Dungeon Crawl Stone Soup version 0.24-a0-280-g7cec4da (webtiles) character file. Game seed: 16340050874120172550 23 Yackwabbit the Charmwright (level 2, 23/23 HPs) Began as a Demonspawn Skald on May 9, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:06 (1512 turns). Yackwabbit the Charmwright (Demonspawn Skald) Turns: 1512, Time: 00:01:06 Health: 23/23 AC: 3 Str: 11 XL: 2 Next: 72% Magic: 5/5 EV: 12 Int: 14 God: Gold: 58 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery f - an uncursed ring of resist corrosion {unknown} Scrolls g - a scroll of remove curse {unknown} Potions c - a potion of cancellation {unknown} e - a potion of invisibility {unknown} Comestibles d - 2 rations Skills: + Level 2.4 Fighting + Level 2.0 Long Blades + Level 0.8 Armour + Level 1.9 Dodging + Level 2.1 Spellcasting + Level 3.0 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 26% 2 ###.... Regeneration Chrm/Necr #......... 45% 3 ####... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History c - a viscous red potion Your magical infusion is running out. You open the door. There is an open door here. You are no longer magically infusing your attacks. There is a stone staircase leading down, spattered with blood here. You see here a +0 short sword. You are feeling hungry. There is an open door here. You now have 46 gold pieces (gained 15). There is a stone staircase leading down here. Found a scale mail. No target in view! There is a stone staircase leading down here. You now have 58 gold pieces (gained 12). You are feeling very hungry. Done exploring. Done exploring. No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....# .###.# .# #.# .###.# ####### .#...# #.....# .#.######.###.# ........#.# #.# .##.###.#.# #.###### ........#.# #.#.@..# .#####..#.###.#.##.# .#...#..#.#...#.#..# .#.#.#..#.#.###.#..# .#.#.#..#.#.# #.#..# .....#..#.#.# #.#..# .#.######.#.# #.#..# .........>#.# #.#.[# .########.#.###.#..# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A ball python (D:1) A giant cockroach (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) 2 bats (D:1) 5 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yackwabbit the Demonspawn Skald began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 157 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 157 | D:1 | Reached XP level 2. HP: 5/23 MP: 1/5 802 | D:1 | Reached skill level 3 in Charms 1512 | D:1 | Quit the game Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 | 2.0 Charms | 3 | 3.0 Fighting | | 2.4 Armour | | 0.8 Dodging | | 1.9 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Falchion || 48 Cast: Infusion || 9 Eat: Chunk || 1 Armor: Leather armour || 7 Dodge: Dodged || 41 Rpst.: Falchion || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 33 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------