Dungeon Sprint DCSS version 0.26-a0-61-g6c07f0e (webtiles) character file. Game seed: 17644007564821632077 4 Zeldest the Insei (level 1, 0/10 HPs) Began as a Vine Stalker Transmuter on June 9, 2020. Slain by a gnoll ... wielding a +0 spear of freezing (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:06 (17 turns). Zeldest the Insei (Vine Stalker Transmuter) Turns: 17, Time: 00:00:07 Health: 0/10 AC: 2 Str: 12 XL: 1 Next: 70% Magic: 0/5 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration Skills: + Level 1.4 Fighting + Level 2.0 Dodging + Level 3.3 Unarmed Combat + Level 2.6 Spellcasting + Level 2.4 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 13% 2 ###.... Spider Form Tmut/Pois #......... 41% 3 ###.... Ice Form Ice/Tmut #....... 82% 4 #####.. Blade Hands Tmut #......... 94% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You closely miss the leopard gecko. Your kick misses the leopard gecko. Your bite misses the leopard gecko. The leopard gecko is severely wounded. The leopard gecko barely misses you. You hit the leopard gecko. You kill the leopard gecko! Your Dodging skill increases to level 2! You hit the goblin. You kill the goblin! The gnoll closely misses you. Your talons disappear. The gnoll closely misses you. There is an open door to the Dungeon here. Things that are here: a leopard gecko corpse; a hobgoblin corpse You barely miss the gnoll. The gnoll hits you with a +0 spear of freezing. * * * LOW HITPOINT WARNING * * * The gnoll freezes you. You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓g▓ ▓g▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a gnoll and a goblin. Vanquished Creatures A leopard gecko (D) A goblin (D) A hobgoblin (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeldest the Vine Stalker Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 6 | D | Reached skill level 1 in Fighting 17 | D | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.4 Dodging | 2 | 2.0 Unarmed Combat | | 3.3 Spellcasting | | 2.6 Transmutations | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 12 Bite || 3 Kick || 2 Cast: Beastly Appendage || 1 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 7 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 7 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+-------