Dungeon Crawl Stone Soup version 0.24-a0-536-gdd4cf15 (webtiles) character file. Game seed: 15600470664917714060 25 Whiskey the Vexing (level 2, 0/21 HPs) Began as a Demonspawn Arcane Marksman on Aug 13, 2019. Slain by an adder (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:04 (923 turns). Whiskey the Vexing (Demonspawn Arcane Marksman) Turns: 923, Time: 00:02:05 Health: 0/21 AC: 9 Str: 10 XL: 2 Next: 82% Magic: 4/4 EV: 12 Int: 14 God: Gold: 78 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . m - +0 mace (protect) rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -15), protection aura A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 shortbow h - a +0 hunting sling (You found it on level 1 of the Dungeon) m - a +0 mace of protection (weapon) (You found it on level 1 of the Dungeon) Missiles d - 15 arrows i - 53 stones (quivered) Armour e - a +0 robe (worn) Jewellery j - a +3 ring of intelligence {unknown} (You found it on level 1 of the Dungeon) Scrolls g - a scroll of noise {unknown} k - a scroll of identify {unknown} n - a scroll of remove curse {unknown} Potions c - a potion of flight {unknown} l - a potion of heal wounds {unknown} o - a potion of invisibility {unknown} Comestibles f - 2 rations Skills: + Level 1.5 Fighting + Level 2.1 Bows + Level 2.1 Dodging + Level 1.4 Spellcasting + Level 3.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 10% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 54% 4 #####.. Leda's Liquefaction Hex/Erth #......... 78% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You shoot a stone. The stone hits the bat. You kill the bat! Firing (i - inventory) i - 29 stones (quivered) Aim: a hobgoblin, wielding a +0 club (resting) You shoot a stone. The stone hits the hobgoblin. The hobgoblin shouts! Firing (i - inventory) i - 28 stones (quivered) Aim: a hobgoblin, wielding a +0 club You shoot a stone. The stone hits the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! Found a stone staircase leading down. No target in view! No target in view! No target in view! No target in view! i - 28 stones (gained 1) You see here a bat corpse. Things that are here: a +0 club; a hobgoblin corpse i - 29 stones (gained 1) i - 52 stones (gained 23) i - 54 stones (gained 2) Done exploring. Health restored: 21 Done exploring. Done exploring. Wear which item? (? for menu, Esc to quit) Okay, then. You see here a +0 whip. p - a +0 whip Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +0 mace of protection hums with potential! m - a +0 mace of protection (weapon) Drop what? 16/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 short sword. You drop a +0 whip. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +0 mace of protection goes still. h - a +0 hunting sling (weapon) Done exploring. There is a stone staircase leading down here. You climb downwards. 2 adders and a giant cockroach come into view. Found a scroll labeled POUDGH WAUTA, a smoky cyan potion and 8 gold pieces. Found an escape hatch in the floor. Found a stone staircase leading up. There is a stone staircase leading up here. Firing (i - inventory) i - 54 stones (quivered) Aim: an adder (resting) You shoot a stone. The stone hits the adder but does no damage. The adder hisses angrily. x2 The adder bites you. You climb upwards. There is a stone staircase leading down here. You take 3 damage, and have 18/21 hp. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) That's the wrong kind of item! (Use * to select it.) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You don't have any such object. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +0 mace of protection hums with potential! m - a +0 mace of protection (weapon) The adder barely misses you. You closely miss the adder. The adder closely misses you. The adder bites you but does no damage. You hit the adder. Your weapon exudes an aura of protection. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. You take 1 damage, and have 17/21 hp. You barely miss the adder. You feel sick. The adder completely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! You take 4 damage, and have 13/21 hp. You hit the adder but do no damage. You headbutt the adder, but do no damage. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You take 4 damage, and have 9/21 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. You feel sick. The adder bites you but does no damage. The adder barely misses you. You take 2 damage, and have 7/21 hp. You hit the adder. You feel sick. The adder misses you. The adder barely misses you. You barely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #.........###.#........ ###..#.#### ##.######## #..#.######### #.........# ###### ########.##.####.# #....# #...........# #.# #.##)# #.######.#### ##.###.##.# #.# #.######...##.##.# #.# #...@S...#....##.# #.# ########...#####.#### #.# ##.## #..... #.# #.# ###### #.# #.# #.# ##.# #.# #..# #.# #.## # #.# #.# ## You could see an adder. Vanquished Creatures 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 5 kobolds (D:1) 5 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 240 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 240 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 331 | D:1 | Reached skill level 2 in Bows 331 | D:1 | Reached skill level 2 in Dodging 923 | D:1 | HP: 5/21 [poisoned by an adder] 923 | D:1 | Slain by an adder Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, minmay_misc_feat_chi, minmay_tromino_i2 D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Bows | 2 | 2.1 Dodging | 2 | 2.1 Fighting | | 1.5 Spellcasting | | 1.4 Hexes | | 3.2 Action || total -------------------------++------- Melee: Mace || 7 Headbutt || 1 Fire: Shortbow || 62 Hunting sling || 22 Armor: Robe || 11 Dodge: Dodged || 45 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 36 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, minmay_misc_feat_chi, minmay_tromino_i2 D:2: layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.1 | 6.8 | 76.8 | 442.5 Dungeon | 100.0 | 100.0 | 4.1 | 6.8 | 76.8 | 442.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 +-------+-------+-------+-------+-------+----------------------