Dungeon Crawl Stone Soup version 0.24-a0-536-gdd4cf15 (webtiles) character file. Game seed: 9049135106615519711 7 Whiskey the Vexing (level 1, 0/15 HPs) Began as a Demonspawn Arcane Marksman on Aug 12, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (183 turns). Whiskey the Vexing (Demonspawn Arcane Marksman) Turns: 183, Time: 00:00:36 Health: 0/15 AC: 2 Str: 10 XL: 1 Next: 91% Magic: 2/2 EV: 12 Int: 14 God: Gold: 9 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 5 arrows (quivered) Armour e - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} c - a scroll of teleportation {unknown} Skills: + Level 1.2 Fighting + Level 2.0 Bows - Level 1.7 Dodging + Level 1.2 Spellcasting + Level 3.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 56% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You shoot an arrow. The arrow hits the jackal. The jackal barks! You hear a bark! x2 A jackal comes into view. Firing (i - inventory) d - 18 arrows (quivered) Aim: a jackal (lightly wounded) You shoot an arrow. The arrow hits the jackal. You kill the jackal! Firing (i - inventory) d - 17 arrows (quivered) Aim: a jackal You shoot an arrow. The arrow hits the jackal but does no damage. Firing (i - inventory) d - 16 arrows (quivered) Aim: a jackal You shoot an arrow. The arrow barely misses the jackal. A jackal comes into view. x2 The jackal moves out of view. Firing (i - inventory) d - 15 arrows (quivered) Aim: a jackal You shoot an arrow. The jackal barks! The arrow hits the jackal! You kill the jackal! You hear a shout! A jackal comes into view. Firing (i - inventory) d - 14 arrows (quivered) Aim: a jackal You shoot an arrow. The arrow closely misses the jackal. The jackal barks! Firing (i - inventory) d - 13 arrows (quivered) Aim: a jackal You shoot an arrow. The arrow hits the jackal. A jackal comes into view. A kobold comes into view. Firing (i - inventory) d - 12 arrows (quivered) Aim: a jackal (almost dead) You shoot an arrow. The arrow closely misses the jackal. The jackal closely misses you. Firing (i - inventory) d - 11 arrows (quivered) Aim: a jackal (almost dead) You shoot an arrow. The arrow hits the jackal but does no damage. A jackal comes into view. The jackal barely misses you. The jackal misses you. Firing (i - inventory) d - 10 arrows (quivered) Aim: a jackal (almost dead) You shoot an arrow. The arrow hits the jackal! You kill the jackal! Your Bows skill increases to level 2! Firing (i - inventory) d - 9 arrows (quivered) Aim: a jackal You shoot an arrow. The arrow closely misses the jackal. The jackal bites you but does no damage. The jackal misses you. The jackal closely misses you. The jackal misses you. The jackal barely misses you. Firing (i - inventory) d - 8 arrows (quivered) Aim: a jackal You shoot an arrow. The arrow barely misses the jackal. The jackal barely misses you. The jackal bites you. x3 The jackal closely misses you. Firing (i - inventory) d - 7 arrows (quivered) Aim: a jackal You shoot an arrow. The arrow barely misses the jackal. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. x3 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You take 11 damage, and have 3/15 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal barely misses you. You take 1 damage, and have 2/15 hp. There is a stone staircase leading down here. The jackal bites you but does no damage. The jackal barely misses you. The jackal pauses to sniff the ground. Drop what? 6/52 slots (_ for help) (? for menu, Esc to quit) Drop what? 6/52 slots (_ for help) (? for menu, Esc to quit) You drop a ration. The jackal bites you but does no damage. Unknown command. Firing (i - inventory) d - 6 arrows (quivered) Aim: a jackal You shoot an arrow. The arrow completely misses the jackal. The arrow closely misses the jackal. x3; The jackal misses you. The jackal bites you. You die... #.##..# #.##..# #.##..# #.##... #.###.# #.# #.# #.# #@# #h# # #h# .. ##h#### ##.##Kh...#.### ..............# .......>#.###.# ....##.(.#.# ..## #.(...# You could see 4 jackals and a kobold. Vanquished Creatures A goblin (D:1) 3 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 170 | D:1 | Reached skill level 2 in Bows 173 | D:1 | HP: 3/15 [jackal (3)] 183 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Bows | 2 | 2.0 Fighting | | 1.2 Dodging | | 1.7 Spellcasting | | 1.2 Hexes | | 3.1 Action || total -------------------------++------- Fire: Shortbow || 31 Armor: Robe || 8 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 74.9 | 183.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 74.9 | 183.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------