Dungeon Crawl Stone Soup version 0.22-a0-248-gc8378ba (webtiles) character file. 30 Zephyr93 the Skirmisher (level 3, -1/33 HPs) Began as a Draconian Chaos Knight on Mar 1, 2018. Slain by a hobgoblin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:34 (666 turns). Zephyr93 the Skirmisher (Draconian Chaos Knight) Turns: 666, Time: 00:03:34 Health: -1/33 AC: 6 Str: 14 XL: 3 Next: 5% Magic: 3/3 EV: 12 Int: 12 God: Xom [....*.] Gold: 71 SH: 2 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 spear (chaos) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect + c - +0 cloak (curse) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... k - +2 amulet of reflection HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-1 -> -2) A: unfitting armour, cold-blooded, AC +5 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Xom. You were a beloved toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 spear of chaos (weapon) Armour c - a cursed +0 cloak (worn) Jewellery k - a +2 amulet of reflection (around neck) Scrolls d - a scroll of magic mapping {unknown} h - a scroll of enchant armour {unknown} i - a scroll of identify {unknown} m - a scroll of amnesia {unknown} Potions e - a potion of cancellation {unknown} f - 2 potions of curing {unknown} g - 2 potions of agility {unknown} j - a potion of heal wounds {unknown} l - a potion of magic {unknown} Comestibles b - 4 rations Skills: + Level 3.7 Fighting + Level 3.5 Polearms + Level 2.4 Dodging + Level 0.4 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Your scales feel tougher. Xom is interested. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You feel better. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The hobgoblin hits you. You die... ###. *#....* *#...#* *#....,,* ##..#*** , #@.#* * #######g## #.......## #.....<..#**** #........>.... , ####....(....., #............ #........?... , #......$..... You could see a hobgoblin. Vanquished Creatures An adder (D:2) 2 leopard geckos (D:1) A ball python (D:1) A bat (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds A quokka (D:2) 2 frilled lizards (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zephyr93 the Draconian Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 143 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 210 | D:1 | XOM: divination: magic mapping 284 | D:1 | XOM: harmless Pois miscast 355 | D:1 | XOM: divination: detect items 653 | D:2 | XOM: divination: magic mapping 662 | D:2 | Reached XP level 3. HP: 6/33 MP: 3/3 664 | D:2 | HP: 1/33 [hobgoblin (5)] 666 | D:2 | Slain by a hobgoblin Vault maps used: D:1: kennysheep_arrival_seaside D:2: nicolae_gozag_cash_rules_everything_around_me, nicolae_overflow_hidden_temple Action || total -------------------------++------- Melee: Spear || 67 Tailslap || 5 Stab: Petrified || 2 Armor: Skin || 32 Dodge: Dodged || 37 Block: Other || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 44 | 0.0 | 0 | 17 | 0.0 | 666 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 26 | 0.0 | 0 | 14 | 0.0 | 644 D:2 | 0 | 18 | 0.0 | 0 | 3 | 0.0 | 22 +---------+---------+-------+---------+---------+-------+---------