Dungeon Crawl Stone Soup version 0.23-a0-558-g30802b1 (webtiles) character file. 2 Whiskey the Sneak (level 1, 0/13 HPs) Began as a Vampire Enchanter on Dec 11, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (49 turns). Whiskey the Sneak (Vampire Enchanter) Turns: 49, Time: 00:00:29 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 33% Magic: 3/3 EV: 12 Int: 17 God: Gold: 32 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Potions d - a potion of blood {@q1} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging * Level 4.7 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 ###.... Tukima's Dance Hex ###..... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, Whiskey the Vampire Enchanter. Will you prevail where others failed? Will you find the Orb of Zot? Found a scroll labeled ICHELL JOUNLO. Found a staircase leading out of the dungeon. c - a scroll labeled ICHELL JOUNLO There is a staircase leading out of the dungeon here. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin hits you but does no damage. You hit the goblin. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 club; a goblin corpse e - a scroll labeled OWAGACK KICKY Found a stone staircase leading down. You now have 14 gold pieces. You now have 32 gold pieces (gained 18). A dart slug comes into view. A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! You hear a bark! x2 A bat comes into view. The jackal moves out of view. The bat moves out of view. A jackal and a hobgoblin come into view. The jackal closely misses you. The jackal moves out of view. The hobgoblin shouts! You hit the jackal but do no damage. You bite the jackal. A jackal comes into view. You barely miss the jackal. You hit the jackal. You kill the jackal! The jackal barely misses you. The dart slug misses you. The jackal closely misses you. You hit the dart slug. The jackal closely misses you. The dart slug bites you. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! You hit the dart slug. The jackal bites you but does no damage. You barely miss the dart slug. The jackal bites you. The dart slug barely misses you. The jackal misses you. You take 1 damage, and have 9/13 hp. You hit the dart slug but do no damage. The dart slug launches a dart at you. The slug dart hits you! You take 3 damage, and have 6/13 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. You take 2 damage, and have 4/13 hp. The jackal closely misses you. The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/13 hp. MASSIVE DAMAGE!! The jackal bites you. You die... #. #.# .#####. #.# .....#.## #.#### ........# #....# .....%..# #....###### ........# #.......... ........####bh........ ..........@hhw........ ........####g###...... ........# #.# ..... ........## #.# .... .........# #.# ... ##+#####.###.# .. #........##.# ! ########.##.# #.## You could see a dart slug, 3 jackals, a hobgoblin and a bat. Vanquished Creatures A goblin (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 8 | D:1 | meem: I am meem, an upgrade of beem built by MalcolmRose | (check out Malcolm's DCSS vids and other projects at | http://youtube.com/malcolmrosegaming). To have me follow | you in your games, type !subscribemeem - to make me go away | forever, type !quitmeem - For help, type: !meem 48 | D:1 | HP: 1/13 [jackal (3)] 49 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_tiny_i Action || total -------------------------++------- Melee: Dagger || 9 Bite || 1 Armor: Robe || 3 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_tiny_i Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 49.0 | 49.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 49.0 | 49.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------