Dungeon Crawl Stone Soup version 0.19-a0-2173-g1ee194f (webtiles) character file. 4 Yazari the Gusty (level 1, 10/10 HPs) Began as a Tengu Air Elementalist on Feb 18, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:49 (304 turns). Yazari the Gusty (Tengu Air Elementalist) Turns: 304, Time: 00:00:50 Health: 10/10 AC: 2 (0%)Str: 8 XL: 1 Next: 60% Magic: 1/4 EV: 12 Int: 15 God: Gold: 76 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . a - +0 robe rNeg . . . Spirit . (no shield) rPois . Reflect . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 76 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of magic mapping {!r} Skills: + Level 0.2 Fighting + Level 2.2 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting * Level 1.7 Conjurations * Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air 10 (25) 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Lair: D:-1 Crypt: Vaults:-1 Tomb: Vaults:-1 Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Aim: a bat (resting) The zap hits the bat (4). You kill the bat! You now have 3/4 mp. You start resting. MP restored: 4 A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! Aim: a frilled lizard The zap hits the frilled lizard (4). You kill the frilled lizard! You now have 3/4 mp. You start resting. MP restored: 4 You now have 24 gold pieces (gained 7). You now have 41 gold pieces (gained 17). You now have 51 gold pieces (gained 10). b - 3 scrolls of magic mapping {!r} (gained 2) You now have 61 gold pieces (gained 10). You see here 125 stones. You now have 68 gold pieces (gained 7). A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The bat misses you. That beam is likely to hit you. Continue anyway? Okay, then. That beam is likely to hit you. Continue anyway? The zap misses you. The zap hits the bat (1). The zap misses the bat. The bat hits you but does no damage. You now have 3/4 mp. Aim: a bat (moderately wounded) The zap misses the bat. The bat hits you but does no damage. You now have 2/4 mp. Aim: a bat (moderately wounded) That beam is likely to hit you. Continue anyway? The zap misses the bat. x2; The zap hits you! That hurt (1)! The bat hits you (1). You take 2 damage, and have 8/10 hp. You now have 1/4 mp. Aim: a bat (moderately wounded) The zap hits the bat (2). You kill the bat! You now have 0/4 mp. You see here a bat corpse. You start resting. Health restored: 10; MP restored: 4 A kobold comes into view. The kobold shouts! A kobold is nearby! A kobold is nearby! A kobold is nearby! Aim: a kobold The zap hits the kobold (3). You kill the kobold! A hobgoblin comes into view. It is wielding a -2 club. You now have 3/4 mp. A frilled lizard and a bat come into view. The bat moves out of view. MP restored: 4 The bat hits you but does no damage. The frilled lizard hisses angrily. The bat misses you. Aim: a bat The zap hits the bat (4). You kill the bat! You now have 3/4 mp. Aim: a frilled lizard The zap hits the frilled lizard (1). You now have 2/4 mp. Aim: a frilled lizard (heavily wounded) The zap misses the frilled lizard. You now have 1/4 mp. Aim: a frilled lizard (heavily wounded) The zap misses the frilled lizard. The frilled lizard bites you but does no damage. You now have 1/4 mp. Aim: a frilled lizard (heavily wounded) The zap misses the frilled lizard. The frilled lizard completely misses you. You now have 0/4 mp. You hit the frilled lizard (2). You kill the frilled lizard! You see here a frilled lizard corpse. You start resting. MP restored: 4 You now have 76 gold pieces (gained 8). The hobgoblin is too close now for your liking. A hobgoblin is nearby! A hobgoblin is nearby! The zap hits the hobgoblin (0). The hobgoblin appears unharmed. The zap hits the hobgoblin (3). You now have 3/4 mp. The zap hits the hobgoblin (2). You now have 2/4 mp. The zap misses the hobgoblin. The hobgoblin hits you but does no damage. You now have 1/4 mp. # #.############ #..g@........# #### ..##.##..######.# ... #........# #...###.# ###...#..####.##..#.### ...............††.....# ..#####.#...#.##..#.#.# # ........#.##....#.# #.#..##..#.####.##.# ....................# You could see a hobgoblin. Vanquished Creatures 3 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yazari the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 304 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_fog, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_clump_long, infiniplex_forest_clump_curved, infiniplex_forest_clump_curved, infiniplex_forest_end_2, infiniplex_forest_clump_small, minmay_hexomino_p4 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Shock || 15 Armor: Robe || 4 Dodge: Dodged || 4 Vault maps used: D:1: dpeg_arrival_fog, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_clump_long, infiniplex_forest_clump_curved, infiniplex_forest_clump_curved, infiniplex_forest_end_2, infiniplex_forest_clump_small, minmay_hexomino_p4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 9.8 | 7.3 | 82.0 Dungeon | 100.0 | 100.0 | 0.0 | 9.8 | 7.3 | 82.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------