Dungeon Crawl Stone Soup version 0.23-a0-151-gf6d1ed2 (webtiles) character file. 2 Zephyr93 the Skirmisher (level 1, 18/18 HPs) Began as a Merfolk Berserker on Sept 7, 2018. Was a Follower of Trog. Got out of the dungeon alive. The game lasted 00:00:43 (52 turns). Zephyr93 the Skirmisher (Merfolk Berserker) Turns: 52, Time: 00:00:44 Health: 18/18 AC: 2 Str: 17 XL: 1 Next: 30% Magic: 1/1 EV: 13 Int: 6 God: Trog [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: Berserk, Renounce Religion You escaped. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls e - 3 scrolls of identify {unknown} Potions d - a potion of heal wounds {unknown} Comestibles c - a ration Skills: * Level 3.3 Fighting - Level 2.4 Axes * Level 1.4 Armour * Level 2.7 Dodging * Level 0.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The bat barely misses you. The bat barely misses you. Things that are here: a dagger; 2 stones You miss the bat. The bat hits you. The bat closely misses you. You hit the bat. You kill the bat! Trog accepts your kill. You see here a bat corpse. e - 3 scrolls labeled HAZXOPSEJI A bat comes into view. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #.# #.# ######.# ##......## #....†.).# ######.++'+++.# #......+....+.# #######.####.'.@..+.# ........# #.+....+.# ##.###..# #.+....+.. #b #..# #.++++++## .##.###..# #.# .........# #.# .##.###..# #.# #. #..# #.# #. #..# There were no monsters in sight! Vanquished Creatures A kobold (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zephyr93 the Merfolk Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 52 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: lightli_arrival_maybe_door_vault, serial_glass, glass_columns_a, glass_columns_c Action || total -------------------------++------- Melee: Hand axe || 5 Stab: Sleeping || 1 Armor: Animal skin || 2 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------