Dungeon Crawl Stone Soup version 0.24-a0-536-gdd4cf15 (webtiles) character file. Game seed: 17566677928152940942 8 Whiskey the Vexing (level 2, 18/21 HPs) Began as a Demonspawn Arcane Marksman on Aug 12, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (206 turns). Whiskey the Vexing (Demonspawn Arcane Marksman) Turns: 206, Time: 00:00:37 Health: 18/21 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . g - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow g - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles d - 18 arrows Armour e - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} i - a scroll of teleportation {unknown} Potions c - a potion of curing {unknown} Comestibles f - a ration h - a chunk of flesh {@w0} Skills: + Level 1.6 Fighting + Level 2.1 Bows - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 8% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 12% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 58% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! d - 11 arrows (gained 1) d - 14 arrows (gained 3) Things that are here: a +0 short sword; a stone; a kobold corpse d - 16 arrows (gained 2) You see here a hobgoblin corpse. d - 18 arrows (gained 2) b - a scroll labeled FOLUOG BAIX c - a sedimented green potion Things that are here: a +0 short sword; a stone; a kobold corpse g - a +0 short sword Wield which item (- for none, * to show all)? (? for menu, Esc to quit) g - a +0 short sword (weapon) You see here a hobgoblin corpse. You butcher the hobgoblin corpse. h - a chunk of flesh {@w0} You see here a hobgoblin skeleton. You start waiting. Done waiting. i - a scroll labeled WOERU TAAL A bat comes into view. A bat comes into view. The bat misses you. You closely miss the bat. The bat barely misses you. The bat misses you. The bat barely misses you. The bat barely misses you. The bat closely misses you. The bat barely misses you. You hit the bat. You kill the bat! The bat hits you but does no damage. The bat misses you. The bat hits you but does no damage. The bat hits you. You take 1 damage, and have 14/15 hp. The bat hits you but does no damage. You miss the bat. The bat closely misses you. x2 You hit the bat. The bat barely misses you. The bat closely misses you. The bat closely misses you. The bat hits you but does no damage. You barely miss the bat. The bat barely misses you. The bat barely misses you. Health restored: 15 The bat barely misses you. x2 The bat completely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. The bat misses you. You hit the bat. The bat closely misses you. x2 You barely miss the bat. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A rat comes into view. A kobold comes into view. The kobold shouts! The kobold throws a stone. The stone hits you. Found 17 sling bullets and a scroll labeled PAEPITAWOH. Found a stone staircase leading down. You see here a stone. You take 1 damage, and have 14/15 hp. A goblin comes into view. It is wielding a +0 dagger. The rat barely misses you. Health restored: 15 You barely miss the rat. The kobold throws a stone. The stone closely misses you. The rat barely misses you. You barely miss the rat. The kobold throws a stone. The stone hits you but does no damage. The rat closely misses you. You hit the rat but do no damage. The rat bites you but does no damage. You hit the rat. You kill the rat! The goblin hits you but does no damage. You see here a rat corpse. You hit the goblin. The goblin hits you with a +0 dagger. You hit the goblin but do no damage. The goblin closely misses you. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. You regained 3 hp, and now have 18/21 hp. MP restored: 3 ... #.#. ...## #...### #.(..# ####### #...# ##.....## #).## #.......## #.@.# .........# ##(.# .........# ####(K###.. .........####..........> ..............###..##... .........###### ...# . .............# .#... ...รท.....###.### ...#.# ##(..###.# #...# ##...# You could see a kobold. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A kobold (D:1) 2 bats (D:1) A goblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 7 | D:1 | Reached skill level 2 in Bows 205 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 205 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/3 206 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms Skill XL: | 1 | ---------------+----+----- Bows | 2 | 2.1 Fighting | | 1.6 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total -------------------------++------- Melee: Short sword || 15 Fire: Shortbow || 10 Armor: Robe || 10 Dodge: Dodged || 29 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 48.5 | 20.4 | 206.0 Dungeon | 100.0 | 100.0 | 0.0 | 48.5 | 20.4 | 206.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------