Dungeon Crawl Stone Soup version 0.19-a0-1224-g978f909 (webtiles) character file. 23 Yazari the Sneak (level 3, 24/24 HPs) Began as an Octopode Assassin on Aug 24, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:02:19 (1435 turns). Yazari the Sneak (Octopode Assassin) Turns: 1435, Time: 00:02:20 Health: 24/24 AC: 1 Str: 7 (10) XL: 3 Next: 0% Magic: 3/3 EV: 13 Int: 13 (14) God: Gold: 48 SH: 0 Dex: 12 (13) Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) MR ..... Harm . (no ring) Stlth ++++...... Clarity + (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, clarity, mutation resistance 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were near starving. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun e - a +1 spear of venom (You found it on level 1 of the Dungeon) Missiles c - 8 poisoned needles d - 2 curare-tipped needles Scrolls g - a scroll of teleportation {unknown} j - a scroll of recharging {unknown} k - a scroll of enchant armour {unknown} m - a scroll of amnesia {unknown} Potions i - a potion of magic {unknown} Comestibles f - a bread ration {@e1} h - 3 fruits l - a beef jerky Skills: + Level 2.2 Fighting + Level 2.3 Short Blades - Level 2.0 Throwing + Level 1.7 Dodging + Level 5.7 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You possess an exceptional clarity of mind. You are somewhat resistant to further mutation. Message History You open the door. There is an open door here. You see here a hand axe. You see here a club. A kobold comes into view. It is wielding a whip. A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold shouts! The kobold hits you but does no damage. You hit the kobold. You grab the kobold. You constrict the kobold, but do no damage. The kobold hits you with a whip. You take 5 damage, and have 14/19 hp. MASSIVE DAMAGE!! You hit the kobold. You kill the kobold! Things that are here: a whip; a kobold corpse There is a stone staircase leading down here. You are feeling hungry. You regained 4 hp, and now have 18/19 hp. A bat comes into view. Health restored: 19 A bat is nearby! A bat is nearby! You see here 8 gold pieces. You now have 37 gold pieces (gained 8). The helpless bat fails to defend itself. You impale the bat!! You kill the bat! You start waiting. Done waiting. A hobgoblin comes into view. There are no items here. You now have 48 gold pieces (gained 11). There are no items here. The hobgoblin completely misses you. You barely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. You constrict the hobgoblin, but do no damage. The hobgoblin misses you. You hit the hobgoblin. You constrict the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! m - a scroll labeled TICZAM GAPN Okay, then. You are feeling very hungry. A giant gecko comes into view. A giant gecko is nearby! A giant gecko is nearby! The giant gecko hisses angrily. The giant gecko barely misses you. You hit the giant gecko but do no damage. Your grab misses the giant gecko. Your squeeze misses the giant gecko. The giant gecko barely misses you. You hit the giant gecko. You kill the giant gecko! You see here a giant gecko corpse. You see here a spear. A rat comes into view. The rat moves out of view. The rat is too close now for your liking. A rat is nearby! A rat is nearby! The rat bites you. You take 3 damage, and have 16/19 hp. You hit the rat. Your grab misses the rat. The rat completely misses you. You hit the rat. You kill the rat! You see here a rat corpse. You see here a potion of degeneration {!q}. You are near starving! You regained 2 hp, and now have 18/19 hp. You see here 15 stones. Health restored: 19 Okay, then. You see here a hand axe. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The bat hits you but does no damage. The bat hits you but does no damage. You hit the bat. You grab the bat. Your squeeze misses the bat. You constrict the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 10, Int 13, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, Yazari the Octopode Assassin. You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 10, Int 13, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. >................................ .#.###.###.###.#.##########.##### ................................. ..)####.##.###...#########.###### ...# #..#.####..# #..# ...#####.#.......# ##.####### ..........(......#######......... .........#.............)......... ........###.....@#######....).... .........#.......# #.######## ##...............# ##.# #...#.)>#...#...# #..# #..###)###.###..# ##.## #...#...#<..#...# #..# #...............# #.## #.......#.......# ##.# #......###......# #..# There were no monsters in sight! Vanquished Creatures A giant gecko (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 3 bats (D:1) 3 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yazari the Octopode Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 144 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 156 | D:1 | Gained mutation: You are somewhat resistant to further mutation. [potion of mutation] 156 | D:1 | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation] 161 | D:1 | HP: 4/19 [rat (3)] 1435 | D:1 | Upgraded the game from 0.19-a0-1216-g363869b to 0.19-a0-1224-g978f909 1435 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 1435 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_five_plusses, wad_woods_river_04, minmay_misc_feat_chi, hangedman_decor_push, st_stairs_4 Action || total -------------------------++------- Melee: Dagger || 41 Constrict || 11 Tentacles || 4 Use: Potion || 3 Stab: Sleeping || 6 Armor: Skin || 4 Dodge: Dodged || 29 Vault maps used: D:1: minmay_arrival_five_plusses, wad_woods_river_04, minmay_misc_feat_chi, hangedman_decor_push, st_stairs_4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.2 | 6.7 | 284.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.2 | 6.7 | 284.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 34.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 34.0 +-------+-------+-------+-------+-------+----------------------