Dungeon Sprint DCSS version 0.22-a0-393-g7f50228 (webtiles) character file. 4 Zeldest the Skirmisher (level 1, -6/18 HPs) Began as a Mummy Fighter on May 2, 2018. Mangled by an ogre ... wielding a +0 giant spiked club (22 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:05 (26 turns). Zeldest the Skirmisher (Mummy Fighter) Turns: 26, Time: 00:00:06 Health: -6/18 AC: 6 Str: 19 XL: 1 Next: 58% Magic: 1/1 EV: 7 Int: 7 God: Gold: 0 SH: 8 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +0 long sword rCold + . . Gourm . c - +0 shield rNeg + + + Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls d - a scroll of blinking Skills: + Level 3.3 Fighting + Level 2.0 Long Blades + Level 2.9 Armour + Level 0.2 Dodging + Level 2.7 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You closely miss the bat. You block the bat's attack. The bat hits you but does no damage. You closely miss the bat. You block the bat's attack. x2 The bat hits you but does no damage. x2 You hit the bat. You kill the bat! You block the hobgoblin's attack. You slash the hobgoblin! You kill the hobgoblin! Your Long Blades skill increases to level 2! You see here a club. You open the door. A centaur, an ogre, a skeleton and 2 snakes come into view. The centaur shouts! The adder hisses angrily. The ball python hisses angrily. The ogre shouts! You slash the ogre! The ogre is moderately wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +c.SSZO@...)†...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a centaur, an adder, a ball python and an adder skeleton. Vanquished Creatures A hobgoblin (D) 3 bats (D) A kobold (D) 5 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeldest the Mummy Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 19 | D | Banished a spatial maelstrom 25 | D | Noticed a centaur 25 | D | Noticed an ogre 26 | D | Mangled by an ogre Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.0 Fighting | | 3.3 Armour | | 2.9 Dodging | | 0.2 Shields | | 2.7 Action || total -------------------------++------- Melee: Long sword || 16 Armor: Scale mail || 7 Dodge: Dodged || 4 Block: Shield || 11 Rpst.: Long sword || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7 | 0.0 | 0 | 5 | 0.0 | 26 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 7 | 0.0 | 0 | 5 | 0.0 | 26 +---------+---------+-------+---------+---------+-------+---------