Dungeon Sprint DCSS version 0.25-a0-424-g80bd347 (webtiles) character file. Game seed: 17710821540262569533, levelgen mode: deterministic 7 WhitewaterBastard the Ducker (level 1, -14/10 HPs) Began as a Felid Monk on Jan 21, 2020. Killed by divine providence ... invoked by an orc priest (16 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:05 (126 turns). WhitewaterBastard the Ducker (Felid Monk) Turns: 126, Time: 00:00:06 Health: -14/10 AC: 1 Str: 7 XL: 1 Next: 83% Magic: 2/2 EV: 20 Int: 11 God: Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Comestibles a - a ration Skills: + Level 3.5 Fighting + Level 4.7 Dodging + Level 3.8 Stealth + Level 3.5 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Things that are here: a +0 club; a hobgoblin corpse; a leopard gecko corpse You start waiting. Done waiting. You open the door. A giant cockroach, 2 orcs, a centaur and an ogre come into view. The orc is wielding a +0 dagger and wearing a +0 ring mail of fire resistance. The orc priest shouts! The orc shouts! The ogre shouts! The centaur shouts! You scratch the centaur. The centaur is lightly wounded. The centaur misses you. The centaur hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You scratch the centaur. You bite the centaur. The centaur is moderately wounded. The centaur misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.oOsoc@...))...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a centaur, an orc priest, an orc and a giant cockroach. Vanquished Creatures A leopard gecko (D) A goblin (D) 2 hobgoblins (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | WhitewaterBastard the Felid Monk began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 124 | D | Noticed an orc priest 124 | D | Noticed an ogre 124 | D | Noticed a centaur 126 | D | Killed from afar by an orc priest Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.8 Fighting | | 3.5 Dodging | | 4.7 Unarmed Combat | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 16 Bite || 3 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 10 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 10 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------