Dungeon Crawl Stone Soup version 0.23-a0-625-g1d2cd9b (webtiles) character file. 0 Zeldest the Vexing (level 1, 15/15 HPs) Began as a Mummy Wanderer on Dec 24, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (0 turns). Zeldest the Vexing (Mummy Wanderer) Turns: 0, Time: 00:00:07 Health: 15/15 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/2 levels left rFire x . . SeeInvis . e - +0 club rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Wands c - a wand of random effects (15) Skills: + Level 1.0 Fighting Level 1.5 Bows Level 1.0 Shields + Level 1.3 Spellcasting Level 1.0 Conjurations Level 2.6 Hexes + Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 11% 1 N/A Shock Conj/Air #... 26% 1 N/A Ensorcelled Hibernation Hex/Ice #..... 26% 2 N/A Confuse Hex #....... 30% 3 N/A Tukima's Dance Hex #....... 30% 3 N/A Dazzling Spray Conj/Hex #..... 41% 3 N/A Static Discharge Conj/Air #....... 58% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Zeldest the Mummy Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a sapphire potion and 13 bolts. Found a staircase leading out of the dungeon. You begin with the following items: a wand of random effects (15), a +0 robe, a Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm ######+###### #.......!...# +.....@.....+ #.........(.# ######+###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeldest the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Zeldest set off with the following items: a wand of random | effects (15), a +0 robe, a +0 club; and the following | spells available to memorise: Corona, Shock, Ensorcelled | Hibernation, Confuse, Tukima's Dance, Dazzling Spray, | Static Discharge 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_yet_another_circle, feat_on_display Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------