Dungeon Crawl Stone Soup version 0.19-a0-1346-g7941943 (webtiles) character file. 5 Wolfechu the Caller (level 1, -1/13 HPs) Began as a Mummy Summoner on Sept 1, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:40 (499 turns). Wolfechu the Caller (Mummy Summoner) Turns: 499, Time: 00:01:41 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 1/3 EV: 12 Int: 14 God: Gold: 13 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . c - -3 club (curse) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wolfechu the Mummy Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 482 | D:1 | Huge Dmg: 3 dmg 484 | D:1 | Huge Dmg: 2 dmg 488 | D:1 | Huge Dmg: 2 dmg 489 | D:1 | Huge Dmg: 1 dmg 493 | D:1 | HP: 1/13 [jackal (2)] 494 | D:1 | Huge Dmg: 2 dmg 498 | D:1 | Huge Dmg: 1 dmg 499 | D:1 | Slain by a jackal Inventory: Hand Weapons c - a cursed -3 club (weapon) Missiles d - 12 poisoned needles Armour a - a +0 robe (worn) Jewellery h - an uncursed ring of loudness Scrolls e - a scroll of random uselessness {unknown} f - a scroll of noise {unknown} g - 2 scrolls of blinking {unknown} Books b - a book of Callings Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 10.1 | 168.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 10.1 | 168.0 +-------+-------+-------+-------+-------+---------------------- Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.0 Spellcasting + Level 3.5 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger y - Summon Small Mammal Summ ##.. 6% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Huge Dmg: -16%(-2hp) hp: 8%(1hp) Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you but does no damage. The jackal completely misses you. Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Your rat bites the jackal. Huge Dmg: -8%(-1hp) hp: 8%(1hp) The jackal bites your rat. Your rat dies! The jackal barks! You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. The jackal bites you. You die... ####.##........#.#### #####.........###.......# #......#########........# #######.###..# #........# .............#########..#..#..# .....#hb#.#..##.....##..#.##..# .....#...###.##)....##..#..#..# .....#..## ##¤¤.h...##>....%..# ...#.#.>.###.##hMr..###.##.#.## .###.#.##.#..##.....# #......# .......###...######## ####.### .#####.###......# #.# .# #..(....##.# #.# .# #####.#.##.## #.# ## #.#.....# #.# #.####..#########.# #.####.....!......# You could see 2 jackals and a friendly rat. Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A jackal (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 3 bats (D:1) A giant newt (D:1) A kobold (D:1) 6 creatures vanquished. Grand Total: 7 creatures vanquished Action || total -------------------------++------- Melee: Club || 17 Unarmed || 10 Cast: Summon Small Mamm || 19 Use: Scroll || 1 Armor: Robe || 14 Dodge: Dodged || 48