Dungeon Crawl Stone Soup version 0.20-a0-710-g71b569a (webtiles) character file. 0 ZaiJai the Skirmisher (level 1, 24/24 HPs) Began as an Ogre Monk on Feb 22, 2017. Got out of the dungeon alive. The game lasted 00:00:27 (1 turns). ZaiJai the Skirmisher (Ogre Monk) Turns: 1, Time: 00:00:27 Health: 24/24 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Comestibles c - a bread ration Skills: + Level 4.0 Fighting + Level 2.6 Maces & Flails + Level 2.6 Dodging + Level 1.4 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, ZaiJai the Ogre Monk. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######### ........# ..#..#..# ........# ........# .......@# ........# ........# ..#..#..# ........# ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZaiJai the Ogre Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: lemuel_arrival_broad_hall