move! You hear some strange, mumbled words. Something tries to affect you, but you resist. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! The fire burns you terribly! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 15 damage, and have 7/30 hp. MASSIVE DAMAGE!! You're too confused! You're too confused to move! You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/30 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) (Press . to maintain the ray.) You now have 5/8 mp. The searing ray hits something. A magic dart appears from out of thin air! The magic dart hits you! You die... #.##...>.....# .... ########.##.#..####.# ###.. #..............# #.# .# #.. #.###########.## #.## .# #.# #.# #.# #..# .# .. #.# #.# #..##.# #. #.## #######.#####...#.# #..# #.....#.##....#.#.####.. ##.# #.......@.......#....... #.####.....#..#.#............ #...##........†..P...#....... ##.........#..#.....8#.####.. #..###.......##.###.#.# #..####.##).###.# #.#.# #....##.#.#.###.# #.#.# #.##.##..##..##.# #.#.# #.##....###.#.#.# #.#.# There were no monsters in sight! Vanquished Creatures Jessica (D:2) Terence (D:2) A worm (D:2) A dart slug (D:1) A leopard gecko (D:1) A ball python (D:1) 5 bats A bat zombie (D:2) A giant cockroach (D:2) 5 hobgoblins 5 kobolds A frilled lizard (D:2) A leopard gecko zombie (D:2) A quokka zombie (D:2) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zitu the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 251 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 550 | D:1 | Learned a level 2 spell: Searing Ray 930 | D:2 | Reached skill level 4 in Conjurations 1140 | D:2 | Noticed Jessica 1169 | D:2 | Noticed Terence 1271 | D:2 | Killed Terence 1271 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1326 | D:2 | Killed Jessica 1326 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/8 1375 | D:2 | Found a white marble altar of Elyvilon. 1533 | D:2 | Noticed Sigmund 1545 | D:2 | HP: 7/30 [something/puff of flame (15)] 1548 | D:2 | HP: 3/30 [something (5)] 1552 | D:2 | Killed from afar by Sigmund Vault maps used: D:1: roderic_dead_forest, eino_curves_02 D:2: lemuel_round_altar, first_bread, serial_undead, serial_undead_d, serial_undead_c, serial_undead_b, serial_undead_a, uniq_jessica, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.8 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Short sword | 19 | 2 || 21 Cast: Magic Dart | 34 | 9 || 43 Searing Ray | 9 | 3 || 12 Stab: Sleeping | 1 | || 1 Armor: Robe | 8 | || 8 Dodge: Dodged | 18 | 3 || 21 Vault maps used: D:1: roderic_dead_forest, eino_curves_02 D:2: lemuel_round_altar, first_bread, serial_undead, serial_undead_d, serial_undead_c, serial_undead_b, serial_undead_a, uniq_jessica, uniq_sigmund, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 6.6 | 8.9 | 212.5 Dungeon | 100.0 | 100.0 | 0.2 | 6.6 | 8.9 | 212.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 60.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 60.0 +-------+-------+-------+-------+-------+----------------------