Dungeon Crawl Stone Soup version 0.22-a0-614-g34fbaa0 (webtiles) character file. 2 Zephyr93 the Skirmisher (level 1, 3/14 HPs) Began as a Gargoyle Berserker on July 17, 2018. Was a Follower of Trog. Got out of the dungeon alive. The game lasted 00:00:32 (72 turns). Zephyr93 the Skirmisher (Gargoyle Berserker) Turns: 72, Time: 00:00:33 Health: 3/14 AC: 2 Str: 19 (20) XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 6 (7) God: Trog [*.....] Gold: 0 SH: 0 Dex: 8 (9) Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: berserk cooldown, slowed, very slow A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Berserk, Renounce Religion You escaped. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour e - a +0 ring mail Comestibles c - a ration Skills: + Level 3.3 Fighting + Level 3.0 Maces & Flails + Level 2.2 Armour + Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You sock the rat! You kill the rat! Trog accepts your kill. Found 9 stones. Things that are here: a ring mail; a rat corpse Things that are here: a ring mail; a rat corpse e - a ring mail Drop what? 5/52 slots (_ for help) (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 animal skin. x4 You finish taking off your +0 animal skin. You drop a +0 animal skin. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######## #+......## #.... #........##.... #...##.†.##... #..# ##..##..# . #.. ##..##..## .. #...##...##...##... #.................. ##.......@........# ######..##..##### ######..##..## #...[......... #............?... #...##...##...##... #..####..##..## .. #..# #..##..# . #(.. ...##... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zephyr93 the Gargoyle Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 72 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: minmay_arrival_four_loops, st_stairs_5 Action || total -------------------------++------- Melee: Mace || 9 Invok: Berserk || 1 Use: Potion || 1 Armor: Animal skin || 6 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 72 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 72 +---------+---------+-------+---------+---------+-------+---------