ERROR: range check error (59 / 57) Version: Dungeon Crawl Stone Soup 0.22.0-40-g68aacdc Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.22 -name Yackwabbit -rc /dgldir/rcfiles/crawl-0.22/Yackwabbit.rc -macro /dgldir/rcfiles/crawl-0.22/Yackwabbit.macro -morgue /dgldir/morgue/Yackwabbit/ -webtiles-socket /crawl-master/webserver/sockets/Yackwabbit:2018-08-31.14:36:35.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 14 stack frames. /usr/games/crawl-0.22(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5fd203]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.22(_Z13do_crash_dumpv+0x419) [0x604c69]: do_crash_dump() /usr/games/crawl-0.22(_Z20crash_signal_handleri+0x9c) [0x5fd48c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fbb572ff4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fbb57695b7b]: /usr/games/crawl-0.22() [0x6042d9] /usr/games/crawl-0.22() [0x604844] /usr/games/crawl-0.22(_Z15set_ident_flagsR8item_defj+0x2e2) [0x7a81f2]: set_ident_flags(item_def&, unsigned int) /usr/games/crawl-0.22(_Z18identify_inventoryv+0x47) [0x781ab7]: identify_inventory() /usr/games/crawl-0.22(_Z10setup_gameRK11newgame_def+0x313) [0x988b53]: setup_game(newgame_def const&) /usr/games/crawl-0.22(_Z12startup_stepv+0x946) [0xa90e16]: startup_step() /usr/games/crawl-0.22(main+0x109) [0xc08199]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fbb572ea76d]: /usr/games/crawl-0.22() [0x55d9a9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fbb5769584e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fbb5769584e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005fd8bb in call_gdb (file=0x7fbb57680180) at crash.cc:435 gdb = attach_cmd = "attach 4239\000\000\000\000\000\000\000\000" #2 0x0000000000604c89 in do_crash_dump () at dbg-asrt.cc:677 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2a432d8 "/dgldir/morgue/Yackwabbit/"}} signal_info = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2e22098 "Crash caused by signal #6: Aborted"}} cause_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2be2378 "ERROR: range check error (59 / 57)"}} file = 0x7fbb57680180 t = 1535726220 name = "/dgldir/morgue/Yackwabbit/crash-Yackwabbit-20180831-143700.txt", '\000' #3 0x00000000005fd48c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007fbb57695b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000006042d9 in _BreakStrToDebugger (mesg=mesg@entry=0x7fffcacd44e0 "ERROR: range check error (59 / 57)", assert=) at dbg-asrt.cc:802 No locals. #7 0x0000000000604844 in die_noline (format=) at dbg-asrt.cc:884 tmp = "range check error (59 / 57)", '\000' mesg = "ERROR: range check error (59 / 57)", '\000' args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fffcacd4db0, reg_save_area = 0x7fffcacd4cf0}} #8 0x00000000007a81f2 in operator[] (index=, this=) at fixedvector.h:57 No locals. #9 operator[] (index=, this=) at item-prop.cc:1085 No locals. #10 set_ident_flags (item=..., flags=) at item-prop.cc:1123 p = {m_last_used_of_type = {-1, -1, -1, -1, -1}} #11 0x0000000000781ab7 in identify_inventory () at invent.cc:2126 item = @0x11eb6c0: {base_type = OBJ_WEAPONS, sub_type = 59 ';', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, initial_cards = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, used_count = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, deck_rarity = DECK_RARITY_RANDOM, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 1, flags = 15, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = 0}, orig_monnum = -102, inscription = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e8d38 ""}}, props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = {_M_t = {_M_impl = {, std::allocator > const, CrawlStoreValue> > >> = {<__gnu_cxx::new_allocator, std::allocator > const, CrawlStoreValue> > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x11eb700, _M_right = 0x11eb700}, _M_node_count = 0}}}, }} __for_range = __for_begin = #12 0x0000000000988b53 in _give_basic_knowledge () at ng-setup.cc:364 No locals. #13 _setup_generic (ng=...) at ng-setup.cc:507 No locals. #14 setup_game (ng=...) at ng-setup.cc:404 No locals. #15 0x0000000000a90e16 in startup_step () at startup.cc:1240 choice = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x29bf328 "Yackwabbit"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2dba1d8 "Yackwabbit.cs"}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e8d38 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e8d38 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_DEMONSPAWN, job = JOB_MONK, weapon = 4294967295, fully_random = false} defaults = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e8d38 ""}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e8d38 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e8d38 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e8d38 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2c88930, _M_finish = 0x2c88934, _M_end_of_storage = 0x2c88934}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2c88690, _M_finish = 0x2c88694, _M_end_of_storage = 0x2c88694}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_DEEP_ELF, job = JOB_FIRE_ELEMENTALIST, weapon = WPN_UNKNOWN, fully_random = false} newchar = false ng = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x29bf328 "Yackwabbit"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e8d38 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e8d38 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e8d38 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_DEMONSPAWN, job = JOB_MONK, weapon = WPN_UNKNOWN, fully_random = false} #16 0x0000000000c08199 in _launch_game () at main.cc:410 game_start = ccon = {cstate = 64, smartcstate = false} #17 _launch_game_loop () at main.cc:382 game_ended = false #18 main (argc=, argv=) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Aug 31 2018 at 03:10:32 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.22/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.22/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.22/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.22.0-40-g68aacdc) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Yackwabbit] Species: Demonspawn Job: Monk HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 11 (11) 11 (11) 15 (15) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | | 0 | 0 | 3 | 0 | -300/200 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 3 | 0 | -356/238 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | | 0 | 0 | 0 | 0 | 0/59 Armour | | 0 | 0 | 0 | 0 | 0/59 Dodging | | 0 | 0 | 3 | 0 | -356/238 Stealth | | 0 | 0 | 2 | 0 | -150/150 Shields | | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | | 0 | 0 | 0 | 0 | 0/59 Spellcasting | | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/29 Evocations | | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #59: 1 Mutations: Inventory bugs: slot #0: item '+0 club' has invalid link 27000 slot #0: item '+0 club' has invalid pos (0, 0) slot #1: item '+0 robe' has invalid link 27000 slot #1: item '+0 robe' has invalid pos (0, 0) slot #2: item 'ration' has invalid link 27000 slot #2: item 'ration' has invalid pos (0, 0) Equipment: eq slot #0, inv slot #0: +0 club eq slot #6, inv slot #1: +0 robe (unknown) }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>