Dungeon Sprint DCSS version 0.18.1-48-g4cf74bf (webtiles) character file. 0 Wimi090 the Sneak (level 1, -6/14 HPs) Began as an Octopode Assassin on July 17, 2016. Mangled by a siren ... wielding a +0 trident (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:14 (21 turns). Wimi090 the Sneak (Octopode Assassin) Turns: 21, Time: 00:00:14 Health: -6/14 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++++...... (no ring) (no ring) (no ring) (no ring) @: mesmerised, not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles c - 8 poisoned needles d - 2 curare-tipped needles Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 2.0 Fighting + Level 2.0 Short Blades + Level 2.0 Throwing + Level 1.0 Dodging + Level 5.3 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You hit the siren but do no damage. Your grab misses the siren. The siren is severely wounded. The siren chants a haunting song. You are mesmerised by the siren! You hit the siren. You grab the siren. The siren is severely wounded. You constrict the siren. The siren barely misses you. You hit the siren. The siren is severely wounded. You constrict the siren, but do no damage. The siren chants its luring song. You hit the siren but do no damage. You squeeze the siren, but do no damage. The siren is severely wounded. You constrict the siren, but do no damage. You hit the siren. The siren is severely wounded. You constrict the siren. The siren hits you with a trident! Ouch! That really hurt! You die... ## ## ##. .## nn#nn # .$. ## ##. #+###.## #.B.##.##...# #+.<.'@# #.B$##.##.m.# ##. #+###.## # .## ## 3# ## You could see a siren. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Wimi090 the Octopode Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 5 | D | Noticed a necrophage 5 | D | Noticed a necrophage 5 | D | Noticed a necrophage 5 | D | Noticed a necrophage 9 | D | Noticed a neqoxec 13 | D | Noticed a siren 21 | D | Mangled by a siren Action || total -------------------------++------- Melee: Dagger || 6 Constrict || 1 Tentacles || 1 Stab: Sleeping || 1 Dodge: Dodged || 1