Dungeon Crawl Stone Soup version 0.26-a0-43-g20b394c (webtiles) character file. Game seed: 6334227819463594102 11 Zeldest the Skirmisher (level 2, -1/24 HPs) Began as a Mummy Monk on June 2, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (125 turns). Zeldest the Skirmisher (Mummy Monk) Turns: 125, Time: 00:00:54 Health: -1/24 AC: 2 Str: 14 XL: 2 Next: 13% Magic: 2/2 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 3.2 Fighting - Level 2.4 Dodging - Level 1.5 Stealth * Level 2.8 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... ....)†#.......>..... ........(........#.. .#######........... . #.....h.......# .....##..........# ....###))........# .................# .....##.......############# .### #.......###@#8#÷#8#<### #...#.....#8#h#.#'#.#'#8# ...........'.............+ ............'.............+ ..........###8#+#.#'#.#'#8# #.######... ###÷#8#÷#8#÷### #...# ############# #..## #.# You could see a jackal. Vanquished Creatures An ooze (D:1) A giant cockroach (D:1) A jackal (D:1) 2 kobolds (D:1) A bat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeldest the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 71 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 124 | D:1 | HP: 1/24 [jackal (1)] 125 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 47 Armor: Robe || 7 Dodge: Dodged || 42 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------