Dungeon Sprint DCSS version 0.23-a0-650-ga4d50d4 (webtiles) character file. 9 Zeldest the Insei (level 2, -2/18 HPs) Began as an Octopode Transmuter on Jan 5, 2019. Splashed by a jelly's acid (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:21 (84 turns). Zeldest the Insei (Octopode Transmuter) Turns: 84, Time: 00:00:22 Health: -2/18 AC: -3 Str: 9 XL: 2 Next: 12% Magic: 4/5 EV: 14 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: appendage, corroded A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were in the Dungeon. You were not hungry. One of your tentacles had a temporary spike. You visited 1 branch Inventory: Missiles a - 12 arrows Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: - Level 1.0 Fighting + Level 3.0 Dodging + Level 3.8 Unarmed Combat - Level 2.0 Spellcasting + Level 3.0 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ##.... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut ##...... 10% 2 ###.... Spider Form Tmut/Pois #......... 34% 3 ###.... Ice Form Ice/Tmut #....... 75% 4 #####.. Blade Hands Tmut ##........ 87% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. Message History The adder zombie closely misses you. You barely miss the adder zombie. The adder zombie is almost destroyed. You constrict the adder zombie. You destroy the adder zombie! Your Dodging skill increases to level 3! Your Transmutations skill increases to level 3! You have reached level 2! Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The jelly closely misses you. The jelly hits you but does no damage. You tentacle-slap the jelly. The acid corrodes you! Your tentacles burn! The jelly is lightly wounded. The jelly hits you. You are splashed with acid! The acid burns! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You tentacle-slap the jelly. Your tentacles burn! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...†)...@JhZZ..+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a jelly, a bat zombie, a jackal and a quokka skeleton. Vanquished Creatures An adder zombie (D) A leopard gecko (D) A goblin (D) A kobold (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeldest the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 76 | D | Noticed a jelly 80 | D | Reached XP level 2. HP: 18/18 MP: 5/5 84 | D | Splashed by a jelly's acid Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Transmutations | 3 | 3.0 Fighting | | 1.0 Unarmed Combat | | 3.8 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 14 Constrict || 3 Tentacles || 3 Punch || 1 Cast: Beastly Appendage || 1 Armor: Skin || 1 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 13 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 13 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------