Dungeon Crawl Stone Soup version 0.23-a0-550-g7de1f8e (webtiles) character file. 32 Whiskey the Caller (level 3, 0/26 HPs) Began as a Barachi Summoner on Dec 10, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:07:23 (1907 turns). Whiskey the Caller (Barachi Summoner) Turns: 1907, Time: 00:07:23 Health: 0/26 AC: 2 Str: 10 XL: 3 Next: 27% Magic: 0/6 EV: 13 Int: 15 God: Gold: 54 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . g - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: can't hop, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons b - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) g - a +0 hunting sling (weapon) (You found it on level 1 of the Dungeon) Missiles m - 9 sling bullets (quivered) Armour a - a +0 robe (worn) Scrolls f - a scroll of amnesia {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of noise {unknown} l - a scroll of identify {unknown} Potions d - a potion of curing {unknown} e - a potion of might {unknown} i - 3 potions of magic {unknown} k - 2 potions of lignification {unknown} Comestibles c - 2 rations Skills: + Level 1.3 Fighting + Level 2.7 Dodging - Level 1.8 Stealth + Level 2.6 Spellcasting + Level 5.1 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 3% 2 ###.... Call Canine Familiar Summ ###..... 8% 3 ###.... Summon Guardian Golem Hex/Summ #....... 22% 3 ###.... Summon Ice Beast Ice/Summ #....... 58% 4 #####.. Summon Lightning Spire Summ/Air #....... 58% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The ooze hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! What are your orders? t - Ribbit! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: an ooze (severely wounded) Attack! Your bat hits the ooze. The ooze hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat barely misses the ooze. You now have 0/6 mp. Your bat hits the ooze but does no damage. Your bat hits the ooze. The ooze closely misses you. You barely miss the ooze. Your bat hits the ooze. Your bat barely misses the ooze. The ooze jiggles. The ooze hits you. * * * LOW HITPOINT WARNING * * * The rat twitches its whiskers. You take 5 damage, and have 5/26 hp. You hit the ooze but do no damage. Your bat hits the ooze but does no damage. The ooze misses your bat. You hit the ooze. You kill the ooze! The jackal misses your bat. You barely miss the jackal. Your bat hits the jackal. The jackal bites your bat. Your bat barely misses the jackal. Your bat barely misses the jackal. The jackal barely misses your bat. Your bat hits the jackal but does no damage. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your rat bites the jackal. The jackal bites your rat. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/26 hp. You now have 0/6 mp. The jackal barely misses your rat. The jackal bites you but does no damage. Your rat bites the jackal. You swap places. The jackal bites your rat but does no damage. x2 Your rat barely misses the jackal. Your rat closely misses the jackal. The jackal bites your rat. x2 Your rat dies! Your rat's corpse disappears in a puff of smoke! You aren't carrying any items that you can evoke. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) g - a +0 hunting sling (weapon) Hop to where? Boing! Something bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your magical contamination has completely faded away. You are too injured to fight recklessly! Firing (i - inventory) m - 15 sling bullets (quivered) Aim: a jackal (severely wounded) You shoot a sling bullet. The sling bullet closely misses the jackal. Firing (i - inventory) m - 14 sling bullets (quivered) Aim: a jackal (severely wounded) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/26 hp. Firing (i - inventory) m - 13 sling bullets (quivered) Aim: a jackal (severely wounded) You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet closely misses the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/26 hp. Firing (i - inventory) m - 12 sling bullets (quivered) Aim: a jackal (severely wounded) You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! The jackal closely misses you. The jackal misses you. You now have 0/6 mp. Firing (i - inventory) m - 11 sling bullets (quivered) Aim: a jackal You shoot a sling bullet. The sling bullet misses the jackal. The sling bullet hits the rat. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your rat bites the rat. The rat dies! You take 2 damage, and have 1/26 hp. Firing (i - inventory) m - 10 sling bullets (quivered) Aim: a jackal You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. You die... ##..##.÷#####...######.# .......................# ###..##.####.....#####.# ####.##.####.#...### #.# ....)..............# #.## ####............##.# #..# ##....#####.###.###..# #...## #r###..##..# ##..# #(h@.......## ######..######s####.#.#..# ............##.# #...##.## #######.###.##§# ##..##..# #>.....#h#####..###.# #######.......rs.rssh.....# .........###+#######'###..# ##.####..#..⌠...>...⌠..#..# ##.# #).#......<......#(.# You could see a jackal, a giant cockroach and a friendly rat. Vanquished Creatures An ooze (D:1) A dart slug (D:1) 4 bats (D:1) A giant cockroach (D:1) 4 goblins 3 hobgoblins (D:1) 2 jackals (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Noticed a jelly 1 | D:1 | Found a runed door. 58 | D:1 | HP: 3/13 [frilled lizard (1)] 570 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 583 | D:1 | Reached skill level 5 in Summonings 1143 | D:1 | Reached skill level 1 in Fighting 1362 | D:1 | Reached XP level 3. HP: 24/26 MP: 6/6 1609 | D:1 | HP: 6/26 [jackal (1)] 1890 | D:1 | HP: 5/26 [ooze (5)] 1896 | D:1 | HP: 5/26 [jackal (1)] 1902 | D:1 | HP: 4/26 [jackal (1)] 1906 | D:1 | HP: 1/26 [jackal (2)] 1907 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_caged_fury D:2: overflow_temple_1_default, first_ration Skill XL: | 1 2 | ---------------+-------+----- Summonings | 5 | 5.1 Fighting | 1 | 1.3 Dodging | | 2.7 Stealth | | 1.8 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Dagger || 19 Short sword || 76 Unarmed || 6 Fire: Hunting sling || 6 Cast: Summon Small Mamm || 18 Abil: Hop || 1 Stab: Sleeping || 6 Eat: Chunk || 3 Armor: Robe || 32 Dodge: Dodged || 87 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 39 | 8 | 17.0 | 25 | 4 | 13.8 +---------+---------+-------+---------+---------+------- D:1 | 37 | 8 | 17.8 | 24 | 4 | 14.3 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_caged_fury D:2: overflow_temple_1_default, first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.7 | 55.6 | 26.1 | 927.5 Dungeon | 100.0 | 100.0 | 2.7 | 55.6 | 26.1 | 927.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 23.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 23.5 +-------+-------+-------+-------+-------+----------------------