Dungeon Sprint DCSS version 0.22-a0-389-g8519d86 (webtiles) character file. 0 Zeldest the Vexing (level 1, 0/13 HPs) Began as a Formicid Enchanter on May 1, 2018. Killed from afar by Ijyb (9 damage) ... with a wand of flame (24) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:29 (16 turns). Zeldest the Vexing (Formicid Enchanter) Turns: 16, Time: 00:00:30 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking Potions g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration Skills: - Level 1.0 Short Blades - Level 1.7 Dodging * Level 3.6 Stealth - Level 2.1 Spellcasting + Level 3.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb stops glowing. Ijyb hits you. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is lightly wounded. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb barely misses you. You miss Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... ####### #<.#..+ #..@g.# { #..#### #..# #..# #..# #⌠⌠# { #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeldest the Formicid Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 16 | D | Killed from afar by Ijyb Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Dagger || 11 Cast: Corona || 1 Use: Potion || 2 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 16 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------