Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 16 Xsanpler the Conjurer (level 2, 0/19 HPs) Began as a Human Conjurer on Oct 19, 2018. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:11:00 (1149 turns). Xsanpler the Conjurer (Human Conjurer) Turns: 1149, Time: 00:11:00 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 75% Magic: 1/5 EV: 12 Int: 15 God: Gold: 91 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . SeeInvis . e - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -7) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons d - a +0 club e - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of identify g - a scroll of enchant weapon Potions b - a potion of curing Comestibles c - 2 rations Skills: + Level 0.1 Maces & Flails + Level 2.2 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 #...... b - Searing Ray Conj ##.... 5% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex #..... 26% 3 ###.... Iskenderun's Mystic Bla Conj ##...... 36% 4 #####.. Force Lance Conj/Tloc #....... 65% 4 #####.. Fulminant Prism Conj/Hex #......... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The searing ray hits the bat. You kill the bat! (Press . to maintain the ray.) The adder hisses angrily. You see here a bat corpse. The bat barely misses you. You completely miss the bat. The bat closely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! You closely miss the bat. * * * LOW HITPOINT WARNING * * * You feel sick. The bat closely misses you. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You die... ..#... .# ...#.#. .# ....... .## #..#... .. #.....#.# #.>..... # #....####.# ####..S@†b...# #.......#.#### #.#######.# #######.# #.......# ####†##†# #.)..# #.##.# #<#### You could see an adder and a bat. Vanquished Creatures 2 giant cockroaches (D:1) 3 goblins 2 hobgoblins (D:1) 3 bats 3 frilled lizards 2 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xsanpler the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 375 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 379 | D:1 | Learned a level 2 spell: Searing Ray 1149 | D:2 | Succumbed to an adder's poison Action || total -------------------------++------- Melee: Unarmed || 25 Mace || 56 Cast: Searing Ray || 4 Magic Dart || 2 Use: Scroll || 3 Potion || 2 Stab: Sleeping || 1 Armor: Robe || 31 Dodge: Dodged || 65