Dungeon Crawl Stone Soup version 0.25-a0-41-g6cf4ce5 (webtiles) character file. Game seed: 9490132445627696136, levelgen mode: deterministic 60 Wuag the Ruffian (level 3, -6/36 HPs) Began as a Troll Monk on Oct 21, 2019. Mangled by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (596 turns). Wuag the Ruffian (Troll Monk) Turns: 596, Time: 00:01:54 Health: -6/36 AC: 6 Str: 19 XL: 3 Next: 82% Magic: 2/2 EV: 10 Int: 6 God: Gold: 33 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.52/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of remove curse {unknown} Potions c - a potion of might {unknown} Comestibles b - 3 rations f - a chunk of flesh Skills: - Level 2.4 Fighting - Level 2.4 Dodging - Level 1.0 Stealth + Level 4.8 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have extremely tough skin. (AC +3) Message History Sigmund casts a spell at you. The magic dart hits you. Sigmund mumbles some strange words. Sigmund flickers and vanishes! The ooze hits you but does no damage. You scratch the ooze. The ooze is moderately wounded. The ooze closely misses you. Something hits you but does no damage. You claw the ooze! You kill the ooze! No target in view! No target in view! Something hits you! You miss something. You miss something. Something hits you! You claw something! Something hits you! * * * LOW HITPOINT WARNING * * * You scratch something. You miss something. Something hits you! You die... ##### #...+.♣♣♣♣..)...# ###### #...#♣..♣..)...## .....# ### ♣♣♣.♣..)### ##.#.# ♣♣♣♣♣## #.#..####### .###.......#### ### #.#..######...# #.# ##.#.# ##.####.# .....# #...{@.# ###### ######## There were no monsters in sight! Vanquished Creatures Terence (D:2) An ooze (D:2) A dart slug (D:1) A leopard gecko (D:2) 7 bats (D:1) A giant cockroach (D:1) A goblin (D:2) 3 hobgoblins (D:1) 4 kobolds 3 frilled lizards 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wuag the Troll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 235 | D:2 | Reached XP level 2. HP: 29/29 MP: 1/1 292 | D:2 | Noticed Terence 304 | D:2 | Killed Terence 304 | D:2 | Reached skill level 4 in Unarmed Combat 304 | D:2 | Reached XP level 3. HP: 27/36 MP: 2/2 311 | D:2 | Found a runed translucent door. 312 | D:2 | Noticed Crazy Yiuf 359 | D:2 | Noticed Sigmund 596 | D:2 | Mangled by Sigmund Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: layout_loops_cross, nicolae_overflow_hidden_temple, uniq_crazy_yiuf_cottage, uniq_terence, uniq_robin, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 | 4.8 Fighting | | 2.4 Dodging | | 2.4 Stealth | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 86 Punch || 1 Stab: Sleeping || 1 Eat: Chunk || 3 Armor: Robe || 47 Dodge: Dodged || 53 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 51 | 36 | 41.4 | 27 | 1 | 3.6 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 16 | 36 | 69.2 | 7 | 1 | 12.5 +---------+---------+-------+---------+---------+-------