Dungeon Crawl Stone Soup version 0.26-a0-639-g72c4674 (webtiles) character file. Game seed: 9759421338896798431 19 Zenkrye the Vexing (level 2, 0/29 HPs) Began as an Ogre Arcane Marksman on Sept 17, 2020. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:41 (1153 turns). Zenkrye the Vexing (Ogre Arcane Marksman) Turns: 1153, Time: 00:03:41 Health: 0/29 AC: 3 Str: 13 XL: 2 Next: 75% Magic: 1/3 EV: 10 Int: 14 God: Gold: 24 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Missiles d - 2 throwing nets (quivered) {!f} e - 33 stones Armour a - a +0 robe (worn) Scrolls f - a scroll of remove curse {unknown} g - a scroll of identify {unknown} j - a scroll of noise {unknown} k - a scroll of enchant weapon {unknown} Potions h - a potion of brilliance {unknown} i - a potion of degeneration {unknown} l - a potion of curing {unknown} Skills: + Level 2.6 Fighting - Level 2.0 Throwing - Level 1.7 Dodging + Level 1.3 Unarmed Combat - Level 1.2 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex #...... 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex #....... 13% 2 Inner Flame Hex/Fire #....... 41% 3 Portal Projectile Hex/Tloc #..... 41% 3 Cause Fear Hex #......... 65% 4 Leda's Liquefaction Hex/Erth #......... 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The jackal is almost dead. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! Casting: Corona (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, chance to defeat MR: 61%) The jackal is outlined in light. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal bites you. x2 You closely miss the jackal. The jackal barely misses you. Casting: Corona (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (chance to defeat MR: 61%) You miscast Corona. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW MAGIC WARNING * * * The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. The jackal bites you. You closely miss the jackal. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering c - 4 large rocks for throwing. Throwing (i - inventory. (/) - cycle) c - 4 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You throw a large rock. The large rock hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal bites you but does no damage. Throwing (i - inventory. (/) - cycle) c - 3 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You throw a large rock. The large rock misses the jackal. The large rock hits the jackal but does no damage. The jackal stops glowing. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. Your magical contamination has completely faded away. Throwing (i - inventory. (/) - cycle) c - 2 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You throw a large rock. The large rock hits the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory. (/) - cycle) c - a large rock (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You throw a large rock. The large rock closely misses the jackal. The large rock hits the jackal!! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. Unknown command. Casting: Corona (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to defeat MR: 61%) The jackal is outlined in light. * * * LOW MAGIC WARNING * * * The jackal bites you but does no damage. You barely miss the jackal. The jackal misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The jackal misses you. Unknown command. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The goblin hits you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The goblin barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The goblin hits you with a +0 club. You die... .... #...##8###8## #....# . ..((. ##...........## #....# ..... #8....†......8# #....#### .... ##...........## #......... .(# ##8###8##...# #...###### #(##########...## #...# #.........#8...8###...# #.........##g..##.##'## #.....†..hh@..+...'..# # ##########+####...#### ## #...# #8 #...# ## #...# # ##################...# ## ....................## #. ########..#########.# #. ##'# #.# #. You could see 2 jackals and a goblin. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 5 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zenkrye the Ogre Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 499 | D:1 | Reached XP level 2. HP: 18/28 MP: 1/3 724 | D:1 | Reached skill level 1 in Unarmed Combat 1152 | D:1 | HP: 1/29 [goblin/+0 club (2)] 1153 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, serial_corexii_hall, corexii_hall_statues_s, chequers_hall_statues_corner_a, chequers_hall_statues_y, chequers_hall_statues_y, corexii_hall_statues_s, corexii_hall_statues_l, minmay_misc_feat_diagonals Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.6 Unarmed Combat | 1 | 1.3 Throwing | | 2.0 Dodging | | 1.7 Spellcasting | | 1.2 Hexes | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 82 Throw: Stone || 57 Large rock || 10 Cast: Corona || 5 Armor: Robe || 45 Dodge: Dodged || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1161 | 1161 | 0 | 425 | 507 | 1 | 1161.0 | Dungeon | 1161 | 1161 | 0 | 425 | 507 | 1 | 1161.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1161 daAuts