Dungeon Sprint DCSS version 0.26-a0-61-g6c07f0e (webtiles) character file. Game seed: 10460405008459015437 18 Zeldest the Grave Robber (level 2, -1/24 HPs) Began as a Mummy Necromancer on June 9, 2020. Slain by a leopard gecko (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:05 (170 turns). Zeldest the Grave Robber (Mummy Necromancer) Turns: 170, Time: 00:01:06 Health: -1/24 AC: 2 Str: 11 XL: 2 Next: 48% Magic: 0/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . d - +0 short sword rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +0 dagger d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Skills: + Level 3.3 Fighting - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 5.4 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 2% 1 N/A Vampiric Draining Necr ###....... 7% 3 N/A Animate Dead Necr N/A 24% 4 N/A Agony Necr ###..... 54% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, chance to defeat MR: 87%) The quokka writhes in agony. You kill the quokka! You barely miss the frilled lizard. The frilled lizard bites you but does no damage. You aren't carrying any scrolls. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You hit the frilled lizard. You kill the frilled lizard! You hit the leopard gecko but do no damage. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko bites you. You die... ▓▓▓ ▓@▓ ▓l▓ ▓a▓ ▓.▓ ▓'▓ ▓(▓ ▓(▓ ▓.▓ ▓.▓ You could see a worker ant and a leopard gecko. Vanquished Creatures An adder (D) A leopard gecko (D) A goblin (D) 2 kobolds (D) A quokka (D) 2 frilled lizards (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeldest the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 4 | D | Reached skill level 1 in Fighting 110 | D | Noticed a worker ant 158 | D | Reached skill level 5 in Necromancy 158 | D | Reached XP level 2. HP: 5/24 MP: 1/5 170 | D | Slain by a leopard gecko Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.3 Necromancy | 5 | 5.4 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Dagger || 6 Short sword || 11 Cast: Pain || 14 Use: Scroll || 1 Armor: Robe || 6 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 26 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 26 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+-------