Dungeon Crawl Stone Soup version 0.19.1 (webtiles) character file. 30 Yackwabbit the Insei (level 3, 16/29 HPs) Began as a Demonspawn Monk on Dec 13, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:43 (751 turns). Yackwabbit the Insei (Demonspawn Monk) Turns: 751, Time: 00:01:43 Health: 16/29 AC: 4 Str: 10 (12) XL: 3 Next: 5% Magic: 3/3 EV: 13 Int: 10 (11) God: Gold: 71 SH: 0 Dex: 12 (15) Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . f - +1 pair of gloves (curse) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 71 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a cursed +1 pair of gloves (worn) Jewellery e - an uncursed ring of poison resistance Potions g - a potion of degeneration Comestibles b - a bread ration c - 2 fruits h - 5 chunks of flesh Skills: + Level 3.1 Fighting + Level 2.9 Dodging + Level 2.1 Stealth + Level 3.3 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Zin Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History Butcher a rat corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] You butcher the goblin corpse. You butcher the jackal corpse. You butcher the rat corpse. h - a chunk of flesh; h - 4 chunks of flesh (gained 3) h - 5 chunks of flesh (gained 1) There is an open door, spattered with blood here. You see here a club. It was a potion of brilliance. You feel clever all of a sudden. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Welcome back, Yackwabbit the Demonspawn Monk. Press ? for a list of commands and other information. You start resting. Magic restored. You start resting. You feel a little less clever now. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ....### ..#....######## ........#.....## ...............## .....(..........########### ...............>........... ........................... .....#####@#####........... ..### ####.########........ . ###.......### ##....... ##...........## ##...##. ##....#####....## #...##. #...#########...# #...##. ##..##.......##..####..... #...#..##'##..#...# #..### #..##. #...##.##..# #..### There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 2 bats (D:1) 3 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 5 kobolds (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yackwabbit the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 61 | D:1 | Found a glowing silver altar of Zin. 287 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 287 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 695 | D:1 | Reached XP level 3. HP: 11/29 MP: 1/3 751 | D:1 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Unarmed Combat | 3 | 3.3 Fighting | | 3.1 Dodging | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 79 Use: Scroll || 4 Potion || 2 Armor: Robe || 14 Dodge: Dodged || 72