Dungeon Crawl Stone Soup version 0.24-a0-536-gdd4cf15 (webtiles) character file. Game seed: 10932065981728274293 23 Whiskey the Vexing (level 2, 0/21 HPs) Began as a Demonspawn Arcane Marksman on Aug 12, 2019. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:20 (409 turns). Whiskey the Vexing (Demonspawn Arcane Marksman) Turns: 409, Time: 00:02:20 Health: 0/21 AC: 2 Str: 10 XL: 2 Next: 72% Magic: 4/4 EV: 12 Int: 14 God: Gold: 8 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . i - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 shortbow i - a +0 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles c - 19 poisoned darts Armour e - a +0 robe (worn) Scrolls g - 3 scrolls of enchant weapon {unknown} h - a scroll of identify {unknown} Potions b - a potion of lignification {unknown} Comestibles f - a ration j - 3 chunks of flesh {@w0} Skills: + Level 1.4 Fighting + Level 2.0 Bows + Level 2.0 Dodging + Level 1.3 Spellcasting + Level 3.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex #......... 56% 4 #####.. Leda's Liquefaction Hex/Erth #......... 78% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History Aim: a jackal You shoot an arrow. The arrow hits the jackal. The jackal barely misses you. Firing (i - inventory) d - 9 arrows (quivered) Aim: a jackal (severely wounded) You shoot an arrow. The arrow closely misses the jackal. The jackal bites you but does no damage. The jackal bites you. You take 2 damage, and have 17/21 hp. Firing (i - inventory) d - 8 arrows (quivered) Aim: a jackal (heavily wounded) You shoot an arrow. The arrow hits the jackal but does no damage. The jackal closely misses you. x2 Firing (i - inventory) d - 7 arrows (quivered) Aim: a jackal (heavily wounded) You shoot an arrow. The arrow closely misses the jackal. The jackal bites you. A kobold comes into view. It is wielding a +0 club. You take 1 damage, and have 16/21 hp. Firing (i - inventory) d - 6 arrows (quivered) Aim: a jackal (heavily wounded) You shoot an arrow. The arrow closely misses the jackal. The jackal closely misses you. The jackal barely misses you. Firing (i - inventory) d - 5 arrows (quivered) Aim: a jackal (heavily wounded) You shoot an arrow. The arrow misses the jackal. The jackal misses you. The jackal bites you but does no damage. Firing (i - inventory) d - 4 arrows (quivered) Aim: a jackal (heavily wounded) You shoot an arrow. The arrow hits the jackal but does no damage. The jackal bites you. You take 1 damage, and have 15/21 hp. Firing (i - inventory) d - 3 arrows (quivered) Aim: a jackal (heavily wounded) You shoot an arrow. The arrow barely misses the jackal. The jackal bites you but does no damage. Firing (i - inventory) d - 2 arrows (quivered) Aim: a jackal (heavily wounded) You shoot an arrow. The arrow hits the jackal. You kill the jackal! The kobold hits you with a +0 club. You take 3 damage, and have 12/21 hp. Firing (i - inventory) d - an arrow (quivered) Aim: a kobold, wielding a +0 club You shoot an arrow. The arrow misses the kobold. The kobold hits you with a +0 club. The kobold closely misses you. You take 4 damage, and have 8/21 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Firing (i - inventory) No suitable missiles. Aim: a kobold, wielding a +0 club Okay, then. Firing (i - inventory) No suitable missiles. Aim: a kobold, wielding a +0 club Okay, then. Firing (i - inventory) No suitable missiles. Aim: a kobold, wielding a +0 club Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) i - a +0 whip (weapon) A leopard gecko comes into view. You barely miss the kobold. The leopard gecko hisses angrily. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 6/21 hp. You hit the kobold. You kill the kobold! The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal barely misses you. A frilled lizard comes into view. The jackal barely misses you. The frilled lizard hisses angrily. You hit the jackal. The jackal closely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 2 damage, and have 5/21 hp. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! MP restored: 4 You closely miss the leopard gecko. The leopard gecko barely misses you. x2 The frilled lizard hisses. You miss the leopard gecko. The leopard gecko completely misses you. You closely miss the leopard gecko. The leopard gecko closely misses you. You barely miss the leopard gecko. The leopard gecko barely misses you. x2 You hit the leopard gecko but do no damage. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/21 hp. You completely miss the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/21 hp. You barely miss the leopard gecko. The leopard gecko bites you. You die... #.# #..# ###.##.###.. #.###..# #.#...#.#. #.##(..### #.#.##.##. #.##.....# #....####. #.##...#.# #......... #.####.#.# ##. ...... #. #.#.# ....... #. ###.#.# ..##### #####.##@#.#.# . ##. #.....ll#.†#.# ##.. #.###(.###...# ##... #)## ##......(..#.... #. #.######..##.... #( ..# #.... .# #.# .(... ( ... #.... #.#.# #.... You could see a leopard gecko and a frilled lizard. Vanquished Creatures 2 dart slugs (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 214 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 214 | D:1 | Reached XP level 2. HP: 16/21 MP: 3/3 247 | D:1 | Reached skill level 2 in Bows 247 | D:1 | Reached skill level 2 in Dodging 398 | D:1 | HP: 5/21 [jackal (2)] 407 | D:1 | HP: 4/21 [leopard gecko (1)] 409 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring, chequers_mini_garden, st_stairs_11 Skill XL: | 1 2 | ---------------+-------+----- Bows | 2 | 2.0 Dodging | 2 | 2.0 Fighting | | 1.4 Spellcasting | | 1.3 Hexes | | 3.2 Action || total -------------------------++------- Melee: Whip || 15 Fire: Shortbow || 60 Armor: Robe || 7 Dodge: Dodged || 33 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 1 | 3.0 | 17 | 1 | 5.6 +---------+---------+-------+---------+---------+------- D:1 | 32 | 1 | 3.0 | 17 | 1 | 5.6 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring, chequers_mini_garden, st_stairs_11 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 73.1 | 409.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 73.1 | 409.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.0 +-------+-------+-------+-------+-------+----------------------